View Full Version : LvL 40 Warcryer Looking For Advice
Kodai
12-20-2005, 12:34 PM
I have a 40 Warcryer on Sieghart, as i turn the corner on the second profession, i need some feedback from anyone else who plays a warcryer.
How do you play your warcryer? Cloth Armor, Staff, Light Armor, Swords, Heavy Armor Blunt + Shield? i would appreciate your feedback on whats most effective and what i should be doing after the party buffs. Save my mana and melee, or cast damage spells. or both even.
AnubisRa
12-23-2005, 02:08 PM
I'll give ya a little info from what I know of WC. I myself am an Overlord (the other Orc shaman route). The WCs that I know most always go with melee type weapons. Some like the dual swords, or fists, others like the one handed blunts (for the stun) and a sheild.
As for armor, most always go heavy with a set of robes (any grade) as back up. I've meet one WC that went light all the way and he swears by it.
You'll be in high demand for groups, so a set of robes will be needed if you plan on using all your buffs. If you just melee after that and don't worry about casting anything else I bet you'll be safe MP wise. I know I am as an OL. But if you or the party plans on having you also heal some, then you'll be sitting a lot.
And don't forget, soloing is very viable for a WC, with your new DoT and Steal Essence and buffs you can go for as long as you want.
Anyway, hopefully a real WC will jump in and say something as well.
Tokara
12-23-2005, 07:16 PM
ok Heres how I went for my WC
FP set and a bezerker blade 40-52 with karmian top/bottom (didn't even bother to complete the set) as backup.
Pre-56 getting groups will be hard I mostly soloed til about 48 or so and then started duoing til about 66 for the best xp. Since u have few buffs before 48 the extra mp regen of light and robes at this point is overrated.
Now my bezerker blade was +6 and then +8 so I decided to use it for B grade too however if not I would have gotten a GS. My main reason is that WC relies on M atk almost as much as P atk. So I decided the extra m atk I recieved from the 2h sword was worth no shield(as a bonus while the DPS is pretty close the 2 handed swords swing slower therefore less SS usage)
52-64 Bw light + bezerker blade with Bw robes as backup
At B grade bw light has the extra bonus os cast speed and p def and m regen. You will stay about equal with ur previous FP p def.
At this point Soloing becomes harder, if U decide to solo then a dagger would be ur best weap. However Duoing in my opoioins is the best I duoed all the way to 66 with my light/bezerker setup. We alternated tanking and the extra mp regen allowed me to keep my partner healed and the cast speed allowed for better crowd control
after 64,65 (don't remeber) I sold my Bw light and went for tallum robe. (finally able to afford it)
61+ My tallum robe was primary and my bw light became sec. I put on tallum light however bw p def was still higer. If I had the money I would get DC set as my secondary but cash is still limited.
since 66+ is almost all about grouping for melee a caster setup to help in full groups is prefered. DC robe is very good too however I didn't have the money and tallum is a good replacement.
I got a +9 AobA for PvP and a +5 sls*Tsu for PvE
in summary
heavy-solo
light-duo/small group
robes-big groups
duals/1h/2h swords- PvE group/duo dmg
dagger-solo damage (it can be used for groups too if u can afford the SS) watch out tho no m atk = lots of failed sleeps
Blunt w/ heatlh- PvP weap
40-52 solo mostly
52-66 duo mostly
66+ groups mostly
Chose what u want, WC is the most versatile class. Pm me for more info I would have replied sooner but I didn't see ur post.
Kodai
12-25-2005, 08:28 PM
thanks for the feedback,
ImCheese
12-25-2005, 10:05 PM
I agree with Tokara on this one. Using heavy is really the way to go unless you are grouping with your clan all the time. Can deal out some massive crits with the 2h swords and the new buffs once you get them.
I also swear BW light is the best armor in the game. Cast speed, defense, and some extra MEN to take the edge off a +WIT tatoo if you get one. As soon as I moved up to BW I grabbed a GS and soloed some more until I got haste 2 and got in an active alliance/clan. Then I moved on to robes/heavy and just I couldn't deal with the changes in speed/mp so I stayed with the BW.
Moved onto an AoBA when I could afford the craft and got health which saved me many times when things got rough. I'd say make friends with a dagger/DD once you get Chant of Vampire and you can make those duos in the cata/necro for some good xp.
Like almost everyone will tell you the WC is the most versatile class you can go with. You can always change equipment and weapon types because you really do have buffs for everything.
Gurduul
12-25-2005, 10:08 PM
If you like to party (and what's the point of the game if you don't) choose an armor that let you have enough mp to cast all your bufs. In large partys and as you get to higher lvls, you'll be a buffer/healer.
Iskan_Dar
12-26-2005, 11:36 AM
my warcryer is wearing a demon set and a +5 focus'ed 'zerk blade. soloing goes by EXTREMELY fast, and I only have to rest (for mana) once every buff cycle, and usually only for about a minute, maybe 2. I wear demon so my mattk doesn't drop too badly while using a fighter weapon, and so I can buff in a group w/o killing my mp. while solo, 1x mobs don't live long enough to cause a problem with my lower pdef, and in a group, I'm not tanking anyway.
Tokara
12-26-2005, 01:53 PM
[ QUOTE ]
my warcryer is wearing a demon set and a +5 focus'ed 'zerk blade. soloing goes by EXTREMELY fast, and I only have to rest (for mana) once every buff cycle, and usually only for about a minute, maybe 2. I wear demon so my mattk doesn't drop too badly while using a fighter weapon, and so I can buff in a group w/o killing my mp. while solo, 1x mobs don't live long enough to cause a problem with my lower pdef, and in a group, I'm not tanking anyway.
[/ QUOTE ]
That works, tho personally I hate running, thats why I donned heavy and took my fight to the catacombs. It was a double bonus for me becuase I was doing 40-56 right after C3 came out and varnish was soo inflated. Paid for my Bw light armor in about 8 hours O_O using the manor system :D :D
Iskan_Dar
12-27-2005, 02:28 AM
eh, currently I'm hunting in AI. 2x mobs and all that, and I barely have to move. the only reason I'm not in heavy or light armor as it is IMPOSSIBLE to do a full buff round at low levels when in a group. you either do not have enough mp, or your mp won't regen fast enough to buff again. so, since it was impossible for me to afford two sets of armor, demon it was. plus, a major part of my soloing depends on my DoT and drain, and with a fighter weapon my DoT bounces and the drain sucks. with a mage weapon, I simply don't do enough damage. again, demon was the only answer. :)
DeadInTheWater
03-07-2006, 12:02 PM
This is a great thread, but I have one more question to add:
What about tatoos for a Warcryer?
SinPalabras
03-07-2006, 12:45 PM
Great post!!!
Amborix
03-07-2006, 01:06 PM
I prefure heavy all the way. I do run out of mp while buffing but it takes 30 seconds to get enough to finish. I can still buff the whole group before a proph can do half.
With vamp regen and haste and crit buffs a blunt is not needed for PVP. Stun is over raited. It's about damage out put and restoring your own hp. If I need some one to hold still the duals higher m.att makes sleeping easier.
One suggestion that is really good is the 2H sword. Uses less SS like duals and has a high crit raite. Duals actually charge SS every 2 hits. I'm not sure if you can get focus on a 2H sword but remember you can use any weapon you want and still have masteries.
I didn't like robes at all. I loose a little bit on my mp and cast speed but I'm 75% melee the way I'm set up. With soul cry we are great PVPers. Topping glads p.att and we have crit buffs so better then daggers. :p
As for a tatoo, I went +4 dex -4 str. The extra crits make up for the few less damage. But thats just my preference.
[ QUOTE ]
This is a great thread, but I have one more question to add:
What about tatoos for a Warcryer?
[/ QUOTE ]
-con +str you dont need con so much, STR all the way baby. Also up++ ya wit.
DeadInTheWater
03-07-2006, 01:40 PM
So there's one vote for +dex/-str, and one for +str/-con. I do like the +dex idea, especially with a 2-handed focus sword. That compliments every melee buff we get (focus, death whisper, haste, accuracy, evasion). So why not do both and go -8 con? Can we handle the HP/CP loss?
As far as the men/wit balance, I can see arguments for both sides.
Since I am going for more of a melee build, I think +men/-wit would work better. More MP and MP regen would help negate not wearing robes. MEN is also the Warcryers one main stat, so why not boost it even further. I'm really only casting buffs and an occasional steal essense or group heal, so I don't think casting speed would be too critical. I will probably go with Blue Wolf Light which would balance that a bit.
If I was playing more as a caster in robes, I would go with +wit/-men.
So what about this for B-grade?:
Blue Wolf Light set
Great Sword with Focus SA
+4 DEX / -4 CON
+4 STR / -4 CON
+4 MEN / -4 WIT
Thoughts, ideas, praises, flames? :p
[ QUOTE ]
So there's one vote for +dex/-str, and one for +str/-con. I do like the +dex idea, especially with a 2-handed focus sword. That compliments every melee buff we get (focus, death whisper, haste, accuracy, evasion). So why not do both and go -8 con? Can we handle the HP/CP loss?
As far as the men/wit balance, I can see arguments for both sides.
Since I am going for more of a melee build, I think +men/-wit would work better. More MP and MP regen would help negate not wearing robes. MEN is also the Warcryers one main stat, so why not boost it even further. I'm really only casting buffs and an occasional steal essense or group heal, so I don't think casting speed would be too critical. I will probably go with Blue Wolf Light which would balance that a bit.
If I was playing more as a caster in robes, I would go with +wit/-men.
So what about this for B-grade?:
Blue Wolf Light set
Great Sword with Focus SA
+4 DEX / -4 CON
+4 STR / -4 CON
+4 MEN / -4 WIT
Thoughts, ideas, praises, flames? :p
[/ QUOTE ]
MEN is worthless stat, kill it as much as you can. DEX on a WC is hardly noticable, you'll regret it. Go imo -con and a health SA or acumen weapon. Focus is good, but nah i wouldnt. I would use dual swords personally.
Ledaa
03-07-2006, 01:48 PM
I think we can manage with -8con (mb exept for stuners), I seen profet going -8 con, and they have less con to start with and no VR to benefit form added damage more.
I'm looking forward +4str, pocibly +4wit (later, when robes become my main and hevy a secondary), and may be later +4dex too. Only this all tatoos things are far of for me now, whant my best C on both chars and tatoos for the dwarfy first, since she needs it more then WC.
Ledaa
03-07-2006, 01:51 PM
SPS, arent duals and 2hander basicaly the same for mystics? they seem to have all same stats. Only diferences are duals do 2 half power hits and need to be OE'd for SA's.
DeadInTheWater
03-07-2006, 02:01 PM
[ QUOTE ]
MEN is worthless stat, kill it as much as you can. DEX on a WC is hardly noticable, you'll regret it. Go imo -con and a health SA or acumen weapon. Focus is good, but nah i wouldnt. I would use dual swords personally.
[/ QUOTE ]
That wouldn't have anything to do with you being a gladiator, would it? :p
No cos i cant touch MEN as a glad. On PTS my sub class of my dualist was a lvl 75 WC.
[ QUOTE ]
SPS, arent duals and 2hander basicaly the same for mystics? they seem to have all same stats. Only diferences are duals do 2 half power hits and need to be OE'd for SA's.
[/ QUOTE ]
Depends on your preference. Duals hit twice, which means double hits so double cancel chance, which isnt too important, but if one sword misses you still hit with another, where as if your 2 handed sword misses you gotta wait ages again to deal damage, gets very frustrating if you miss twice in a row with a 2 handed tbh.
Tokara
03-07-2006, 03:16 PM
You are versatile as a WC bacially u can play 3 secondary types of classes in addition to buffing
support healer/sleeper class
this requires u to wear robes and a decently high m atk weap. A 2 handed sword , mytics weap or high + blunt is best. u need to m atk to sleep. this is the setup I went as at the high lvls small groups-big groups r the xp. This way I can easily have a trio in disc and keep my party healed.
+4wit -4men is absoultly necessary.
+con -str recommended
DD type
This requires a dagger and light armor. U buff and then use the extra mp regen to turn on soul cry and go to town with ur dagger. This takes more concentration becuase of mamanging the toggle. with this setup u can actually outdmg alot of standard DD's.
+5 dex -5 con
+4wit -4men or +4 str-4con
tanker/solo setup
u don heavy and duals/2h sword and dish out the dmg. u will not have the mp to turn on soulcry that often so dagger isn't worth it
+4str -4 con recommend,
+4dex -4con possible
+1str or dex -1 con if u like it
PvP
2 setups tho u can mix and match
nuker setup
robes+acu weap
+5 wit -5 men
+4 con -4 str
I personally have this setup besides I have a +9 aoba w/ health instead of an acu weap
melee setup
dagger, heavy armor (tallum if possible)
-5str +5 dex
-4 str +4 con
Use SC for its full effect.
u can mix and match but those r ur options for pvp
Ledaa
03-07-2006, 03:31 PM
[ QUOTE ]
DD type
This requires a dagger and light armor. U buff and then use the extra mp regen to turn on soul cry and go to town with ur dagger. This takes more concentration becuase of mamanging the toggle. with this setup u can actually outdmg alot of standard DD's.
+5 dex -5 con
+4wit -4men or +4 str-4con
[/ QUOTE ]
Why not to have robes for this set up? Gives more mb for soul cry and pocibly ocasional heal too. As long as WC doesnt pulls damage of the tanker too ofen it will be ok, I think.
ANd what about FF in PVE at high lvls? Is it worth it or better to spend MP for something elce?
Another question: is aura sink any good in PVP?
Tokara
03-07-2006, 03:39 PM
[ QUOTE ]
[ QUOTE ]
DD type
This requires a dagger and light armor. U buff and then use the extra mp regen to turn on soul cry and go to town with ur dagger. This takes more concentration becuase of mamanging the toggle. with this setup u can actually outdmg alot of standard DD's.
+5 dex -5 con
+4wit -4men or +4 str-4con
[/ QUOTE ]
Why not to have robes for this set up? Gives more mb for soul cry and pocibly ocasional heal too. As long as WC doesnt pulls damage of the tanker too ofen it will be ok, I think.
ANd what about FF in PVE at high lvls? Is it worth it or better to spend MP for something elce?
Another question: is aura sink any good in PVP?
[/ QUOTE ]
in a good group (with BD and possibly sws) SC will deal u more dmg
with that setup unless u have a high lvl tanker (not this BD,sws, dagger tanking [censored] that will pull agro off anyone. and when u pull agro u need decent p def to not drain the healers mp. Robes and light give the same mp regen and while max mp is nice using SC u should never reach full.
Aura sink is decent against high mp users or fights that will go on for a bit
like fights against tankers, summoners
I rarly use it cause it has about 30% land rate at my lvl, but it can be the key factor in many battles
Ledaa
03-07-2006, 05:53 PM
What about PVP strategy against "meaty" chars? I dont have that much problem with low HP classes, those who i battled at least, but those dorfs and probably fighter orks too..
My set up is karmian set, almost FP set and bers+focus.
Tokara
03-07-2006, 06:04 PM
melee stragey works best for em.
dwarfs and ORcs u can drain due to low m def. Pure tanks u have to do some melee dmg and alot of DoTs
Amborix
03-08-2006, 02:11 AM
I'll tell you what, +wit helps with sleep. You will need it for PVP. But -men hurts for MP and regen. Mdef as well. When you get way up there close to 75 your mp regen will start to catch up to your soul cry mp use. At 75 you will very slowly lose mp. If you have it off for 5 minutes after you buff, you can keep fighting and you will still be full of mp.
So the benefits of man are more important later on. At low levels it may be 200 mp and 2-3 a tick. At high levels you really regen MP fast. It's up to you. No matter what changes you make to a balanced class your going to upset the balance and specialize more.
Ledaa
03-08-2006, 10:49 AM
[ QUOTE ]
Aura sink is decent against high mp users or fights that will go on for a bit
like fights against tankers, summoners
[/ QUOTE ]
Tryed that aura sink on friend OL 44 in demon robes yesterday in arena, can not say about landing rate (he got his jevelery of) but it does tiny damage on mana, his regeneration covered most of it. I casted aura sink and then emidietly invted him to party. Only 3-4 milimeters were gone of his mp bar.
Crawlerin
03-08-2006, 11:35 AM
Careful with going +MEN and -WIT ... Here is what I found: Currently I am wearing BW robe set, which is -1 MEN. When I tried BW light set, which is +3 MEN - difference is +4 MEN then. - I gained around 35 MP more and my regen speed was +13 sitting / +9 standing with BW robes. And ... +13 sitting and +9 standing with BW light set. Beside the fact there was no nice bonus on mana and MP regen, WIT manipulates with casting speed much more than MEN with mana pool and regen. You cast really slow ... and I mean REALLY slow. Nice thing about +MEN is that I gained +mdef every +men ... not sure about the exact number, will need to check it. But ... is it worth nerfing casting speed really badly?
I know I am an SE, and it may have different effect on orc mystics than on DE healers, but still ...
MEN is trash, consider it a free nerf.
Amborix
03-08-2006, 12:16 PM
Remember when taking advice from SPS, h thinks Glads are a strong PVP class.......Shows what he knows about the game.
Elrohir
03-08-2006, 12:20 PM
[ QUOTE ]
Remember when taking advice from SPS, h thinks Glads are a strong PVP class.......Shows what he knows about the game.
[/ QUOTE ]
Ambrorix, I know you're just freshly back to L2, but you need to learn to speak your mind. Don't hold back so much.
Amborix
03-08-2006, 12:25 PM
Hehe, that nub is flaming in another thread and gives the worst advice....
Tokara
03-08-2006, 01:05 PM
[ QUOTE ]
[ QUOTE ]
Aura sink is decent against high mp users or fights that will go on for a bit
like fights against tankers, summoners
[/ QUOTE ]
Tryed that aura sink on friend OL 44 in demon robes yesterday in arena, can not say about landing rate (he got his jevelery of) but it does tiny damage on mana, his regeneration covered most of it. I casted aura sink and then emidietly invted him to party. Only 3-4 milimeters were gone of his mp bar.
[/ QUOTE ]
its a 60mp cast for a 200 mp drain (aprx)
Glads are good at pvp, and instead of flameing me all the time how about you meet me in-game and ill prove it..>.>. Or if your not on bartz find an equal level gladaitor, ill teach him how to pvp then you fight him and lose, ok?
Also my advice is not crap, VR is bad in pvp & MEN is a stat which almost all mages freely nerf, as its effect are minimal.
Amborix
03-09-2006, 01:04 AM
I agree that for mages men is not that important. But a WC isn't a great combat caster. We have a 2 good spells. Sleep and Life Drain. So I have no idea why some people chose to set them up as mages when they make such good melee's.
Personally I prefure the mana. I'd like more m.att but I won't sacrifice my mana for it. I've all ready seen what a melee WC can do at 75 with Soul cry on.
As for Glads being good. There pretty good at sieges, they can get right up on archers and casters and do a lot of dammage spmming skills. If you hav str boosted and a LOT of dex boosts then you can really do some damage. PVP and PVE. The bad thing about Glads i there down time when trying to solo.
Were not a solo class so that doesnt bother me, i will always party unless im using clan hall buffs, or there is a prophet/se near by who is willing to buff me every 20mins, then i am a demonic solo'er.
Tokara
03-09-2006, 10:12 AM
[ QUOTE ]
I agree that for mages men is not that important. But a WC isn't a great combat caster. We have a 2 good spells. Sleep and Life Drain. So I have no idea why some people chose to set them up as mages when they make such good melee's.
[/ QUOTE ]
don't forget freezing flame. mine deals about 1K dmg
people who decide that route r low dmg, high defense,hp mages. And unless u can afford a mental aegis staff or a friend to follow u around buffing u aegis, the most effective way to kill mages is by a nuker setup.
oh FYI I did -4 men at 65 and I lost.. 2% m def... aprox 25 m def for me.
even at -5 men I have yet to find anyone who can beat my 1189 m def self buffed
1545 with warding
and I still have a B jewl to upgrade >:)
Amborix
03-09-2006, 10:57 AM
I use freezing flame when hunting and I pull too much agro. It's also good for PVP. I don't use it for regular hunting because I can take down mobs a lot faster then it works. But it has bailed me out a few times.
Use it before you sleep a mob, i loved playing a WC, shame it doesnt work that way on players tho :D
DeadInTheWater
09-22-2006, 12:52 PM
I'm gonna bump this thread because I keep referring to it again and again. Hopefully it will help others as much as it has helped me.