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Bugattis
02-09-2006, 09:37 AM
The non-pvp server would be the best improvement of Lineage2. If they gave client a choise wheter play on PvP or non-PvP server, Lineage2 would double its player base. I personally lost 3 friends, who quit the game unable to have fun after getting PKed 4-5 times a day (because some degenerates at lvl50+ find it fun to kill lvl10-15 noobs)

Schmusekatze
02-09-2006, 09:56 AM
[ QUOTE ]
If ..., Lineage2 would double its player base.

[/ QUOTE ]
How can you say that ?
Will you personally buy as many accounts as needed to double the playerbase ?

Besides, even on a non-PvP Server, there would still be Mob-trains to kill others... and without PvP there is virtually no way to defend against a Train.

Choo Choo Kitten

HIeverybody
02-09-2006, 10:10 AM
[ QUOTE ]
The non-pvp server would be the best improvement of Lineage2. If they gave client a choise wheter play on PvP or non-PvP server, Lineage2 would double its player base. I personally lost 3 friends, who quit the game unable to have fun after getting PKed 4-5 times a day (because some degenerates at lvl50+ find it fun to kill lvl10-15 noobs)

[/ QUOTE ]

god don't start another thread... there are multiple threads about this...

but since i said i would...

terrible idea. don't implement one.

Sovrath
02-09-2006, 10:13 AM
[ QUOTE ]
[ QUOTE ]
If ..., Lineage2 would double its player base.

[/ QUOTE ]
How can you say that ?
Will you personally buy as many accounts as needed to double the playerbase ?

Besides, even on a non-PvP Server, there would still be Mob-trains to kill others... and without PvP there is virtually no way to defend against a Train.

Choo Choo Kitten

[/ QUOTE ]

Yeah.. the OP might be not be aware of it but there is already another thread on it. Having said that... a non-pk server would only be good IF you couln't train other players or KS them.

Then I have no problems at all with it and think it would be fun. It would attract a different sort of player that's all. But, if one could still be trained then that is not good.

Stanimir
02-09-2006, 10:32 AM
"Non-PvP Server" - it's called care-bear on normal L2 slang. I'd rather see UD+UE+FD+self buff emp3 to necros than that :)

Torg
02-09-2006, 10:33 AM
[ QUOTE ]
[ QUOTE ]
If ..., Lineage2 would double its player base.

[/ QUOTE ]
How can you say that ?
Will you personally buy as many accounts as needed to double the playerbase ?

Besides, even on a non-PvP Server, there would still be Mob-trains to kill others... and without PvP there is virtually no way to defend against a Train.

Choo Choo Kitten

[/ QUOTE ]

For most classes other then archers (stun shot) the defense against a train is to stop fighting and let the mobs beat on you until the train goes away, BSOE, run before the train arrives or go red on the person causing the train.

I only see 2 of those options being taken off of the table (stun shot and going red) and one of those options tends to work out better for the griefer anyway (going red).

Torg
02-09-2006, 10:36 AM
[ QUOTE ]
"Non-PvP Server" - it's called care-bear on normal L2 slang. I'd rather see UD+UE+FD+self buff emp3 to necros than that :)

[/ QUOTE ]

Most griefers I've met are the most hardcore carebears in existence. They tend to pick fights with people 10-20 levels lower, don't actually do any of their own levelling or moneymaking and run from a fair fight.

The non-pvp server would probably attract griefers just because they know people couldn't fight back.

Sovrath
02-09-2006, 10:41 AM
Which is why the only way to have a non-pk server is to make it so you can't train. This is already done in other games so it is entirely possible. (and really the only way to do it... if not then it would be horrible).

Kieva
02-09-2006, 11:26 AM
Although PvP is an aspect of this game and what many go for, I also know many people I have talked with about the game that get scared off by the open PvP. Open PvP and dropping items are the two biggest turn offs to some people. While PvP is fun and with the new war system it adds a bit of a carebear measure I think the OP has a point that if there was a non-PvP server it would attract players to it and even some from the hard-core servers would re-roll alts atleast to it. Something would need to be done with trainning people though since that would be the only way to grief people on a non-pvp server.

Also those that are not into PvP for fear of losing to much EXP the new war system will really help with that. IF some clan starts picking on your clan just declare war on them. Then you only lose 1% and if they don't accept the war declaraion they lose 4% so now if someone declares war its in your best intrest to accept that challenge or if you have problems with a clan pking your members declare war on them to help your people. Its kind of funny though...see people that are hardcore PvP whining about the new system...while it will increase the targets they can attack many are saying that the whole 1% exp loss thing makes it not worth their time to go out hunting for PvP anymore. Guess they see PvP as a means to grief their enemys cause them to lose more exp so they get fustrated and quit...now its only 1% or less if you find a % rez. Sure it seems to be carebear and a means to protect people from these high end gank groups that mindlessly attack people for "fun". Also might give more PvP since the exp loss is low so there could be more fights in general.

Just find it funny that some are now saying its not worth their time to PvP anymore since the exp penalty is lower in a clan war. First they scream they want more PvP and NC Soft changes the war system in a way that will spawn more PvP (be stupid if you have problems with a clan pking your members not to declare war or if someone declares war on you not accepting it) and now they cry its not worth their time anymore since you can't hurt your enemy as much by killing them constantly.

BeerDeadClam
02-09-2006, 11:33 AM
[ QUOTE ]
The non-pvp server would be the best improvement of Lineage2. If they gave client a choise wheter play on PvP or non-PvP server, Lineage2 would double its player base. I personally lost 3 friends, who quit the game unable to have fun after getting PKed 4-5 times a day (because some degenerates at lvl50+ find it fun to kill lvl10-15 noobs)

[/ QUOTE ]

How will you siege? How will you increase your pvp counts? Clan wars? Alliance Wars?

I say if you don't like pvp, don't play a pvp game... That's like playing a first-person shooter in multiplayer to check out the graphics... UGGH!

Gur_Aryeh
02-09-2006, 11:39 AM
PVP is the one single thing that makes it stand out from other mmorpg's, it has the best pvp system. Take that away, and you have a level grind with no purpose and no viable quests. Double the player base? I think not.

Torg
02-09-2006, 11:42 AM
[ QUOTE ]
[ QUOTE ]
The non-pvp server would be the best improvement of Lineage2. If they gave client a choise wheter play on PvP or non-PvP server, Lineage2 would double its player base. I personally lost 3 friends, who quit the game unable to have fun after getting PKed 4-5 times a day (because some degenerates at lvl50+ find it fun to kill lvl10-15 noobs)

[/ QUOTE ]

How will you siege? How will you increase your pvp counts? Clan wars? Alliance Wars?

I say if you don't like pvp, don't play a pvp game... That's like playing a first-person shooter in multiplayer to check out the graphics... UGGH!

[/ QUOTE ]

98% of the time you will be fighting mobs (PVE)
2% of the time you will be fighting other players (PVP)

The PVP aspect is geared so that mages/archers will win the majority of the encounters. The penalties for dying are harsh enough that most avoid dying at all costs which severely hampers open conflict. The classes themselves are balanced around PVE combat rather then PVP which is supposedly the competitive advantage of the game.

The game on all accounts ends up being a far better PVE game then it is a PVP game.

Sieging, alliance/clan wars all still function as normal on the Non-PVP as well. There's just no way to flag or go red.

Sovrath
02-09-2006, 11:45 AM
[ QUOTE ]
PVP is the one single thing that makes it stand out from other mmorpg's, it has the best pvp system. Take that away, and you have a level grind with no purpose and no viable quests. Double the player base? I think not.

[/ QUOTE ]

Guys... whoa... no one is saying take away the pvp.

There would be pvp. Just not pk'ing.. that is not how the L2 non pvp server works.. you still have sieges, clan wars etc.

You just can't get 5 buddies together and gank somone minding their own business.

Granted... that it is different from a more hardcore pvp game and that others will not like it but the server does exist in Korea. All players here are saying is that there are different types of servers that already exist and that there are players who would like a chance to play on them.

Bugattis
02-20-2006, 11:26 AM
If you like PvP and killing low-level noobs, then stay on your current server. The idea is to give an alternative to lower level players who cannot defend themselves against those 20-30 levels higher, that PvP ONLY noobs, and run away from an equal fight.

Bugattis
02-20-2006, 11:39 AM
[ QUOTE ]
[ QUOTE ]
The non-pvp server would be the best improvement of Lineage2. If they gave client a choise wheter play on PvP or non-PvP server, Lineage2 would double its player base. I personally lost 3 friends, who quit the game unable to have fun after getting PKed 4-5 times a day (because some degenerates at lvl50+ find it fun to kill lvl10-15 noobs)

[/ QUOTE ]

god don't start another thread... there are multiple threads about this...

but since i said i would...

terrible idea. don't implement one.

[/ QUOTE ]


Its terrible for you, because you wouldnt be able to PK noobs anymore, which is the only reason you play L2.... :D Isnt it?

HIeverybody
02-20-2006, 12:06 PM
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
The non-pvp server would be the best improvement of Lineage2. If they gave client a choise wheter play on PvP or non-PvP server, Lineage2 would double its player base. I personally lost 3 friends, who quit the game unable to have fun after getting PKed 4-5 times a day (because some degenerates at lvl50+ find it fun to kill lvl10-15 noobs)

[/ QUOTE ]

god don't start another thread... there are multiple threads about this...

but since i said i would...

terrible idea. don't implement one.

[/ QUOTE ]


Its terrible for you, because you wouldnt be able to PK noobs anymore, which is the only reason you play L2.... :D Isnt it?

[/ QUOTE ]

yes

Bugattis
03-06-2006, 12:23 AM
[ QUOTE ]
PVP is the one single thing that makes it stand out from other mmorpg's, it has the best pvp system. Take that away, and you have a level grind with no purpose and no viable quests. Double the player base? I think not.

[/ QUOTE ]

The best PvP system??? When lvl70+ can attack lvl10+ without any penalties??? Your comment really shows your IQ...

WaRpZnEwt
03-06-2006, 12:42 AM
well if its designed to be a "care bear" server there would be nothing wrong with removing XP loss and items drops to basically make training useless. As there would be nothing to loss Xp from anyways....

GetReal
03-06-2006, 01:40 AM
I think we should implement a non-mob killing server where you cant kill mobs unless they ok it. I know many people who have quit because those mobs keep killing them and sometimes I want to cry because its so sad.

Judas
03-06-2006, 07:50 AM
your sarcasm is unwanted...

live with your own play style....

leave others to thier own....

HIeverybody
03-06-2006, 08:33 AM
[ QUOTE ]
I think we should implement a non-mob killing server where you cant kill mobs unless they ok it. I know many people who have quit because those mobs keep killing them and sometimes I want to cry because its so sad.

[/ QUOTE ]

I <3 U

++agree with this type of server but no other type of carebear server

Woodsman
03-06-2006, 10:19 AM
I am in favour of such a server where non voluntary PvP is impossible. Not sure if I would play on it though and I seriously dislike PK in most forms.

The problem is (as stated by others as well) that on a non PvP server you have no way to deal with known griefers. People who train you, ks you, scam you etc. Such a server would require a lot of extra laws in place for it to work nicely. Laws that would require a heavy GM involvement. I personally dont see this happening anytime soon. So I cant vote yes on this proposal.

And for those of you ridiculing the OP. There are plenty of servers for you to have your fun. I even am in favour for a gank em all server. Dont begrudge someone to have a different taste in playing then yours.