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View Full Version : New Pets Poorly Implemented


Jilly
02-10-2006, 04:05 PM
ok... i got a buffalo. im lvling it in AC on my monk. on one mob i got .17 from the mob... it got .07 how the hell is it supposed to keep up with me without me delvling.

Suggestions:
<ul type="square"> Let us choose what % of xp it leeches. (right now its 10%). so let us choose 10-100% so that it could fit our lvling habits. if we die alot in pvp etc. then you could set it low. if you dont die you could set it high. and you could set it at 100% if your trying to get it to catch up to your lvl (it died alot or you did quest at high lvl etc.)
Let us select how far away we want it to autofollow. currently it autofollows almost right on top of me making me scared that it will pull agro instead of me when i run up to a mob. let us choose 100-900 etc.
Let me choose when i want it to heal me instead of it being told to stay at entrance of room then running in into agro mobs and dying trying to heal me.
I'll tell you more when i think of more.
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EDIT:
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make it so someone weilding a chrono doesnt over kill my buffalo (it has 240 hp, bishop with new chrono did 351 dmg)

Jilly
02-10-2006, 08:10 PM
soooo.... of the 40 views no one has replied yet? nothing to say bout it cause i covered it all? or?

Iriden
02-10-2006, 08:58 PM
pets aren't poorly implement, but due to mobs AI and skill improvement, they're more likely to die. pets need their hp raised by 50%, and pet armor's pdef/mdef need to raise by 2x.

as of now, pets hp/pdef/mdef are so weak that unless you have great agro management skills, you'll most likely spend more of adena rezzing your pet than gain enough adena to justify having a pet, here's some situations that your pet will most likely die:

mobs that retreat: once a retreat mob runs to its "base", its agro will switch to your pet if your pet's lvl is lower or equal than yours (which is most likely the case). if the retreat mob brings friends back at you, your pet will probably die in 1 round of atk. orc barrack is the perfect example.

magical mob: for some reason, mobs that use magic (full time or part time) will atk randomly. no matter what amount of agro you're holding, the mob will usually cast at least a spell onto your pet if your pet is atking. sorrow maidens in eg is one of the examples. if the magical mob has aoe magic atk, you better not use your pet at all as the atk will take much of its hp.

agressive mobs: if you don't initiate your atk using range atk, instead you run to an agro mob and atk. there's a good chance that your pet will grab agro if your pet is closely behind you. this is even more so if the mob knows a self buff skills. the best way to avoid this is to have your pet stay out of range until you grab agro, then have your pet atk. there're mobs that agro instantatiously as they spawn. you better pray that you have hate/sleep/powerful enough atk/rez scroll or it's bye bye lil pet.

with c4 pets as weak as they are, this problem is just gonna get worse. furthermore, we can't relog to put pets into control items anymore, so investing on those brez for pets may be a good idea

zzzZZZzzz
02-11-2006, 03:33 AM
Imo, the only poorly implemented part is the exp system for pets itself. They aren't designed to match your level and they aren't designed to level up as you do. They are designed to be like OH CRAP IT GOT NUKED AGAIN O PLZ LET ME LEECH IT except with the new pets, they actually have some semblance of usefulness and they don't do that annoying leech exp by doing damage junk we used to have.

Oh and my pet gets 1% a kill while I get .01%. The problem you've got is just that whatever character you're using to level up the pet is extremely low level. Don't sweat it, if you outlevel the pet it doesn't really matter when the stupid thing dies like it's nothing anyway. &gt;&lt;

Anyway I like the new pets for the most part, though mine keeps dying where I level at........ maybe it's time to not kill agro nuker monsters with the pet out!!

Jilly
02-11-2006, 06:36 AM
[ QUOTE ]

Oh and my pet gets 1% a kill while I get .01%. The problem you've got is just that whatever character you're using to level up the pet is extremely low level. Don't sweat it, if you outlevel the pet it doesn't really matter when the stupid thing dies like it's nothing anyway. &gt;&lt;


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ok... im lvl 27 my buffalo 25 I WANT IT TO STAY SAME LVL AS ME. right now i gain 2.5x as much %age as it which is stupid and i want it changed. end of story. (i use pet brez too so thats not the prob)

Physics4ever
02-11-2006, 08:03 AM
Give it a few levels, one of my room mates has his gaining about 5 % per kill, it should be closing on our level soon.

SmilingBandit
02-11-2006, 09:56 AM
I agree, one hit and the pet is dead, spend serveral hours grinding again and the pet dies again before it regains the exp again. Blessed Pet rezzes are too expensive considering the AI and fraility of your pet. Unless your class has hate don't mess with the pets.

NCSoft has gotten better with the pets. They are slowly building this game up. It should be good to play w/ pets and higher end stuff about C6. For expample, some craftable armor for pets, overlord buffing pets, finish out the s grade gear, summoners that can use there summon and sin eater, some actually hard data on the game published officially [drops, m. atk (so you can see if spending the 4 months craft something is worth it), stats affect phy. crit, cast speed], and some in game GMs presence with even a little physical presence would be nice.

Heartfang
02-11-2006, 10:30 AM
having the option of changing the XP leech for the pet aint a good idea..a lvl75 killing stuff and having 100% pet leech..urm...that pet would be very high lvl in no time.

Torg
02-11-2006, 12:05 PM
And then what? They unleash the power of its devastating lvl 76/88 hp heals?

Jilly
02-11-2006, 08:05 PM
[ QUOTE ]
having the option of changing the XP leech for the pet aint a good idea..a lvl75 killing stuff and having 100% pet leech..urm...that pet would be very high lvl in no time.

[/ QUOTE ]

i mean... it gives people flexibility. sure you could say 'they have it lvl 78 in no time and sell it for oodles of money' who would buy it? its horibly weak, non mountable, not usuable except for pvp and if ppl wanted an expensive healer (the cost of buying lvl 78 pet) they could spam healing potions or pay for healer to plvl them. anyone could set it to 100% xp leech, so they could get it to whatever lvl they wanted it to be. i think NCSoft should try to make pets more user friendly in this way.

PS. maybe as compromise it can go only 10-40 or 50%?

Orka
02-12-2006, 09:55 AM
i need my buffalo to have more then 4 pdef... and remove that dumb hate aura it got

LegendaryTyrant
02-12-2006, 07:26 PM
There just fun to have took me 1 day to get my cougar to lvl 50. Being a warlord does have its advantages with this pet. He does commit suicide alot, but when he gets 7-8% a pull it doesnt really matter.

PS: the stay command sucks w/ these new pets crazy little bugger will run past 8mobs to try and heal me 54 hp.

TimeCop
02-12-2006, 07:46 PM
[ QUOTE ]
ok... i got a buffalo. im lvling it in AC on my monk. on one mob i got .17 from the mob... it got .07 how the hell is it supposed to keep up with me without me delvling.

Suggestions:
<ul type="square"> Let us choose what % of xp it leeches. (right now its 10%). so let us choose 10-100% so that it could fit our lvling habits. if we die alot in pvp etc. then you could set it low. if you dont die you could set it high. and you could set it at 100% if your trying to get it to catch up to your lvl (it died alot or you did quest at high lvl etc.)
Let us select how far away we want it to autofollow. currently it autofollows almost right on top of me making me scared that it will pull agro instead of me when i run up to a mob. let us choose 100-900 etc.
Let me choose when i want it to heal me instead of it being told to stay at entrance of room then running in into agro mobs and dying trying to heal me.
I'll tell you more when i think of more.
[/list]

EDIT:
[list]
make it so someone weilding a chrono doesnt over kill my buffalo (it has 240 hp, bishop with new chrono did 351 dmg)

[/ QUOTE ]

EDIT I agree with everything here, except we should be able to select from 0-100% of the xp it gets...
Yeah I have a Dragon Flute of the wind, but I dont even bother with it, because the pet screws up too much, Dies too easy, and I want it to level faster, Also All Foods should be sold at the pet manager again...
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We should be able to select how much xp our pet gets per kill, 0-100 % , because what if it is max level, and we dont want it to get any xp at all, then how about it takeing no xp at all...

Also What if We could select 0-100, and for example, If I kill something that gives 4k XP, then the pet gets the full 4k xp, so if it was level 1, and it took 1000 XP to get to level 2, then the pet would gain level 2 instantly + xp, just like a regular player would, but then the pets would level ubber fast, so it would require a new xp system for them, unless you want them to level fast as hell...

So basically If I kille something that gave 4k xp, my pet would probabily get 2 levels with 1 kill If I had pet set to 100%...

But we should be able to choose how much xp our pets get when we kill something, I think your post is good, except we should be able to set it from 0-100 xp that it gets...

TimeCop
02-12-2006, 07:48 PM
[ QUOTE ]
There just fun to have took me 1 day to get my cougar to lvl 50. Being a warlord does have its advantages with this pet. He does commit suicide alot, but when he gets 7-8% a pull it doesnt really matter.

PS: the stay command sucks w/ these new pets crazy little bugger will run past 8mobs to try and heal me 54 hp.

[/ QUOTE ]

Yeah your a Warlord, not everyone likes to level A warlord, there are lots of people who play mages, and Love them, and would like a pet to ride, ect, not everyone plays the same class you like, so they will not be able to do the same thing that you can do, that also gives warlord a big advantage in pets, if what you are saying is correct, and needs to become fair for all classes...

MalineII
02-12-2006, 07:52 PM
No.

There are some classes that are simply better at some things - such as pet.

Just buy a ready-made high level pet if that's what you want.

admiral_ju00
02-12-2006, 09:13 PM
[ QUOTE ]
Let us choose what % of xp it leeches. (right now its 10%). so let us choose 10-100% so that it could fit our lvling habits. if we die alot in pvp etc. then you could set it low. if you dont die you could set it high. and you could set it at 100% if your trying to get it to catch up to your lvl (it died alot or you did quest at high lvl etc.)

[/ QUOTE ]

That would rock. Or at least making their death penalty not so high would be good too.

I'm leveling a cougar on my SH and it works like a charm.

As for bying a high lvl pet outright, anyone got 60m adena they can spare me for a strider? :p

TimeCop
02-12-2006, 09:15 PM
I would buy one at level 70 + But, why would I waste 60 mil on a strider, or even 55mil on a strider, when I am trying to get A grade gear still? I would rather level it myself... I still agree with Jilly who started this post, the only thing I do not agree with it is that the xp should be able to be set from 0-100% xp that the pet gets, instead of 10-100%

Riffle
02-13-2006, 03:48 AM
I found out yesterday that it is possible to level a ded pet.

bad implementation?

Jacomus
02-13-2006, 04:42 AM
[ QUOTE ]
soooo.... of the 40 views no one has replied yet? nothing to say bout it cause i covered it all? or?

[/ QUOTE ]

Fishing, check back after I run out of lures. ^^

PainAmplifier
02-13-2006, 06:42 AM
[ QUOTE ]
For expample, some craftable armor for pets, overlord buffing pets,

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Except for one little thing.....Overlord buffs STILL do not apply to pets!

Tested and confirmed by myself and another overlord. (Both in the same alliance.)

It wouldn't be so bad if I could just buff my own pet, but I cant even do that! (Well outside of Soul Shield and my old Shaman buffs....as the other OL put it: 'Warcryers get all the luck.")

Orka
02-13-2006, 07:32 AM
i clearly remember old reports of C4 updates, and one of them was OL buffs affecting pets, i was so happy... and now so shocked that i found you cant

Zhanig
02-13-2006, 08:30 AM
Yea, OL buffs do not help the pet at all. I have found that if I tell my goonie bird to sit and go far up valley, then I can level it nicely without worrying about it getting whacked.

Oh, you do need to just be careful about the mops you hunt with it. I have found certain sets don't even care about the pet when it heals, other ones target it first no matter what.

amphitryon
02-13-2006, 09:59 AM
lol... everything would work out if the new pets could evolve at a certain lvl with a quest. in the rune town the pet manager has a large cougar... it is very mysterious, no? lol so the trained pets have pretty large heals and buff. i think that nc put in a way for the new pets to evolve but nobody noes it yet. to get a trained pet at the monster farm, like u gotta feed them and stuff but they are pretty strong, so think about that for a while.