View Full Version : Fishing and catching mobs.
Lord Chaos
02-14-2006, 02:46 PM
Well, that was fun for a while. But now it kinda seems pointless, they very rarely drop anything and they're just an annoying distraction now (especiailly since they lag when they spawn, so I have often started a new throw when they appear, forcing me to cancel).
It doesn't seem to bother the fish-bots, since their program seem perfectly able to equip weapon, autokill mob, then requip fishing gear.
Either make them drop more or take them out of fishing. :/
Bhodosativa
02-14-2006, 02:59 PM
There are fish bots?
Ouragan
02-14-2006, 03:12 PM
The Rodmaster 2006 ? (walks on water) :D
Crawlerin
02-14-2006, 03:36 PM
...you can at least manage to kill them. My main with current equip ... well, they are even root resist :(
_Charmille_
02-14-2006, 03:54 PM
Run for 30secs and it disappears. Imho they're a small nuisance that doesnt really affect the game much. I have yet to see someone die to one O.o
MuadDib
02-14-2006, 03:58 PM
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I have yet to see someone die to one O.o
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I saw a WC die to one. Not just once either, twice in a row. Had to stop fishing and laugh for about 5 minutes.
I even tried to help...he just ran and died. Twice. :(
Crawlerin
02-14-2006, 04:13 PM
My boyfriend died to one when he cought his first mob. He somewhat managed to unequip weapon after he equip it and was pretty upset why his shots do not load and spells are so weak ... :D
Alynis
02-14-2006, 11:41 PM
There sure are fishing bots, i saw some toons seling 3000+ PoF 24 hrs 36hrs into the game. OK it could have been a red eyed twitching teenager, but i seriously doubt it :eek:
ManicMonday
02-14-2006, 11:48 PM
lol, I just pop a heal pot and keep fishing...they stop hitting you and dissappear after 20 seconds or so, I was killing them until the best drop I got was 2 medium grade lures (using HIGH grades to fish) now I just ignore em. Their weaksauce anyhow.
Schmusekatze
02-15-2006, 02:46 AM
[ QUOTE ]
There sure are fishing bots, i saw some toons seling 3000+ PoF 24 hrs 36hrs into the game. OK it could have been a red eyed twitching teenager, but i seriously doubt it
[/ QUOTE ]
Erm.. 3000 Proof is about 1 hour of fishing. In the first night with very low fishing skills, I was selling 751 Proof, cause that was all I could get when I needed to get my european rear into bed. Yesterday I was getting 550 proof in 10 mins of fishing.
Do not make the misconception that 1 proof = 1 fish. You can get sometimes 50 proof from one fish and probably even more. I only got fishing 16 right now.
That said, the fishing itself is absolutely no hindrance for bots. You react on what you see with skills you use... that can surely be automated and everything that can be automated and can yield money is used for botting in this game.
They should however be easy to identify, if only the GMs would use pattern analysis for bot detection.
Fishing Kitten
Trizie
02-15-2006, 02:56 AM
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They should however be easy to identify, if only the GMs would use pattern analysis for bot detection.
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Yep, because if they use some kind a 3rd party program they could just go to some far-away-deserted-little-island where nobody comes, and then do there all-day fishing. So the only way for NC to catch them is, as you said, do a pattern analysis to the log file, or so.
Schmusekatze
02-15-2006, 03:15 AM
What I actually really meant with pattern analysis was collecting data on times between skill reuse, idle times, overall runtime, number of repetitions without any interference, not using any means of communication in between, etc.
I am pretty good at fishing and I am also a Bounty Hunter, who is running straight from target to target, doing the same stuff over and over again, but I am unable to react within split seconds all the time. I cannot use the next fishing skill right after it is cooled down, I cannot start a new fishing section exactly the millisec when the previous fish is caught... I cannot do that, cause I am human. Maybe I will appear like a bot for a couple of minutes at times, but over longer periods, one would see, that I am making a few seconds of break here, a line of conversation there, a small move there... which I would call signs of life.
What I would love to see are automatic pattern analysis programs, which do nothing else but search the logfiles for "signs of life". And if they fail to notice signs of life on a regular basis (please note: A sign of life exactly every 351.3 seconds does not count as a sign of life, as it is again a pattern.), the program would alert that char for GM inspection.
Gna, I just notice, that I am mixing my job with my hobby ;)
Patterned Kitten
Arunas
02-15-2006, 03:58 AM
I died 2 times to it on my SH.. I get lag when they spawn and then bam - i am at 1/3 HP allready :( (demon set + ~60lvl lvl mobs)
Trizie
02-15-2006, 04:11 AM
[ QUOTE ]
What I would love to see are automatic pattern analysis programs, which do nothing else but search the logfiles for "signs of life". And if they fail to notice signs of life on a regular basis (please note: A sign of life exactly every 351.3 seconds does not count as a sign of life, as it is again a pattern.), the program would alert that char for GM inspection.
[/ QUOTE ]
Yep, I agree..... but I think it's just a matter of time before the 3rd party program start using random added time delay, between reuse, etc.
What patter analysis would we use to discover that?
[ QUOTE ]
What I actually really meant with pattern analysis was collecting data on times between skill reuse, idle times, overall runtime, number of repetitions without any interference, not using any means of communication in between, etc.
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There goes "smart" bot programm...
you can always program some random action/delays. You know, u can even program some chat module that will communicate to you and you won't even know that its just machine (this kind of programs was used even on BBS before)
...but there is another thing, if u program anything and control both client and server, u can set way to identify other clients, even if they try to emulate original one )
Wyzeguy
02-15-2006, 04:24 AM
[ QUOTE ]
[ QUOTE ]
What I would love to see are automatic pattern analysis programs, which do nothing else but search the logfiles for "signs of life". And if they fail to notice signs of life on a regular basis (please note: A sign of life exactly every 351.3 seconds does not count as a sign of life, as it is again a pattern.), the program would alert that char for GM inspection.
[/ QUOTE ]
Yep, I agree..... but I think it's just a matter of time before the 3rd party program start using random added time delay, between reuse, etc.
What patter analysis would we use to discover that?
[/ QUOTE ]
The same ones you used before, but with adjusted parameters. Telling artificial from human, even simulated human, isn't hard. And I'm sure the devs are just as capable of downloading the bot progs as anyone else for research. He's never said as much, but I'm sure spam has spent many hours walkering.
Know your enemy :)
Back to fishing?
DravynX
02-15-2006, 06:47 AM
Saw a fishing bot yesterday. The only time it ever failed was if it didn't get a bite, and whenever it caught a mob (about four times while I was there) it would just stand there, the mob would beat on it for a few second then disappear, then the bot would cast again.
On a side note, i noticed that I fail conversions too much. I had something like 27 bait left so I started counting. I caught 17 fish, failed 14 conversions. Using low grade lures with 16 in all fishing skills and a c grade pole (i'm A grade lvl, dunno if that has anything to do with it).
I also noticed that when I do convert, I get the same crap as if I were using the beginner lures, which are much easier to fish with, and don't require shots.
Ledaa
02-15-2006, 06:53 AM
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On a side note, i noticed that I fail conversions too much. I had something like 27 bait left so I started counting. I caught 17 fish, failed 14 conversions.
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The convention's seem to be around 50-60% sucess rate, and 17 fishes is not eughf to see that. If you do mb like 50-100 fishes success vs faling rates will be more even.
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I also noticed that when I do convert, I get the same crap as if I were using the beginner lures, which are much easier to fish with, and don't require shots.
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I noticed that I get less of a same crap with beginer lures, 4 greater oil recipes instead of 8, 3 oils instead of 6, ets.
Romanova
02-15-2006, 07:04 AM
Weird. I have a B level healer with C duels and the fish mobs never kill me. Maybe the lvl mob that spawns has something to do with your grade fishing pole? Mine is B.
Easy way to be ready for mobs is to set up a tool bar for fishing. Slot 5 or whatever you aren't using. Add your fish shots, skills, lures, pole, weapon, and possibly a heal pot if you think you need it. Makes fishing faster cause you can use skills and smack your shots with hot keys, or macro your shots to get around the lack of auto-spam ;)
If you leave your regular soul shots on auto-spam also when you equip your weapon from your pole you will have them on. I love the mobs. For some reason they are easy to kill with my healer and give great xp. Not to mention most of the time they drop a higher grade lure than I was using. ;)
BTW on lures I don't know if the grade of lure has anything to do with what you catch, but it does cause the fish to bite faster which gives you more time to try to reel them in. I can't tell you how mad I get when I get the fish down to practically nothing and run out of time. >_< Hate you fish! :)
DravynX
02-15-2006, 07:05 AM
[ QUOTE ]
[ QUOTE ]
On a side note, i noticed that I fail conversions too much. I had something like 27 bait left so I started counting. I caught 17 fish, failed 14 conversions.
[/ QUOTE ]
The convention's seem to be around 50-60% sucess rate, and 17 fishes is not eughf to see that. If you do mb like 50-100 fishes success vs faling rates will be more even.
[ QUOTE ]
I also noticed that when I do convert, I get the same crap as if I were using the beginner lures, which are much easier to fish with, and don't require shots.
[/ QUOTE ]
I noticed that I get less of a same crap with beginer lures, 4 greater oil recipes instead of 8, 3 oils instead of 6, ets.
[/ QUOTE ]
Its true that 14 of 17 (while a really crappy ratio) isn't enough to decide on, but I only started counting in the first place because I constantly fail conversions. I don't have a 50% fail rate, i have about a 85% fail rate. I think i'd failed 7 or 8 in a row when I started counting.
Less of the same crap with beginner lures true, but i think the cost evens out. With medium and high grade lures you almost have to use shots, especially if the fish resists much. with beginner lures you don't ever need shots, have a greater success rate of conversion since you catch more fish, and still get the same junk. Only less of it. Which in the end doesn't matter because its the cheaper route.
Romanova
02-15-2006, 07:11 AM
I don't really factor shots into the cost. On the right mobs you can practically get 8 b grade shots off each dark blue mob. Team up with people and slaughter a field of them and you get them off your own kills and your party members. ^_^ Free fish shots!
Mistryl
02-15-2006, 07:22 AM
As this thread has turned into a discussion of third-party program use, I am closing it now. Please remember to use the Official Bot Behavior and Detection Method Thread (http://boards.lineage2.com/showflat.php?Cat=&Board=gentech&Number=444817) to relay specific information about the detection of these types of programs. To report specific players you suspect of wrongdoing, please use the Support web site (http://support.lineage2.com). Thank you!