View Full Version : Paladin
TheBigBurr
02-21-2006, 05:35 AM
The paladin is boaring it needs more attak skills and a light panther. if anyone els has any ideas on how to make a paladin better i would love to read it :p
Shadowhyn
02-21-2006, 06:25 AM
maybe not a light panther... I was thinking an Angel summon (i.e., from praying to Einhasad for help in battle) could be a good addition to the Paladin, or perhaps even a (lower % than Bishop and EE) Resurrection wouldn't be straying too far from the class' ideal.
Spudnik
02-21-2006, 07:04 AM
paladin was made for defense, not for attack. you want attack and defense but sadly it doesnt exist. you cannot have it both ways either you will hit hard or take hits hard.
RedScarvenger
02-21-2006, 07:08 AM
My Paladin got a wolf and that i did plan since prelude for him because he lacks of the panther.
As far i can tell ppl that partyed with my Paladin and wolf out love the wolf doin good damage while i tank and heal sometimes.
SethofAlmarak
02-21-2006, 07:29 AM
You still thinking of a D&D Paladin here. And at that, Paladins can't resurrect other people.
I think Pallys here need more heavy armor masteries, shield masteries, and at the very least one non undead attack skill. Or just a few levels of Disrupt Undead thrown in for fun.
PavlovsDog
02-21-2006, 09:10 AM
DA's are the summoning tank. Paladins are the healing Tank. SK's are the nuking tank. TK's are the... well I really don't know enough about TK's.
Don't try to make the Paladin what it isn't. Instead of adding something it shouldn't have, improve what they have. Their heals are unusable due to long cast time and extreme MP usage.
righteousOne
02-21-2006, 11:05 AM
I have to agree with pav here. Paladin need to have their current skills fixed before new ones added. however with summons using SS DA's are now leaps and bounds ahead of Paladins so I wouldn't complain if paladins got a summons. No to more attack skills that nto what a tank is for!! But seriously fix the damage equation so defense matters a bit more
TuralyonGilnea
02-22-2006, 02:22 PM
A few points. Paladins are tanks, we are not DD, so ok, no big deal. Lets look at paladin skills compared to other tanks. We get holy blessing, 130mp for 450hp(b grade gear) with 3-4 times the cast time of a real heal spell. Sacrafice, awesome spell, fast, no MP useage, 850+ hp regen to an ally but costs us 1k hp, better hope were not tanking when we cast it. Our meager skills are undead passives which are helpful i nearly double my DPS against undead. The only problem I have with this is if i nearly double my pattack, to near 800 with passives, then compare it to my DA friend with his panther, he and his panther(without pet SS) have a pattack of near 1100. So a DA with his summon against what paladins are made to kill is still 30% more effective.
Paladins are also the only tanking class without some sort of summon(cubics and panther) we are also the only tanking class with no means to slow an oponent (Hamstring, Freezing Strike and Entangle). Our only unique abilites are toggle on Aegis shield(360 degree shield block increase shield block rate reduced shield block pdef) and Sanctuary AOE undead p attack debuff.
Compare these to the casting of a SK or even the casting of a DA drain, corpse burst etc.
Paladins IMO should get a summon to balance us against DA's and some sort of increase to our healing abilities if we are the healing tank.
Also all tanks have the same masteries so none is numerically better at pdef pattack mdef or mattack aside from racial stats.
But TK have it even worse, so i guess i cant complain that much
SethofAlmarak
02-22-2006, 07:12 PM
you are again thinking of balance about numbers and damage output... the DA is a damage dealing tank; in fact is THE damage dealing tank, even if that's not much in overall damage. Pallys get heals and better overall defense; so they are the true tanks of them all.
Pallys don't need a summon, they need even MORE masteries or undead damaging skills; and maybe someway to upgrade their damage temporarily; Kind of like smithe evil but for PvP :P
TuralyonGilnea
02-22-2006, 09:51 PM
Seth thats just it, I DONT have better defense than a DA or a SK or a TK. If we have the same level, same sp spent in masteries and same armor our Pdef and Mdef is identical.
So we arent better at defense than any of the other tank class's. Ok if we got more pdef, and more undead killing ablities and a PVP ability of some sort that would work vs a no summon.
People , playin Tk is not bad at all. We are a nice mix between Summoning and Pally. HP Cubic 4 heals the lowest HP in party for 330 at a constant rate. Granted it's not nearly as effective as the sacrifice , but If you have a BTM crazy Nuker they freakin love you. Storm Cubic 5 is getting nice caus in pvp it will do <depending on m-def> 150-350 in PVP. We do get Shield Aegis. We have a natural speed that has nothin to do with our dext. I have 31 dext 40 con and 36 str and I still have a 446 atk speed with my talum haste and 172 run speed even though I've nerfed my Dext by 4. We get the same holy Armor that Pally do and we get a AOE undead Skill like the Pally except ours Root the Undead Bastages. So plz my friends .... don't have sympthay for the TK <even tho we get no 3rd cubic> caus we rock the HIZOUSE ><
Jode 62 Tk Lionna
Incinerator
02-23-2006, 08:59 AM
Here is the nsoft response:
Holy weap and armor now are active not passive.
Ridiculous. Now pally is even more [censored] than before.
The PALADIN is NOT a DAMAGE DEALER!
Paladins are PVP Healers. They're heavy armor healers. Believe it! Accept it! That's their role! CP is their friend! It's true!! :confused:
BlazerX
02-23-2006, 11:42 AM
I think a good active spell for a paladin, to balance their defense against more offensive tanks would be something called holy armor. It would cover their avatar with an aura or exoskeleton like armor of light that would increase their p. defensive and have a bonus defensive against undead. The coolness factor would sure be there. Just imagine the armor in the movie DUNE, but not as a block that coverend the fighters but a it fit the shape of the user. Wouldn't that be cool?
Lorak
02-23-2006, 12:58 PM
[ QUOTE ]
Here is the nsoft response:
Holy weap and armor now are active not passive.
Ridiculous. Now pally is even more [censored] than before.
[/ QUOTE ]
Speaking as a TK, what in the hell were NCSoft thinking? Were people really calling for a TK and Paladin nerf? Just don't get this change at all.
Lorak
righteousOne
02-23-2006, 01:56 PM
I believe they made the pasive skills active because when you fight the new mobs with sacred resistance paladins are screwed I was hitting the sacred resist angels for jsut over 50 damage fully buffed and with SS.
I think TK's and Paladins should get one thing aded into their sacred attacks and holy defense. Holy defense should include resistance to no just undead but also demonic and dark attacks. Also all demonic mobs should follow suit like vampires which are demonic but weak to sacred attacks.
TuralyonGilnea
02-23-2006, 02:01 PM
Jods TK is a fine class but compared to its DE counterpart you need some love, so do pallies, ok we arent DD not asking to be a DD tank. Im asking for a balance because as of right now, a DA can heal himself, deal out 3x the damage, have the same defense and HP. Why trade that for the ability to slit your wrists three time to heal your friend three times?
Make holy blessing faster cast speed, and maybe 15% less MP consumed, it would still be a costly MP heal so real healers have a role still but would let us use that skill effectivley
TK and SK have oposite cubics to each other, give Paladin an oposite summon to a DA, wrather than a DD summon give usa healing or buffing summon.
I choose paladin as a class because i do enjoy it, but it does get under my skin when i list out what each tank class can actually do and my list is much smaller! :(
DA's drain health and CLD dont recover enough HP to sustain themselves on.
[ QUOTE ]
Jods TK is a fine class but compared to its DE counterpart you need some love, so do pallies, ok we arent DD not asking to be a DD tank. Im asking for a balance because as of right now, a DA can heal himself, deal out 3x the damage, have the same defense and HP. Why trade that for the ability to slit your wrists three time to heal your friend three times?
Make holy blessing faster cast speed, and maybe 15% less MP consumed, it would still be a costly MP heal so real healers have a role still but would let us use that skill effectivley
TK and SK have oposite cubics to each other, give Paladin an oposite summon to a DA, wrather than a DD summon give usa healing or buffing summon.
I choose paladin as a class because i do enjoy it, but it does get under my skin when i list out what each tank class can actually do and my list is much smaller! :(
[/ QUOTE ]
OK Ok OK !!!!! The Toggle Holy Armor ...... ThE TOGGLE HOLY ARMOR IS AMAZING TO THE FREAKIN MAX !!!! IT DOSN't DRAIN MP EVEN THO IT SAYS IT DOES AND IT HALVES ALL DARK MAGIC !!!!! SH = 1/2 NECRO = 1/2 ALL DRAINS FROM SK AND DA = 1/2 :cool: :cool: I SAY FREAKIN SWEET AND TY TO NC SOFT !!!!! No I will be killed bu the necro or SH but I got a good chance to resist them or just 1/2 their dmg ...... so after they killed my entier party they are gonna have to try just a little harder to kill the TK or Pally =)
Jody Mc Jodenstein LIONNA TK
righteousOne
02-24-2006, 08:49 AM
[ QUOTE ]
DA's drain health and CLD dont recover enough HP to sustain themselves on.
[/ QUOTE ]
Neither does holy blessing when in the 8 seconds it takes to cast it mobs can beat twice as much life out of us!
Incinerator
02-24-2006, 11:42 PM
i dont think that the dmg of drain was affected at all. i think it was mispelled in the toggle. cause the dmg is the same taken form mobs. ;/
Dalamarthalas
02-25-2006, 01:31 AM
[ QUOTE ]
I choose paladin as a class because i do enjoy it, but it does get under my skin when i list out what each tank class can actually do and my list is much smaller! :(
[/ QUOTE ]
And then he learnt that his PS friend can now do the same... just better :P
TuralyonGilnea
02-25-2006, 09:49 AM
Hey Dalamar thanks for volunteering to tank the next undead raid boss! I'll take a vacation, let me know how it turns out, send me apost card ;).
As to the new toggles, holy armor seems to have gotten a boost, atleast i notice more resistance to spell howlers. Holy weapon seems to have gotten a nerf in that the passive stacked with the holy weapon buff, but the toggle holy weapon does not stack with the holy weapon buff. Overall, i like the change, but still want a defensive summoned cat =P
Nanashi_Naomhan
02-25-2006, 10:30 AM
welcome to the world of lineage
scream for a nuker nerf and get a tank nerf instead ^^
TuralyonGilnea
02-25-2006, 12:33 PM
Sir may i have another Sir
[ QUOTE ]
i dont think that the dmg of drain was affected at all. i think it was mispelled in the toggle. cause the dmg is the same taken form mobs. ;/
[/ QUOTE ]
Dude , try it out in the Arena =)
Asheley
03-04-2006, 09:58 PM
my third post :p
pretty new to the forums so please be nice ;)
anyways i like the idea of a summon for paladins. maybe a white gold shiny dove cubic sorta summon. not too sure about wat it would do but i was thinkign maybe a sort fo ethereal shield . it could drain mp continously or it oculd just use up mp according to the damage it takes.... im not very good with numbers so please bear with me
but say i get hit for 100 hp .. the cubic/summon reduces it by half(or a third or a fifth (like i said could use a bit of tweaking)) and it can use up 10 mp for taking that much damage...
for more damage it would use more mp say u got hit for 1k hp so now it soaks up maybe 400 hp and it uses up say 120 mp.... at this rate the cubic/ summon would no last long out
maybe 7-8 hits from a nuker or archer...
this could help alot in pvp
in seiges and large scale pvp i never get a chance to use much of my mp . except for shield stun of course and sel buffs but thats it :(
i could put that mp to use liek this and so that way survive a bit longer.
in PVE well the constant drain on mp could be a detterent to use it at all times... since hate and aggression, and shield stun drain mp like crazy too....using it too often coudl lead to more downtime which no one wnats...
well let me knwo what u think havent thought it al through et but its all i got for now... fi some of u that r good with numbers can find some better ones than the ones i used please psot and c if it could actually work ;)
ty all for ur time
later
btw so many possibiliities for textures and animatinos of the little bird :) i can almost imagine this on my paly :D