View Full Version : New Frintessa raid video! Check it out.
Lord Chaos
08-26-2006, 03:34 AM
http://lineage2.stratics.com/index.php
You can find the news and link to it on stratics. Its quite interesting.
Leonidar
08-26-2006, 04:41 AM
waiting for download hope its good :)
*edit*
Great movie, Frintezza looks like an intresting and cool boss for sure.
xephonics
08-26-2006, 04:50 AM
you must be d/l'n from wrong site lol
anyways it was a very cool looking video.
Champa
08-26-2006, 05:12 AM
It says I have to have a fileplanet account..
xephonics
08-26-2006, 05:22 AM
http://www.gametrailers.com/gamepage.php?id=653
all the l2 movies made so far, and never a waiting line
Leonidar
08-26-2006, 05:30 AM
the movie looked very good :D
But the question that popt to my head is... is this instance?
Meaning can everyone that whant to trie and take him down trie? or is it only one group a week that can do it?
Zerberus
08-26-2006, 05:54 AM
afaik u need to complete a quest to see him and only 4 or 5 party can enter at the same times .... and he's lvl90 :eek:
Sovrath
08-26-2006, 06:11 AM
[ QUOTE ]
http://www.gametrailers.com/gamepage.php?id=653
all the l2 movies made so far, and never a waiting line
[/ QUOTE ]
Thanks, that was a much better option.
Very cool. I like how they are adding a bit more "interest" to raiding.
As always the art design is superb.
Bighands
08-26-2006, 07:47 AM
Very nicely done, finally something a little more than do a quest, go in and kill.
If they made is so that it takes more than just 5 parties of mages nuking away then this will really be outstanding.
Sovrath
08-26-2006, 08:52 AM
[ QUOTE ]
Very nicely done, finally something a little more than do a quest, go in and kill.
If they made is so that it takes more than just 5 parties of mages nuking away then this will really be outstanding.
[/ QUOTE ]
Yeah, I have to say that this is a step in the right direction (though I have no doubt the quest will be boring).
I just don't like raiding otherwise. It's not fun for a mage as all I do is hold down one button until it's over.
And no, the xp is not good. I keep seeing people stating, "great xp". Well, if I get 200k xp from a raid that's just like me grinding about 20 mobs. Except, it's taken LONGER to kill the boss since you have to get everyone ready (which I never understand. It can take me 2 minutes TOPS to get to the port site no matter where I am in the world), buffed and then the raid.
The only thing that makes raiding fun is taking on the famers who are also wanting the raid boss.
So, again... we need more of "this type" of raiding.
PleChan
08-26-2006, 10:05 AM
[ QUOTE ]
http://www.gametrailers.com/gamepage.php?id=653
all the l2 movies made so far, and never a waiting line
[/ QUOTE ]
Thx for the link, much beter then the fileplanet no queue and 1,5MB/s ^^
SweCore
08-26-2006, 10:10 AM
ah im not the only one who goes crazy when the CL says wanna raid , i say sure when , he say now, raid starts 40 min later.. Drives me utterly crazy.
Darkmotion
08-26-2006, 11:27 AM
Greetings,
[ QUOTE ]
[ QUOTE ]
http://www.gametrailers.com/gamepage.php?id=653
all the l2 movies made so far, and never a waiting line
[/ QUOTE ]
Thx for the link, much beter then the fileplanet no queue and 1,5MB/s ^^
[/ QUOTE ]
I agree. The video looks great.
Ohhhhhhhh, a Music buff huh ? And a Devil to protect him. You should have just called him Darkmotion.
Have Fun ! ™
BoardPK
Official Board Devil
[/ QUOTE ]
pillowpants
08-26-2006, 02:06 PM
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[ QUOTE ]
Very nicely done, finally something a little more than do a quest, go in and kill.
If they made is so that it takes more than just 5 parties of mages nuking away then this will really be outstanding.
[/ QUOTE ]
Yeah, I have to say that this is a step in the right direction (though I have no doubt the quest will be boring).
I just don't like raiding otherwise. It's not fun for a mage as all I do is hold down one button until it's over.
And no, the xp is not good. I keep seeing people stating, "great xp". Well, if I get 200k xp from a raid that's just like me grinding about 20 mobs. Except, it's taken LONGER to kill the boss since you have to get everyone ready (which I never understand. It can take me 2 minutes TOPS to get to the port site no matter where I am in the world), buffed and then the raid.
The only thing that makes raiding fun is taking on the famers who are also wanting the raid boss.
So, again... we need more of "this type" of raiding.
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yeah i dislike raiding, too. to hell with getting better equipment for my alliance.
Spudnik
08-26-2006, 05:30 PM
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yeah i dislike raiding, too. to hell with getting better equipment for my alliance.
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yeah i hate trolls that dont read posts too.
your name smells like kitty litter :p
pillowpants
08-27-2006, 05:29 PM
i don't think i misread anything at all. let me make a more specific quote/response to Sovrath being as you, Spudnik, failed to understand it the first time around.
[ QUOTE ]
And no, the xp is not good. I keep seeing people stating, "great xp". Well, if I get 200k xp from a raid that's just like me grinding about 20 mobs. Except, it's taken LONGER to kill the boss since you have to get everyone ready (which I never understand. It can take me 2 minutes TOPS to get to the port site no matter where I am in the world), buffed and then the raid.
[/ QUOTE ]
raiding isn't about the xp; it's about the drops that go towards upgrading one's alliance/clan members. if you want to cry about how little xp it is compared to how long it takes to raid, don't bother showing up. what sort of raids are you taking part in that it a: takes 40min to get prepared (exception of antharas), b: takes forever to kill? you can take out a raid boss in roughly 2min.
you're quite selfish to be complaining about the xp when you aren't raiding for personal gain, but rather alliance/clan gain.
Sovrath
08-27-2006, 05:48 PM
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i don't think i misread anything at all. let me make a more specific quote/response to Sovrath being as you, Spudnik, failed to understand it the first time around.
[ QUOTE ]
And no, the xp is not good. I keep seeing people stating, "great xp". Well, if I get 200k xp from a raid that's just like me grinding about 20 mobs. Except, it's taken LONGER to kill the boss since you have to get everyone ready (which I never understand. It can take me 2 minutes TOPS to get to the port site no matter where I am in the world), buffed and then the raid.
[/ QUOTE ]
raiding isn't about the xp; it's about the drops that go towards upgrading one's alliance/clan members. if you want to cry about how little xp it is compared to how long it takes to raid, don't bother showing up. what sort of raids are you taking part in that it a: takes 40min to get prepared (exception of antharas), b: takes forever to kill? you can take out a raid boss in roughly 2min.
you're quite selfish to be complaining about the xp when you aren't raiding for personal gain, but rather alliance/clan gain.
[/ QUOTE ]
And that's why I go. To support my alliance. Many a time if I just log in and the raid is going on at that moment, i will get there (in a minute) and help take down the boss even though I won't get any xp or reward whatsoever.
As far as being selfish, I ran a clan where I used the proceeds of my dwarf to get every member in C grade armor once they hit 40. So I understand the idea of putting the clan/alliance before one's self. Though you would never know that and no reason why you should. Just saying.
My intention was to say that raids for me are boring because all I do is press F1. Regardless whether or not it helps the clan or alliance, in the end, we all play because we are trying to enjoy ourselves. By creating better raid experiences it makes raiding that much more enjoyable and makes the time we spend in order to supply the clan/alliance with better equipment much more valuable as a play experience.
As far as my comment on xp. I added that because I have heard many people add that rading gave great xp and that even if it "is" boring, that the xp was worth it. Which I don't think it is. Though, as you have so eloquently pointed out, that is not why we raid. I will still insist that making the raids more involved makes the game more fun and takes the drudgery out of an experience which is supposed to be fun in the first place.
Oh, and yes.. for some reason, it takes a very long time for people to get to a raid. Not Antharas. I was once at a raid where we were 30 minutes late from the original stated starting time.
I can't answer why... that is just the way it has been.
Hope that makes my point more clear.
Downiejin
08-27-2006, 05:56 PM
I must agree with pillowpants that you are dumb and have no idea what the purpose of raids are (they could give 0 exp for all it matters, but having exp is nice for throwing reds in the mage group after killing tools that think they can just walk up and get quest items while untagged). You want a new raid system with more challenge? Raid something like devestated castle, or antharas, or valakas.
No matter how you change raids, the formulae will be figured out, disected, restructured, mastered, and finally grinded. Every raid, no matter how complex will become a boring grind after mastering it. If they made raids require more tactics, it would only be interesting for exactly the same amount of time as they were interesting in C2 when no one thought America had enough players to fight raid bosses.
We figured out what makes them tick and now we farm them. This is how nearly every mechanic in every MMO has always worked, get used to it.
pillowpants
08-27-2006, 05:58 PM
well being as you do understand what raiding is for, there's no room for you to argue or complain about the experience.
anyways, L2 isn't fair so, again, there's no room to complain about the experience.
Sovrath
08-27-2006, 06:02 PM
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I must agree with pillowpants that you are dumb .
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Nope.. Please read my above post. I very much know why there are raids but will insist that gameplay elements should always be made with an eye toward them being entertaining.
And maybe you are correct in that people will figure out the specifics and then they will become de rigeur for those raids. But adding additional elements to expand the experience is still better than hitting one key and waiting until it is dead.
If you disagree with me then so be it.
Pillowpants:
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well being as you do understand what raiding is for, there's no room for you to argue or complain about the experience.
anyways, L2 isn't fair so, again, there's no room to complain about the experience.
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Uh.. wait.. no.
In the end I play to have fun. If eventually the experience is not fun then why do any of us play. I still want a better raiding experience because I think/feel that they can be more fun.
That's like saying that medicine tastes bad but because it is for the "good" of all then it should remain tasting bad.
No reason why it can't have a better flavor. No?
pillowpants
08-27-2006, 06:08 PM
yes because this is L2NA, not L2KR - where the fixes come from.
Sovrath
08-27-2006, 06:12 PM
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yes because this is L2NA, not L2KR - where the fixes come from.
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lol. well, ok I can't argue with that. Have nothing. :(
Champa
08-27-2006, 06:22 PM
Is Korea pro bad tasting medicine?
Downiejin
08-27-2006, 06:23 PM
If you're playing L2 only to have fun, you're playing it wrong. MMOs encompass a whole range of emotions from boredom to glee to pain and sadness, and of course, fun. But it is not fun and fun alone.
If you want to play a game just for fun, try one of the thousands available on the market. I recommend a good FPS like Battlefield or Counterstrike, or a platformer like the New Super Mario Bros game that just came out.
However, I will not argue that there should be systems inside an MMO with fun in mind. Call them games within the "world". But raids are simply not conducive of that kind of design, at least not in L2. Raids are a system over which clans compete for higher chances at good loot. By this nature, they will be done and over-done by any clan capable of doing so.
No matter how you change raids, unless you change their rewards or drastically change the risk involved you cannot make them "fun" in a strictly PvE sense, without factoring in the fun of PvPing over raids. The only feasable option to make raids fun, is to make people do them less. This can only be accomplished by ramping up the difficulty and lowering the rewards. This way, with less frequent raiding, you would be less likely to think of it as a boring grind. Of course less people will raid, but people will still do it from time to time, just like people take devestated castle from time to time even though it's risk:reward ratio is extremely out of proportion.
Either way, fixing raids is not an easy task, and to nerf them risk:reward wise would be something that designers like to call "short term bad, long term good" as in, people will absolutely HATE the idea, and become very upset, not knowing that it was good for game balance or even their own gameplay experience in the long run.
Sovrath
08-27-2006, 06:27 PM
[ QUOTE ]
If you're playing L2 only to have fun, you're playing it wrong. MMOs encompass a whole range of emotions from boredom to glee to pain and sadness, and of course, fun. But it is not fun and fun alone.
If you want to play a game just for fun, try one of the thousands available on the market. I recommend a good FPS like Battlefield or Counterstrike, or a platformer like the New Super Mario Bros game that just came out.
However, I will not argue that there should be systems inside an MMO with fun in mind. Call them games within the "world". But raids are simply not conducive of that kind of design, at least not in L2. Raids are a system over which clans compete for higher chances at good loot. By this nature, they will be done and over-done by any clan capable of doing so.
No matter how you change raids, unless you change their rewards or drastically change the risk involved you cannot make them "fun" in a strictly PvE sense, without factoring in the fun of PvPing over raids. The only feasable option to make raids fun, is to make people do them less. This can only be accomplished by ramping up the difficulty and lowering the rewards. This way, with less frequent raiding, you would be less likely to think of it as a boring grind. Of course less people will raid, but people will still do it from time to time, just like people take devestated castle from time to time even though it's risk:reward ratio is extremely out of proportion.
Either way, fixing raids is not an easy task, and to nerf them risk:reward wise would be something that designers like to call "short term bad, long term good" as in, people will absolutely HATE the idea, and become very upset, not knowing that it was good for game balance or even their own gameplay experience in the long run.
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That's a good post. Thank you. Your comments are well taken and well thought out.
champa:
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Is Korea pro bad tasting medicine?
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lol :p
Spudnik
08-27-2006, 07:00 PM
i raided from 21 to 44 on my nuker. 5 raids per day usually. i made literally tens of millions of adena and over a level in a mere 30-40 mins. took a week, and i dont think raid exp is bad at all.
as to lvl 50+ 60+ or 70+ raids, i cant say, as i wont be raiding when im that high up.
and i do agree with you sovrath when you say you can make more exp faster by grinding. my clans are not hurting for adena and saving wisely for the next grade due only to a good head start at low levels with constant raids. i dont see why someone SHOULD raid anything over B grade. they are far harder, take longer, and seeing the drops they give it should be no surprise that they are much more camped than anything else in the game.
good loot is a bad thing folks. nothing worth getting ever came easy.
LickNMeLollypop
08-28-2006, 04:43 AM
If you are with an experience and organized Raid team then raid bosses can be nice xp. 800-900k for some, most around 600k and we drop them in 2mins. Just need a 2 groups of people to do all the raid bosses on the server except the main bosses. Most of the normal raid bosses you can even do with 1 group and some outside buffers/rechargers.