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Krle
11-09-2006, 11:55 PM
Hi all. I am rather new to lineage 2, my first account/char is soon a Shillien Edler. I am now thinking about my C-grade set, and that leads to my question:

Exactly how do INT and MATTK affect healing amount from heal skills. Does only MATTK matter (and INT only through MATTK)? From what i've seen it increases when i increase MATTK but it's a very modest increase. And i cannot easily test increasing INT :)

P.S. this is a question about attributes and the amount of HP that Heal skills restore, and NOT about which C armor set is best for a SE.

Thanks for your help!

admiral_ju00
11-10-2006, 12:14 AM
You can't touch INT.

Krle
11-10-2006, 12:19 AM
[ QUOTE ]
You can't touch INT.

[/ QUOTE ]

For example Demon set c-grade?

admiral_ju00
11-10-2006, 12:26 AM
I meant you can't touch your INT through tatoos.
Yes, demon would raise your total M.atk, but that's all. Since you're not a nuker, that would do you no good still.

I believe Healers need to up their WIT.

MalineII
11-10-2006, 12:44 AM
INT has a minor but not very palpable impact on heals - since SEs don't heal well anyway, no point raising your INT through a set, just stick with making up for your poor cast speed (+WIT/+Cast speed set).

PainAmplifier
11-10-2006, 01:29 AM
Yes, INT has a minor effect on heals.

Your 'root' and 'Mana Burn' skills DO benefit from INT/Matk.

No, you can't use tattoos to increase your INT.

YES, you can use various Robe/Light sets to change your INT.
(The amount of added healing you get from this isn't worth much however.)

Spiritshots and Blessed Spirit shots do FAR much more for the 'instant' part of your heal spells (and root/burn) than any extra INT you could aquire would be worth. (The 'over time' part of the heals is unaffected by INT or shots.)

As a Healer, set's that give extra MP regen are more useful than anything that raises INT or Matk,

Weapons or Robes that increase cast rate are fairly useful also. Some people are a bit too used to 'instant' heals, so they like YOU to be able to pull their posterior out of the fire they create with ++Cast speed sets...but from a more restrained point of view, the return on +Cast does have diminishing returns. (More so for a SE than a Bishop anyway.)

At the moment, going -MEN to +WIT doesn't hurt your total MP or regen rate too greatly. But I would probably think twice about taking too much (-8) out of MEN, without a +Regen set of armor. (Although many do indeed do this.)

I would let how you normally play decide how you want to setup your healer. If your in big groups and buffing alot, a weapon with a MP SA, (Conversion/Mana UP) with a caster set of robes would be good. If the group has other buffers, you might want to go with more cast speed to heal/trance faster. (Although being able to buff faster is nice in it's own way if your stuck buffing an entire party of 9!)

Krle
11-10-2006, 02:45 AM
Thanks for a detailed reply PA, this rules out demon set, i guess i will go for a divine set over karmian,

<font class="small">Code:[/color]<hr /><pre> Divine VS. Karmian

MP +171 (Good) Casting Spd. +15% (Great)
INT -1 (Unimportant)
WIT +1 (Casting Spd. +5% = good)</pre><hr />
Reason: As you said INT has a minor effect, and i would rather go for a better HoT (including mana and resting) than quick heals, when I use heals skill recharge takes longer than casting speed so for HoT it's not too important.

PrzytulMnie
11-10-2006, 03:52 AM
use katmian set and stick of faith mp up. best setup for c grade, b grade go bw robes and a grade majestic robes.

weapon stay the same +any acumen one for pvp.


thats all ;p

Jokque
11-10-2006, 04:45 AM
stick with the karmian

you are a SE, dark elves have a horribly slow cast speed

also, the size of your mp pool doesnt matter, since mp regen is based on other things

PainAmplifier
11-10-2006, 11:49 AM
[ QUOTE ]
Thanks for a detailed reply PA, this rules out demon set, i guess i will go for a divine set over karmian,

[/ QUOTE ]

Glad to be of help.

Couple of things to keep in mind with your final choice.

1)Increasing cast speed also increases skill refresh speed. It won't make your HoT effect any faster, but in a pinch you can spam the instant part of the heals faster if need be.

2)Your total MP doesn't affect your MP regen speed, (at least not in a noticable way as noted by Jokque.) although MEN does affect both. It does however provide you with more MP to start with and by inclusion, a bit extra to use later when things may get sticky. As robes rise in grade/level the amount of MP that is 'built in' to them rises also. So although you could play with a NG Devotion set for a Loooong time, eventually the lower MP bonus will hurt. (The MP bonus of robes is usually a very significant source of total MP.)

3)Don't forget to consider your Weapon (SA) when choosing your robes! You can either raise both, or max out one effect or the other with the right setup. Keep that in mind when your trying to decide which combination of robes+weapon meets your goals best.


And lastly, just a note on the MP bonuses for the robes in C grade.

Divine = (314 + 196 [=510] + 171[set]) = 681 MP
Karmian = (225 + 141) = 366 MP
Demon = (284 + 177) = 461 MP
Robes of Seal = 413 MP

As you can see, the extra MP from Divine is significant. For a low(er) MEN character you might get far more MP from that set than you can get from a Mana Up weapon for a number of levels at least. (Mana UP does 'grow with you' though.)