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View Full Version : How to level a battle EE fast?


Isaydia
08-31-2007, 03:30 PM
Figured I'd make a new post since this is a bit different from the last one.
I need tips and hints how to level my upcoming EE fast, well.. at this stage it'll still be an elven oracle though.
One way I thought of was that I could use robe and kill undeads but the downtime sucks really bad, I'd probably be able to hunt for 2-3 mins and then sit for 10.

And the second idea which I think will work a bit better is if I use heavy (brig set) and duals (or whatever has most patk) and kill mobs melee, also using buff scrolls. When I soloed my EE in cruma back in C1 this tactic worked out very well, could solo nonstop on most mobs in here using duals + theca light, which was also good for grouping. But considering its a lot harder to get groups at these low levels now maybe the best is to go for what I mentioned above and then keep my devotion set incase I'll get into a small group or something?
This is only ment for 20-40 ofcourse, then full robe and fulltime healer.

Would really appreciate oppinions on this one :)

Krissa
08-31-2007, 03:41 PM
EM (or academy) robes and 107s till 40.

Cor
08-31-2007, 04:09 PM
[ QUOTE ]
One way I thought of was that I could use robe and kill undeads but the downtime sucks really bad, I'd probably be able to hunt for 2-3 mins and then sit for 10.

[/ QUOTE ]
I take it you're exaggerating, because I've never have that much downtime when soloing a healer in EG. I think I've done about 4-5 healers there. Actually, I've been making a new untwinked EE just over the past few weeks and I've done quite well in EG. I was getting the event buffs during the pig event (and the week after) and I was able to go for the whole hour without resting for MP at all. Now that Bonnie is gone, I have to rest a bit more but it's still good xp. I can also kill the non-undead mobs there with 1-3 windstrikes. I try to avoid them, but it is possible.

I've been using Devotion set (saving up for C-grade) and shadow staff of magic. Basically xp at those levels is so easy that you don't have to have uber gear (although it helps!)

Last time I tried CT on an EE it was C1 and it took me so long to kill one mob that it was horrible xp, but that was a while ago, plus I didn't have event scrolls. Once EG goes blue in the mid-30s, you will have to find another place. If it worked for you before, go for it again.

MalineII
09-01-2007, 04:41 AM
If you want to avoid downtime, open with disrupt and finish in melee (either with a bonebreaker or claymore, duals really, really suck at that level for mystics). Any spot with undead (including the bandit hideout) is a good idea.

Krissa
09-02-2007, 03:58 AM
[ QUOTE ]
(either with a bonebreaker or claymore, duals really, really suck at that level for mystics)

[/ QUOTE ]
The difference in DPS is negligible, but 107s are cheaper, easier to make and easier to sell later (people who buy top D either make it by themselves or prefer it o/ed).

MalineII
09-02-2007, 04:49 AM
Unenchanted top D (as opposed to top D) has been much easier to sell on both servers I've been on than 107's - and they net a bigger profit. With the miss rate of an oracle, even against green mobs, 107s are one big old massive DSS drain.

Isaydia
09-02-2007, 02:13 PM
Using brig and 107 duals now, I must say.. I own as hell, I can take on 1-2 red mobs at a time without problem and my exp bar is moving sooooooooo fast :)

Lyds
09-02-2007, 04:27 PM
I feel like Im in c1...

You should be able to windstrike mobs with no issues until lvl 35 - Knowledge set + OE'd demon fangs or w/e, after that you have a wonderful skill called recharge, find a mage, and you'll xp 10x faster than you will wearing brig (which you have no mastries for, gf casting speed) and duals.

Isaydia
09-02-2007, 05:45 PM
I dont need any cast speed unless when I heal myself which aint too often.

I was thinking of doing what you say with recharge mages, but then I need to find someone who plays as much as me and can logon when it fits me... :P I dont like hanging around waiting, so in the end I get more exp this way.

AshleyHunter
11-11-2007, 03:14 PM
EE can't wear heavy it will slow down casting and attack speed so bad it's not even worth wearing heavy.

Gnatalye
11-14-2007, 10:11 AM
Killing for 2-3 minutes and sitting for 10 is how all casters work. That's why you put a recharger and a mage together to keep it from happening.

AshleyHunter
11-15-2007, 07:00 AM
[ QUOTE ]
Killing for 2-3 minutes and sitting for 10 is how all casters work. That's why you put a recharger and a mage together to keep it from happening.

[/ QUOTE ]

Not for WC, SE they can buff hunt for 20 mins rebuff and hunt again for 20 mins with the right set up

Gnatalye
11-16-2007, 01:04 AM
They are not casters, they are a fighter/caster hybrid. If you are a caster, you use spells, and spells only. If they only use spells, the will run out of mana and sit after 2-3 minutes.

Point is, don't level a battle EE, find a mage friend. If you can't find one, play an alt. or something

AshleyHunter
11-20-2007, 09:07 AM
True my EE is my worst alt to lvl solo I might be deleting her . It was fun lving her but after I got to 60+ most spots have undead and argo mobs that are not undead just to much work to lvl her. I like my EE she's a lot of find when not grinding but with a SE and WC I really don't need an EE and I need a spot for a Kamael. I will miss return2 thou :(

Steelady
12-01-2007, 12:00 AM
Hi!
I have a similar question. I have a 50+ EE and she has huge problems finding groups. 90% of the time I spend teleporting and shouting or just sitting in apostate with a LFP message above my head. Everyone has boxed SE or PP and doesn't really need a EE.
I wonder if she can fight undead fast or melee her way to 70+. I think I shall need an OE Homu and lots of patience.
Is this world only for those 77-78 chars with ebayed items? Grouping has died in this game.
Reroll or quit, that is the question.

Krissa
12-01-2007, 05:51 AM
Find a clan.

wasterx
12-01-2007, 08:07 AM
There are 2 game specific problems with soloing a EE with undead nukes.

The only game locations which have only Undead (w/o addition non-undeads in the way), are purposely denied Herb drops.
eg: DVC(lvl 40-55 undeads) and Devastated Castle (lvl 56-63 undeads)

(This seems to be a deliberate NC policy to prevent healers nuking undead as a realistic solo option.)

However, if you are determined to do it, there are some herb drop locations containing undead+non-undead , which can be hunted using caution.

(Again, the policy seems to be that its ok for healers to solo on undeads, provided they are constantly moving and dodging around to avoid the intermingled non-undeads.)

These locations are few and generally only 1 spot in game exists where you can undead nuke effectively at a specific lvl.
(note: Zombie mobs are ruled out due to massive MDEF)

As follows:

For lvl 30-45
Herb dropping Lvl 35 undead which can be 2-shot:

Rakul : Field of Whispers ( must dodge and hide from Crokians)

For lvl 45-52
Herb dropping Lvl 45 undead which can be 2-shot:

Archer of Greed : Outside Cemetery near Aden( lots of running around to find , but the non-undeads arent aggro/social)

For lvl 52-62
Herb dropping lvl 55 undead which can be 3-shot:

Doom scout : Fields of Massacre ( fairly safe cos the nearby Wretched Archer+Grave Lich are not aggro/social to Doom scout)

Wretched Archer : Fields of Massacre (more exp, but dangerous because the Grave Lich(non undead) is social to it , so a lot of dodging/manouvering is required)

For lvl 62 -71

No suitable mobs anywhere in game , exception being FOTD during nighttime , but tons of aggro living mobs make this a total mess to attempt.

*Only Realistic option for 60-70 is turn undead hunting in a 6x Cata/Necro using body pulls to bring the aggro undeads into hallway (away from social livings) then trance/turn undead to kill.

For lvl 70-76
Herb Dropping lvl 73 undead which can be 3-4 shot:

Shrine Knight/Shrine Guard : Shrine of the loyal, (with lots of dodging aggro scavenger ants nearby)

Cursed Guardian : Blazing swamp , (with lots of dodging aggro orc overlords nearby)

Again, for 70+ your best option is Turn Undead , in a 7x cata/necro , or Turn Undead in commander rift (70-73) and hero rift (74-80)

Overall the entire process is pretty slow , especially after 62+, since Turn Undead hunting is very expensive, it may be worth trying to get a wolf pet in CT1 to assist in hunting from 62+.

Steelady
12-01-2007, 08:50 AM
Thx wasterx a lot. I'm in a clan, but I'm too small (54 atm) to be of any use.

wasterx
12-01-2007, 03:28 PM
[ QUOTE ]
Thx wasterx a lot. I'm in a clan, but I'm too small (54 atm) to be of any use.

[/ QUOTE ]

Ah, yup since the greater heal/sleep nerfs, an Ee doesnt really become an EE anymore untill 56 with trance/major heal/etc.

Well Fields of massacre is the optimal place for you then, use might of heaven on the doom scouts. The herb drops will help a lot to reduce downtime.

If you feel brave try the wretched archers, they give higher exp,but they hit hard and can stunshot, and the grave liches will assist them if closeby. So only try them if you find them alone etc.

If you get in trouble, you can use your dryad root (since you dont got trance yet), your root will still land on those lvl mobs.

oEliinao
12-06-2007, 06:20 PM
You didn't mention Forest of Mirrors. Can be done starting from 40-52 or something. Also FotD have pretty decent only undead spots right at the teleport up the hill.. can be leveled up till 68. After that I dont know.. haven't tried that turn undead yet :)

Alexeis
01-04-2008, 01:50 AM
[ QUOTE ]
Find a clan.

[/ QUOTE ] Being clanned is not going to solve your leveling problems with an EE. You need to find someone who wants or needs an EE for leveling, and on the same times you are. Your best bet is going to be a mage or a poler who needs the heals and/or mp. The real prob is you are a support class, and alot of ppl box their support, so your not needed or even wanted in alot of cases.

Boundless
01-04-2008, 04:45 PM
+1. I solo'd on a Bishop 73-75 in Blazing Swamp using MoH, and 75-76 in FP Cata using Turn Undead. I've done a couple of dou's with EE's doing Turn Undead in FP Cata (75+ mobs) and it completely rocks. If you're on Lionna, and wanna try it out, look me up sometime.

Later!

Alexeis
01-05-2008, 11:07 PM
Just out of curosity, did you have oop support when you soloed the bish?

Boundless
01-06-2008, 07:57 AM
At times. My wife and I have a SE that we can box. Most of the time in BS, I had clan hall buffs. The only buffs I was using from the SE were Empower, and defensive buffs. With an Empower scroll, and self buffs, I'd have been just as effective, though. I was 74, and the SE was ~55, so she couldn't regen me, either. But, with MP elixirs, herb drops and invo, mp wasn't an issue. For gear, I had a +5 WT/ acumen, and needed the same number of hits in Maj robes as I did in DC, so I wore Maj, to improve MP regen. When things worked well, I'd turn about .5 in a buff round. Not the fastest way to level, but safe, and sustainable if a healer can't find a group. To solo using Turn Undead, I use Empower, and basic fighter buffs, as the spell doesn't fully kill the mob, just leaves it with 1 hp, and I have to hit it. Turn Undead does cost 5 Spirit Ores per use, whether it works or not, though, so it's expensive. But again, for a healer without a group, it's a solid way to level.

I think I said earlier, if you wanna see this, look me up on Lionna. I'm happy to help any healer be more self sufficient.

Later!

Krissa
01-09-2008, 10:48 AM
[ QUOTE ]
[ QUOTE ]
Find a clan.

[/ QUOTE ] Being clanned is not going to solve your leveling problems with an EE. You need to find someone who wants or needs an EE for leveling, and on the same times you are. Your best bet is going to be a mage or a poler who needs the heals and/or mp. The real prob is you are a support class, and alot of ppl box their support, so your not needed or even wanted in alot of cases.

[/ QUOTE ]
Dunno about Gustin, but on Hindemith archer groups love EEs. Especially once you get Clarity for their BDs.

It doesn't mean that you cannot get better XP solo in some level ranges if you know what you are doing (not wasting your MP on MP-inefficient mobs, for example) and your best spots aren't taken. But if you want a party (because soloing is boring) - it is not so hard to get into one.

Eamonn
04-04-2008, 11:40 AM
So has anyone tried light and fists like i'm using on my lvl 22 EO it works great as far as i've seen in the 1 raid party i've done so far.

Spudnik
04-04-2008, 12:17 PM
works great at low levels, yes. does NOT work so great at higher levels, i.e. 40-56. 56-77 should be done in group anyway.

stick to group.

Krissa
04-05-2008, 01:57 AM
If you want to melee on a mystic class, play a Warcryer.

Rohirrim
05-28-2008, 02:41 PM
EE goes smooth to 56 with melee. I did that with my sub.

Eamonn
07-02-2008, 07:57 AM
[ QUOTE ]
If you want to melee on a mystic class, play a Warcryer.

[/ QUOTE ]

Thanks but already have a lvl 54 Overlord and the EE is just an alt for messing arround on.

Kama
07-28-2008, 03:47 PM
where did you mele? with what equip?

Icey
08-13-2008, 09:12 PM
Imo, when it comes to 20-40:
TP to Dion and shout something like "Healer LF Raids" :P.

In this lvl range there always used to be an awful lot of raids and main point is, you'll most likely find some lowbie nukers and with them, you can duo perfectly... Mind you, no emp needed to 62.

And if a raid party comes up, you can lvl really nicely, if not, "tant pis", at least you found some ppl. ^^

When i lvl'ed my EE, 20-40 was the worst of all lvling tbh :(.

After that i just looooooooooooooooved my EE and later ES :). Even finding for totally random ppl to party with, EE was cool, coz they rox as healers (ok, admitedly to 56, healing sux in general, but then...).

And EE > SE for just about everything, coz emp1 and emp3 are not a very big difference. Later, ppl want your clarity, so be ready to have a lot of fun ^^.

Trensharo
08-30-2008, 01:46 AM
The difference between Empower 1 and 2 is much more of a factor than any level of Clarity.

You can get Clarity at Hot Springs for free, at any level. Just go buff or heal someone who's getting Malaria and the mob will start debuffing you too.

Krissa
08-30-2008, 03:19 AM
Don't Malaria and Clarity stack? From my soloing of HS quests (in Inquisitor stance) it looks like they do.

But I think Hot Springs buffs are overrated for PvE (other than in Hot Springs itself). You lose your grinding time trying to get those.

Trensharo
08-30-2008, 04:32 AM
It depends on your level and class.

Hot Springs Malaria isn't overrated, but Clarity sure is.

Clarity isn't really up to par until level 3 (level 74 EE), and even at max level the MP Consumption decrease is still quite a small percentage. 10 seems like a pretty good number until you actually see how much the MP cost on most magic skills are.

Clarity is most effective on classes that either cannot be recharged or get no HMG Passives but primarily cast Magic Skills - like Bishops, Overlords, EEs, and SEs (Prophets, to an extent, since they get that MP VR skill, I guess for S Grade Heirophants it's good :P ).

Also, the facet that you get Empower 1 "until 62" so you should have an EE is misleading. An active player can level to 62 really really fast especially with the newbie buffs, and when they get to level 63 if they are primarily nuke-based they will feel the hurt of no Empower.

Going for Malaria is no different than going to your Clan Hall for buffs. It's duration is longer than that of a combo buff.

SEs get to keep their Empower and Wild Magic in Inquisitor stance, and also get Holy weapon. They also have a higher base Intelligence than EEs.

SEs are a better Inquisitor stance than EEs, and Bishops simply surpass them due to their ability to be recharged, as well as being able to Acumen 2 + Zerk 1 + Holy Weapon + Body of Avatar themselves.

The difference between Empower and no Empower or Empower 1 and Empower 3 is more of a factor than the Clarity buff.

An SE will save more MP just with sheer damage efficiency than you do with Clarity.

At level 70+ SEs get Empower 3 + Magic Barrier 2 combination buff which is more of a factor than Clarity is, especially considering you can buff yourself before going Inquisitor stance and drop out of it to rebuff. That extra buff makes them that much better seeing as how they are already infinitely better buffers than EEs are.

Heals are not much of a factor in PvE unless you are doing a raid boss or poling. An SE has no problems keeping up small groups with their heals, and the new defensive trigger heal they got is quite sweet (I use it while CDLing, having died yet!). If you get ganked in Inquisitor stance you will not be able to heal yourself before you are dead anyways, unless a low level Prophet is attacking you.

I get what your point is, but you are overstating the effectiveness of your class' buff while making it seem like the upgrade to the SE's buff is non-factor. It is possible to get from 1-63 in a couple/few weeks for a gamer with good playtimes so those Adventurer Guide buffs are nothing more than a PL tool (just like Vitality) and are not something you should be basing your opinions about what class to choose on. That's so tunnel-vision.

Krissa
08-30-2008, 10:17 AM
If you are about my point, you have completely missed it.