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Darqueness
12-15-2009, 02:57 PM
Ok...I started my account in June of 2008, then moved. my comp got damaged in the move. When I did get a new comp, wow had me in a stranglehold.

Anyone coming from wow at this point will likely agree with me on why I left the wow community. I got sick of the tykes and their crappy attitudes.

Anything from elitists to just plain, unadulturated stupidity, and a total lack of courtesy toward anyone but themselves, on even a minimal level to suggest that they had at least BASIC communication skills, beyond those of a 10 year old.

No thanks to the low-class scumbags I had to endure in wow, I will NEVER make another character who has to sit in the role of pure healer ever again. I don't want to deal with the blame game, or the responsibility. This is supposed to be a game, not a high-stress job.

So that leaves me following the dark wizard path.

I just finished my dark wizard transfer last night, and the clan I joined has been really good with healping me get straight on gear for my level (22 at the moment). I've looked at what I can do from the DW tree, whether it be summoner or nuker?

I get stuck doing a lot of stuff alone. If it's not a matter of the not-very-large player-base or being on at very late hours (I have no life and am a hopeless insomniac), it could be just that I don't feel like dealing with other people and doing things at their pace instead of my pace. I figure it's my game, I can play it how I want to.

The question is: Which has more potential for when and if I DO find myself in a group/raid, and still has a good survivability factor in solo play? The summoned pets I can use right now are kinda nice, but I've never really been good with micro-managing pets, and click-targetting the mobs to make my pet attack it is a royal p-i-t-a when it runs around all over the place...AWAY from what is attacking it.

Who has the aoe nukes? I want to be able to walk into a crowd of mobs around my level and wipe out the whole bloody mass of them in a cast or two...is that even possible, or do I lust for just a little TOO much power there? Also, anyone who can provide me with some combat strategy...I die a lot from masses of things like lizardmen when I try to use the one aoe I have. Is there a way to target like...the nearest mob without having to click my cursor on it? That would probably help me a lot in and of itself.

Vivisector242
12-15-2009, 03:26 PM
Well what you described, wanting to be able to (Nuke) mobs and kill them in 1-3 shots and you want to AOE nuke is exactly what a Spellhowler is. If you go down this route, I HIGHLY suggest you find a Kookaburra pet and level it up alongside you, as you will need it if you want any chance of soloing happily. If you can find a friend who happens to be an SE that you want to Duo with, even better. SH's kill quick, but are dependant on MP and good nuker buffs. Both a Kookaburra pet (After leveled to 55 and Improved) or a SE can provide the buffs you need most, and more importantly they help recharge your MP, so you don't end up killing a few mobs, then sitting on a hillside waiting for your MP to regen.

If you are looking for a more versitile toon, that can play many different roles depending on your mood that day, has alot better survivability, and can help more in a party, choose the Phantom Summoner. You can solo very effectively with these, with pretty much no downtime. If your in the mood, you can get your summon to Tank for a party (Probably not a Raid boss), be a DD, or be a Healer/DD. But if you choose this path, you must remember NC doesn't like you. You will be left out of events, and the herbs and Vitality pots will only last half as long as on a regular toon.

BTW the problem with the pets/summons doing erratic things has only became an issue since the last update. Hopefully they will be fixed and acting normally again soon.

Kanaeda
12-15-2009, 03:29 PM
pet running away is a recent game glitch since last update.

SH is very good for killing things including players. Good in PVP.

PS is not good in PVP, but unrivaled in soloing.

Spudnik
12-15-2009, 03:39 PM
dear sir

as a spellhowler you will find you do not have much utility for multi-purpose gaming. you wont be invited to much apart from the odd castle defence. your magic is Dark, and Wind based, and due to the nature of Kamaels also being Dark based you will have less function as a pvp'er in a group (because of everyone's inate dark resist from fear of kamael).

as a Phantom Summoner, however, you face less of this obstacle. in many sitations you will find you have great usefulness at a Raid group (for your enduring Healing, debuffing and tanking abilities). your pvp usefulness isnt what the SH can be, but it ranks among the better of the 3 true summoners; mainly because of your assisting cubics. lowering people's capability to hurt is always a great function.

at high levels you get really good buffs for your summon; in all circumstances you'd find a more utilitarian approach to L2 as a Phantom summoner.

Darqueness
12-15-2009, 03:47 PM
Well what you described, wanting to be able to (Nuke) mobs and kill them in 1-3 shots and you want to AOE nuke is exactly what a Spellhowler is. <--- Noted

If you are looking for a more versitile toon, that can play many different roles depending on your mood that day, has alot better survivability, and can help more in a party, choose the Phantom Summoner. <--- Noted

But if you choose this path, you must remember NC doesn't like you. You will be left out of events, and the herbs and Vitality pots will only last half as long as on a regular toon. <---- Why is this? Why only half the benefit?

BTW the problem with the pets/summons doing erratic things has only became an issue since the last update. Hopefully they will be fixed and acting normally again soon.

All in all, it's making me think I should just make a different class/race or quit.

Don't get me wrong, I agree that it should take a while to get to end game levels, but it shoudn't take an eternity, and when the vitality is gone, it becomes a mind-numbing killfest for experience.

I'm not too particularly thrilled with the aspect of pvp, simply because I feel that there are better things I could be doing with my time, than to make other players' gameplay miserable.

I WOULD like to see endgame content before my first social security check comes in the mail though. Having vitality on constantly seems to be the key there.

Also, is there a way to set a macro to target the nearest hostile? Seems like it could be helpful even for after they fix the glitch with summons, assuming they ever do fix the glitch.

Vivisector242
12-15-2009, 05:27 PM
Yep your on the right track.

SH - The most powerful nuker. Casts slower then the other nukers. Very dependant on MP. Once the MP is out, you can't do anything. If the mob gets to you before its dead, or even worst multiple mobs reach you, good chance you will be dead.

PS - Can do many things. Asked into alot more parties, due to what they can do. They can't cast a nuke and wipe an entire area, or 1-2 shot a mob, but you can send your summon in, and quickly kill them from a safe distance. There have been times I have run my PS summon (soloing) into areas with 8-9 mobs on the summon, and wasn't even worried about dying. Just pick one mob, then the next, then the next.

Vitality decreases at the same rate on all classes. The problem is that all herb drops, including the Vitality herbs are shared between your summon and your your toon. So all effects are halved. One nice benefit to this though is when you grab a healing herb, it will heal your summon as well as yourself, which saves alot of MP.

As for the events, this is only on occasion, like the event starting today. You can only level your Rudolph if you don't have your summon out. To a summoner, the summon is their actual weapon, therefore they are pretty much left out. This same thing happend to a summoner who needs to do a sin eater. They can't have the sin eater and their summon out at the same time. Very annoying.

1 thing to say about summoners though. They are fairly cheap to level, and are not gear dependant as almost every other class. Your weapon is your summon. You don't have to spend millions upgrading your weapon if you don't have it. You could probably use a NG weapon and level effectively into your 70's. Another nice thing, the shots a summoner uses are purchased through the Pet Manager at a fixed rate. Unlike all other classes who's shot prices vary due to market demand, and sometimes when demand is high, or crystals aren't available, shots can be difficult to find and very expensive.

Oh and yep there is a command to target the next mob. If you look on your skills bar, there should be an icon for it, drag it to your shortcut bar. I can't think of the command name atm, as I am a click on the next mob type of person, or I use others to target the next mob for me.

common1
12-15-2009, 07:28 PM
If you want to pvp, PS is not the way to go. You will get wiped before you slow moving summon does anything but hit for 300 damage on full resist players. The summons don't scale at all and make them crap at best and a waste of money at worst. And yes i have the lvl 79 one at lvl 81, it still sucks in pvp.

vikobe
12-16-2009, 03:27 AM
Is shame you didnt take assassin, with assassin you can be dagger and one shot your best friend or be invisible and one shot all the mages in your server for sport :)

But spellhowler is good class, you can use cancel against the spellsinger and do bad thing with them :)

**** censor word :p

Kanaeda
12-16-2009, 02:37 PM
SH does not have cancel...

SH is a fast leveler and has the kind of power you want, it will get to end game at a decent rate. It can solo ok in herb areas, and if you play smart you can manage your mp very well and probably won't have to stop for mp much at all.

vikobe
12-16-2009, 03:38 PM
sorry i mean silence :p

with silence you find spellsinger and use it against them and after you can use magic to have fun with them and use them like sexual toy :)

BigHalvie
12-20-2009, 01:42 AM
summoner

faiien
12-27-2009, 01:57 AM
what server are you on?

i play a level 79 SH on Phoenix and here is my experience:

all the way till i got to 78 i was pretty much soloing, about 80% of the time. NOT because i'm anti-social, because the places you can kill efficiently at, dont benefit parties. At level 65, you get to the spot where you will level all the way to 78, it will be a painful process if you like change of scenery.

Now dont believe what those guys are telling you about AOE. You cant really AOE on your own, nevermind on lower levels.

The 1st AOE mob i killed on my own without major pain was at 78. But to AOE you WILL need a healer with you. The best AOE nuker of the game is still the light elf tough, for the casting speed. They hit less hard, but both SH and sps will be 2 shoting the mobs you level on, so that wont matter much.

If you get attacked in PvP the spell singer will more likely survive due to crazy cast speed.

But, the nukers are HIGHLY gear and buff dependent. I had to spend over 1 bill adena so far on my gear and am nowhere near ready to compete in higher end pvp. With that said, you will have a hard time making money too, since at the beginning you will need to rely on low paying quests and cannot set foot in the high benefit spots (catacomb). That will change for you at level 78, but you need to get there!

You will also need a 2nd account buffer, shillien elder. every nuker needs one. The chicken is nice, but it will not be enough when you get to the mobs that hit harder, at level 65. Also, the kookaburra will be 100% useless and frustrating (it will be getting 1 hit killed from everything) leech untill level 55, only then it becomes extremely handy. Oh by the way, for the past year i met only 4 people who play SE as main, don't count on running into one that will be always on when you're on and will level as main. It is not a widely played class, people usually have them as a 2nd account buff pet.

If you will group up with melee fighters there are a few possible scenarios:

1- You will be killing everything pretty much power leveling the fighter, and he will run around and loot. Then he will get bored and leave.

2- If you go to a spot HE wants to go to, you will run out of mana very fast and leech 70% of the time, then he will get annoyed and leave.

3- You will always do more damage, so when you will attak a mob he is attacking, it will run to you. Will be frustrating to both.

4- You will end up healing him with your low lvl 20 heals, run out of mana and everyone will die.

i am not trying to scare you, i am telling you this so when you get to A grade you are not deeply disapointed in your toon :o

Phantom summoner seems more complicated, but it is more friendly to a low budget and newer player.

You can go to the higher profit places and make allot of money, with very little expense. $$$$$$

comparison between me and a summoner friend:

we went on a few buff rounds, separately but in the same spot (Dinos). Both are 79

i spent about 2 mill adena on S shots i used and the spit ore.
made about 3 mill, not bad, 1 mill profit.

he spent something like 100k on beast shots, about 100k on his own A shots and 30k on summoning crystals.
made the same 3 mill. 2.7 mill profit. Oh by the way, he didn't even go through all of the shots he got, he only uses them to heal the summon which is not allot.

see the difference?


You can solo in a bigger variety of locations then the SH, MUCH bigger.

You will pretty much be playing support for your pet, you will have all the buffs and heals it needs as skills (you will not NEED a 2nd account buffer) and will never be stuck looking for group. BUT you are welcome in one, pretty much to any location! Unlike the SH.

vikobe
12-27-2009, 03:23 AM
If you use silhouette you burn only 350 adenas to summon her :p

common1
12-27-2009, 02:46 PM
If you use silhouette you burn only 350 adenas to summon her :p
Hahaha are you serious? Sil takes 90% of exp and hits no harder than shadow (25% exp) or the Batman(can be 0% exp loss by 65 i think). Nightshade is the only summon to use til you OE shadow at 76+ then you get Spectral lord at 79, you might as well delete the rest.

And if you like parties, don't do PS summoner, as you are an extra that brings nothing more than any other single target dps. Corpse burst and poison are a joke for aoe parties from the batman, and Nightshade hits like a girl compared to any equal lvl dps class. You will solo, alone for good exp. And alone means ALONE, no oop or anything. You will outlvl every other class pretty much then get to 80( like 2 months legit from 70 to 80 and make enough profit to by S grade stufffrom drops) and find out you have no prupose, as the PS summons are a joke in pvp. So gratz on a worthless lvl 80. (blw my main is that worthless lvl 80 SM, no talking out my *****)

vikobe
12-27-2009, 03:51 PM
It depend if he want only make money or leveling :)

Look it positively with your spectral lord you kick the maestros and their golems who have same level than your :)

DarkMystiq
12-30-2009, 04:08 PM
pet running away is a recent game glitch since last update.

SH is very good for killing things including players. Good in PVP.

PS is not good in PVP, but unrivaled in soloing.

Don't know what he's doing wrong but my PS is Lv79 and it does very well in pvp. IMO it's the player not the class.

If you want to pvp, PS is not the way to go. You will get wiped before you slow moving summon does anything but hit for 300 damage on full resist players. The summons don't scale at all and make them crap at best and a waste of money at worst. And yes i have the lvl 79 one at lvl 81, it still sucks in pvp.

Don't know what's going on with this one either because the summon has more run speed than most classes in this game. Even with a prophecy.

Hahaha are you serious? Sil takes 90% of exp and hits no harder than shadow (25% exp) or the Batman(can be 0% exp loss by 65 i think). Nightshade is the only summon to use til you OE shadow at 76+ then you get Spectral lord at 79, you might as well delete the rest.

And if you like parties, don't do PS summoner, as you are an extra that brings nothing more than any other single target dps. Corpse burst and poison are a joke for aoe parties from the batman, and Nightshade hits like a girl compared to any equal lvl dps class. You will solo, alone for good exp. And alone means ALONE, no oop or anything. You will outlvl every other class pretty much then get to 80( like 2 months legit from 70 to 80 and make enough profit to by S grade stufffrom drops) and find out you have no prupose, as the PS summons are a joke in pvp. So gratz on a worthless lvl 80. (blw my main is that worthless lvl 80 SM, no talking out my *****)

Silhouette is a waste. I agree with that. Soulless (pve) and Nightshade (pvp) are great at +5. At Lv79 you'd want to use the Spectral Lord for pve. PS party cubics are the best in the game. Your party members will hit harder (hex), get hit for less damage (power break) and less often (wind shackle). No other summoner can bring that for a party. As for aoe, your nightshade has Mass curse of shade(aoe hex/gloom/aggression). You also have Mass Surrender to Wind. That's very useful for nuker aoe with a StS in party.

DarkMystiq
12-30-2009, 04:28 PM
Ok...I started my account in June of 2008, then moved. my comp got damaged in the move. When I did get a new comp, wow had me in a stranglehold.

Anyone coming from wow at this point will likely agree with me on why I left the wow community. I got sick of the tykes and their crappy attitudes.

Anything from elitists to just plain, unadulturated stupidity, and a total lack of courtesy toward anyone but themselves, on even a minimal level to suggest that they had at least BASIC communication skills, beyond those of a 10 year old.

No thanks to the low-class scumbags I had to endure in wow, I will NEVER make another character who has to sit in the role of pure healer ever again. I don't want to deal with the blame game, or the responsibility. This is supposed to be a game, not a high-stress job.

So that leaves me following the dark wizard path.

I just finished my dark wizard transfer last night, and the clan I joined has been really good with healping me get straight on gear for my level (22 at the moment). I've looked at what I can do from the DW tree, whether it be summoner or nuker?

I get stuck doing a lot of stuff alone. If it's not a matter of the not-very-large player-base or being on at very late hours (I have no life and am a hopeless insomniac), it could be just that I don't feel like dealing with other people and doing things at their pace instead of my pace. I figure it's my game, I can play it how I want to.

The question is: Which has more potential for when and if I DO find myself in a group/raid, and still has a good survivability factor in solo play? The summoned pets I can use right now are kinda nice, but I've never really been good with micro-managing pets, and click-targetting the mobs to make my pet attack it is a royal p-i-t-a when it runs around all over the place...AWAY from what is attacking it.

Who has the aoe nukes? I want to be able to walk into a crowd of mobs around my level and wipe out the whole bloody mass of them in a cast or two...is that even possible, or do I lust for just a little TOO much power there? Also, anyone who can provide me with some combat strategy...I die a lot from masses of things like lizardmen when I try to use the one aoe I have. Is there a way to target like...the nearest mob without having to click my cursor on it? That would probably help me a lot in and of itself.

If you're ok with solo'ing 99% of your L2 experience, then Spellhowler is good for you. You'd need to grind a Prophet and Shilien Elder also. They'll come in very much need at Lv76+.

If you're looking for constant raid and general parties, then Phantom Summoner is better for you. The prophet and shilien elder are great to have but not as necessary b/c summoners can survive with self buffs.

As for AoE. You're not going to solo aoe as much as a Phantom Summoner, although it is possible in 1/2hp mob areas until Lv79 at Varka Silenos Barracks. But as a Spellhowler you'll get Tempest at Lv48 and Aura Flash at Lv58.

olgen
12-31-2009, 07:32 AM
why prophet? I'd rather get a BD instead. May make a OL on the same acc though to buff rage and wisdom and then relog BD, but prophet? never bother with one!

also you only need to grind SE along for PoW and mana gain, prophet and OL gets all you need at 56-58. unless you want OE resistance buffs of course but for that you will need 80+ PP which is counter productive.

as of AoE, well you can solo [meaning 1 nuker] AoE now in Dino, when you OE your Tempest a little you will 2 shoot velociraptor groups. but you need a good healing for that. the exp/time is about twice i got soloing in ketra general groups spot.

common1
12-31-2009, 03:48 PM
Don't know what he's doing wrong but my PS is Lv79 and it does very well in pvp. IMO it's the player not the class.

Against lvl 83+ toons your lvl 81 summon goes down in 3 hits max, his def and mdef are way too weak. And he hits for little to no damage on full resist toons.

Don't know what's going on with this one either because the summon has more run speed than most classes in this game. Even with a prophecy.

He has to get there, and 3 hits kills him as i've said. He will never reach any ranged toon with half decent attack power and tanks laugh at your damage.

Silhouette is a waste. I agree with that. Soulless (pve) and Nightshade (pvp) are great at +5. At Lv79 you'd want to use the Spectral Lord for pve. PS party cubics are the best in the game. Your party members will hit harder (hex), get hit for less damage (power break) and less often (wind shackle). No other summoner can bring that for a party. As for aoe, your nightshade has Mass curse of shade(aoe hex/gloom/aggression). You also have Mass Surrender to Wind. That's very useful for nuker aoe with a StS in party.

Mass surrender looks good on paper but in practice is a joke. Even in aoe parties pulling mass pulls in FoG, they die too quick for it to be worth it. Cubic is single mob debuff which is hax on RBs and large single mobs. But what party kills large single mobs anymore? AOE wise Corpse Kaboom is awsome if ya have empower and BD dances (4500 matk) but the reuse is slow and you will only get it off maybe twice per pull, unlike the necros that seem to be able to spam it. Once again solo is the way to lvl.

vikobe
12-31-2009, 09:28 PM
but with your level 83 summoner you can merge with your spectral lord and i heard than when you merge with him you kick everyone

so with your level 81 just pvp against same level or less or wait the level 83 be in bot mode to kill them :)

Spudnik
12-31-2009, 10:13 PM
but with your level 83 summoner you can merge with your spectral lord and i heard than when you merge with him you kick everyone

so with your level 81 just pvp against same level or less or wait the level 83 be in bot mode to kill them :)

merge is a 5 minute active 1hr cooldown skill....

at least it used to be....

vikobe
12-31-2009, 10:33 PM
So every hour you can gank people for 5 minutes after you run and hide :D

DarkMystiq
01-01-2010, 01:01 AM
why prophet? I'd rather get a BD instead. May make a OL on the same acc though to buff rage and wisdom and then relog BD, but prophet? never bother with one!

also you only need to grind SE along for PoW and mana gain, prophet and OL gets all you need at 56-58. unless you want OE resistance buffs of course but for that you will need 80+ PP which is counter productive.

as of AoE, well you can solo [meaning 1 nuker] AoE now in Dino, when you OE your Tempest a little you will 2 shoot velociraptor groups. but you need a good healing for that. the exp/time is about twice i got soloing in ketra general groups spot.

BD is usefull but not necessary. A prophet is alot better to have around. He may subclass and a Blade Dancer isn't going to help. And a prophet doesn't have to be Lv80 to overenchant resists. I don't know what's going on with your server.

I have AoE'd in the Lost Nest alot recently and never needed group healing. My prophet and SE were out of party and hardly get hit. I occasionally needed to heal myself after a pull of 30 mobs or more but never been in danger unless there's a lag spike of course.

DarkMystiq
01-01-2010, 01:16 AM
Mass surrender looks good on paper but in practice is a joke. Even in aoe parties pulling mass pulls in FoG, they die too quick for it to be worth it. Cubic is single mob debuff which is hax on RBs and large single mobs. But what party kills large single mobs anymore? AOE wise Corpse Kaboom is awsome if ya have empower and BD dances (4500 matk) but the reuse is slow and you will only get it off maybe twice per pull, unlike the necros that seem to be able to spam it. Once again solo is the way to lvl.

Again, I don't know what's going wrong with your experiences. My cubics worked fine against Raid Bosses. Mass Surrender to Wind isn't necessary in AoE parties (I've never learned the skill on my Spectral Master) but it helps. And Corpse Kaboom worked fine for me in Varka Silenos when I solo'd there without any other person in party (had only pp+se buffs). My Spectral Master gained 100% exp. from only Raids during Lv76-77. But that was Raiding every day. And If you're wondering where large mobs are, try lower Giants Cave.

I was told that a Phantom Summoner was a waste before i subbed it also. But I'm having alot of fun with it. Especially in pvp.

common1
01-01-2010, 02:53 AM
Again, I don't know what's going wrong with your experiences. My cubics worked fine against Raid Bosses. Mass Surrender to Wind isn't necessary in AoE parties (I've never learned the skill on my Spectral Master) but it helps. And Corpse Kaboom worked fine for me in Varka Silenos when I solo'd there without any other person in party (had only pp+se buffs). My Spectral Master gained 100% exp. from only Raids during Lv76-77. But that was Raiding every day. And If you're wondering where large mobs are, try lower Giants Cave.

I was told that a Phantom Summoner was a waste before i subbed it also. But I'm having alot of fun with it. Especially in pvp.
Think you misunderstood me. The cubics are Hax as in very over powered against RBs and raids. Phantom cubic goes off like mad and debuffs like crazy from a party of 9. In that way it's awsome. Corpse Kaboom works fine too but the reuse is crap. Lastly you don't even need those buffers to lvl a PS, that was overkill. You come with all the buffs ya need.

common1
01-01-2010, 02:54 AM
So every hour you can gank people for 5 minutes after you run and hide :D
The tranform is a joke, did it on PTS and it hits weaker than the spectral lord does. Spectral was hitting mobs for 800, transformed i was hitting for 300. Stupid.

DarkMystiq
01-01-2010, 03:46 AM
If you're looking for constant raid and general parties, then Phantom Summoner is better for you. The prophet and shilien elder are great to have but not as necessary b/c summoners can survive with self buffs.

Think you misunderstood me. The cubics are Hax as in very over powered against RBs and raids. Phantom cubic goes off like mad and debuffs like crazy from a party of 9. In that way it's awsome. Corpse Kaboom works fine too but the reuse is crap. Lastly you don't even need those buffers to lvl a PS, that was overkill. You come with all the buffs ya need.


So.... Why did you post this?

olgen
01-01-2010, 06:28 AM
BD is usefull but not necessary.

believe me, for a slow caster like StS dance of concentration is very handy. it decreases magic cancel rate too. also dance of mystic is good because it ensures you 1 hit full health velos with a hurricane (even without AP, which I prefer, but this highly depends on equip and tattoos so I won't argue).

A prophet is alot better to have around.

you seem to mean "instead" while I mean both. I mean, suppose you have 3rd acc, on which you have both BD 52+ and PP 52+ or OL 56+. when you buff yourself, you log PP or OL, buff, then logout PP/OL and login BD instead, repeat in 20 minutes. this way you have botth PP buffs and BD's dances.

I do not see a reason to have PP follow you all the time, one buff once 20 minutes is enough and I use OL instead since it's so much faster, no need to get close and bother with launching macros for both nuker and a SE.
He may subclass and a Blade Dancer isn't going to help.
I do not quite get what do you mean here.
And a prophet doesn't have to be Lv80 to overenchant resists. I don't know what's going on with your server.

OE resistances are only good in pvp... which is not really a thing to go to with boxes imo.

Although I am thinking of making a 79 PP to farm low level raid bosses .. but I still think it's too much trouble to bother. they might nerf mystic immunity too... that would be an epic waste then.

I have AoE'd in the Lost Nest alot recently and never needed group healing. My prophet and SE were out of party and hardly get hit. I occasionally needed to heal myself after a pull of 30 mobs or more but never been in danger unless there's a lag spike of course.

not group healing, I use major heal only.

DarkMystiq
01-01-2010, 08:09 AM
believe me, for a slow caster like StS dance of concentration is very handy. it decreases magic cancel rate too. also dance of mystic is good because it ensures you 1 hit full health velos with a hurricane (even without AP, which I prefer, but this highly depends on equip and tattoos so I won't argue)..

Casting speed isn't really an issue with prophet buffs. A Blade Dancer is a luxury but not necessary. I'm able to kill 5-6 Velociraptors before getting touched.

you seem to mean "instead" while I mean both. I mean, suppose you have 3rd acc, on which you have both BD 52+ and PP 52+ or OL 56+. when you buff yourself, you log PP or OL, buff, then logout PP/OL and login BD instead, repeat in 20 minutes. this way you have botth PP buffs and BD's dances..

So you didn't type this?

why prophet? I'd rather get a BD instead. May make a OL on the same acc though to buff rage and wisdom and then relog BD, but prophet? never bother with one!

Seems like alot of time consuming work. I just use the prophet and SE without the extra logging and switching. I just buff and go. And i'm assuming you don't buff the BD? Leaves it kinda vulnerable in the Lost Nest with all the aggro running around.

I do not see a reason to have PP follow you all the time, one buff once 20 minutes is enough and I use OL instead since it's so much faster, no need to get close and bother with launching macros for both nuker and a SE.

I do not quite get what do you mean here..

Wow. Ok. How is he going to buff his subclasses with a Blade Dancer instead of a buffer.
With my prophet buffs I have better resistances and better p.def. than your toon. Which is why you're constantly needing heals while you're exping. And it only takes me seconds to buff and go.

OE resistances are only good in pvp... which is not really a thing to go to with boxes imo..

What??? Did you just say better resistances are not good or having your own buffer for pvp isn't good?

Although I am thinking of making a 79 PP to farm low level raid bosses .. but I still think it's too much trouble to bother. they might nerf mystic immunity too... that would be an epic waste then.


not group healing, I use major heal only.

KnightOfDarkness
01-01-2010, 01:02 PM
Spellhowler

The Spellhowler is a Ranged DPS Magic class as we all know and is the hardest hitting, yet slowest casting, of the four ranged dps magic classes there are (the other three being spellsinger, sorcerer, and necromancer).

The Spellhowler is a darkelf meaning that it is relatively fast, strong, yet weak in the health department and susceptible to stun, bleed, and poisons along with any other status that is defended against using the CON basic stat. It should be noted that this class has the lowest HP in the game...period. But this can be fixed along with the stun issue with a tattoo +4 CON, and -4,5,6 STR. You don't need strength as you use magic to fight so STR is useless and thus should be decreased for better defense.

The Spellhowler as noted before is the hardest hitting magic user with the highest INT and it uses Wind and Darkness attributed magic along with some non elemental magic and debuffs. The basic playstyle with a Spellhowler is to kill from afar and kill quickly. The perks of a Spellhowler is the fact that it can empower its wind attacks using seed of wind, it has a low mp costing nuke called deathspike(costs cursed bones however with is 320adena each i believe) it can sacrifice some hp for some mp by using body to mind, and it can heal itself by using corpse life drain on dead mobs and player summons and using vampiric claw on living targets. The Spellhowler also has debuffs to help mostly in PvP like slow, sleep(well useless now), wind shackle and later on wind and dark vortex.

Note that while you can kill easy, you can be killed easy as you have very low defense and as noted before, the lowest HP in the game, so watch your back and try to keep your distance at all times.

The Spellhowler is also considered one of the best soloers in the game since it has the highest magic damage spike which allows it to mostly 2 shot mobs where a spellsinger may have to 3 shot. Also you aren't likely to group because either your going to a place where you will run out of mp quick with no herbs to fill you up, you are going to a melee oriented place where mobs have x4,5 hp and high magic resist, or you kill too fast for other classes to be of help ie: 1x hp solo areas. So your best bet is soloing until you become around 80 and start joining Nuker AOE groups. You also have mp management skills which allow you to fight longer than other nukers. You have a slightly slower cast speed than everyone else, but not that detrimental.

Some tattoos you should get to optimize performance would be +4 CON -4 STR, +4 INT, -4 MEN, +4 WIT, -4 Men, to improve your killing and survivability at the cost of a little mp and some magic defense. With this though, you will be able to carry more, have more HP, Hit harder, have a higher chance of landing debuffs, cast faster, and have a higher chance of magic critical. Pretty freaking good for the little that you lose.

So in PvP, its basically like hunting, you nuke people dead in a few shots and move on to the next victim while watching out for who is closing in on you because if you have a class like a gladiator get up on you, 1 TSS and your dead. Easy.

Now moving on.

Phantom Summoner

The Phantom summoner is ...a summoner. Not that hard to figure out.

Summoners all share somethings in common. They summon servitors, they summon cubics, they can solo very easy in many places where people must group at least 1 or 2 other people to fight decently in. Therefore, you can hold your own and solo in some cases better than a spellhowler, but a spellhowler will still out level you in terms of killing speed. But, being able to go just baout anywhere you want to level is very nice.

The thing to pay attention to is that while playing a summoner you are playing pokemon. Your summon fights while you support it by healing it, buffing it, and debuffing the enemy. The difference is that you don't catch summons, you learn how to summon them just like you learn new skills. Different summons have different uses. #1 the silhouette, the 90% xp taking pvp summon, is complete garbage. #2 the shadow takes some xp but it is easy to solo with as it has a built in VR which means it steals hp on attacks which makes it easy to solo harder areas. #3 the soulless, used to suck as it used to make you bleed mp, but now its great cause it takes little xp and it hits hard making it an ideal pve summon. #4 the nightshade, the only tank class summon that has a lot of defense, alot of HP, and still hits hard. Pretty good as a pvp summon earlier on because killing that thing is near impossible with its defense and having the summoner healing it with having low level skills that don't do enough burst damage. Now 76+ its a different story since you have S grade, elements and burst damage classes will be able to 2-4 shot your summons.

Anyway pvp wise. In 1v1 olympaid style or otherwise, every summoner rocks hard because its like fighting a DD and a healer alone either you chase the summoner with the summon hitting you, or you go head to head with the summon while there summon heals it. A lose-lose situation especially if your a dark avenger, warsmith, or necromancer with your summon out because summoners will use betray which will make your summon attack you. The one with the best chance is a necromancer for he can do burst damage, can turn off beast soulshots, and has transferpain to take the added damage.

Now in mass pvp, you suck because you contribute nothing to anyone and your summon will do so little damage to the stacked up buffs people are running around with and you and your summon will die simply by being caught in aoe blasts rather than being targeted and killed.

So phantom summoner is very good in solo pve, very good in solo pvp, bad in mass pvp, decent in low-middle content grouping, in high content, you will be passed over for better suited classes.

IMO I would go with the Spellhowler and sub a phantom summoner.

Somethings to note later on is soon nukers will be able to doublecast (however that works) and summoners will be able to summon two servitors (which is very gay yet deserving, which is still sad)

common1
01-01-2010, 03:02 PM
"Somethings to note later on is soon nukers will be able to doublecast (however that works) and summoners will be able to summon two servitors (which is very gay yet deserving, which is still sad)"

2 spectral lords would be too funny. And for pve, a spectral lord to damage and a nightshade to tank would be op.

vikobe
01-01-2010, 04:28 PM
with 2 spectral lord you aoe more often for exemple in den of devil or against the varkas general group or you pull all the mobs in iop to get a better aoe :D

olgen
01-01-2010, 09:55 PM
Casting speed isn't really an issue with prophet buffs. A Blade Dancer is a luxury but not necessary.

maybe in DC/Dynasty it is not, but in MA it's way too low. the lower cast speed, the more chance to get spell cancelled due to damage, the more time for mobs to get close to deal that damage.


I'm able to kill 5-6 Velociraptors before getting touched.

sure, if you can hit them all with a tempest 2 times in a row. But if the group is big enough or some mobs start running around during the cast, some will not be covered by some casts and you will have to cast under damage, in which case spells get cancelled which in case of tempest means you are have to wait alot of time for next cast (or resort to single target nukes).. it's annoying although not lethal usually

So you didn't type this?

I did. Even if there is an exclusive choice between PP and BD, I'd pick BD for pve.
In pve PP gives 3 things, Acum, Bers2 and Blesses. (idk but i doubt velociraptors have attributed attack so resistances are irrelevant)
Acum is replaced by bottles and herbs (alot of herbs in forest), bers2 gives less than BD's dances of conc+mystic, and blesses I can live without if not geting them from my kooka (it casts then both for 20 minutes after which you can unsummon it, but i gues you'd consider this a lot of work)

Seems like alot of time consuming work. I just use the prophet and SE without the extra logging and switching. I just buff and go. And i'm assuming you don't buff the BD? Leaves it kinda vulnerable in the Lost Nest with all the aggro running around.

shield and ww, what else? SE has these. as of work, well still it takes under a nminute, probably worth it in the long run.



Wow. Ok. How is he going to buff his subclasses with a Blade Dancer instead of a buffer.
With my prophet buffs I have better resistances and better p.def. than your toon. Which is why you're constantly needing heals while you're exping. And it only takes me seconds to buff and go.

all PP has over SE is haste and acum and bers (resistances are not that important for subs in my opinoion). first two are available in bottles and herbs, last one is still not better than BD even for fighters.



What??? Did you just say better resistances are not good or having your own buffer for pvp isn't good?
right so you'll xp pp to get all res buffs to +15 instead of main, way to go.

CorruptedDoctor
01-02-2010, 03:02 AM
Go sh. With a 300 wind (79+ lvl ofc) u will 2 shots fog trains. Without echo! PS isnt very important at 79+ parties. Dont care much for low levels. L2 starts at 79 lvl. Lvl up is very fast nowdays.
GL with PS or SH!

DarkMystiq
01-03-2010, 10:27 PM
maybe in DC/Dynasty it is not, but in MA it's way too low. the lower cast speed, the more chance to get spell cancelled due to damage, the more time for mobs to get close to deal that damage.

sure, if you can hit them all with a tempest 2 times in a row. But if the group is big enough or some mobs start running around during the cast, some will not be covered by some casts and you will have to cast under damage, in which case spells get cancelled which in case of tempest means you are have to wait alot of time for next cast (or resort to single target nukes).. it's annoying although not lethal usually

The Lost Nest is designed for AoE not single targeting. And casting speed doesn't effect the reuse time of any skill. You gotta love patch notes. Of course there will be one or two leftovers after an AoE group is killed.

I did. Even if there is an exclusive choice between PP and BD, I'd pick BD for pve.
In pve PP gives 3 things, Acum, Bers2 and Blesses. (idk but i doubt velociraptors have attributed attack so resistances are irrelevant)
Acum is replaced by bottles and herbs (alot of herbs in forest), bers2 gives less than BD's dances of conc+mystic, and blesses I can live without if not geting them from my kooka (it casts then both for 20 minutes after which you can unsummon it, but i gues you'd consider this a lot of work)

shield and ww, what else? SE has these. as of work, well still it takes under a nminute, probably worth it in the long run.

This is really hard to believe. There's no way possible that you can buff, load character screen, switch characters, reload into game, summon a kookaburra, wait for the kookaburra to buff randomly, unsummon the kookaburra within under a minute and then begin to grind.....And if you're doing all of this, guts to you. LoL.

And no. There are no elements involved in the Lost Nest. But I'm pretty sure that he'll want to grind in other areas. Especially when he subclasses.

all PP has over SE is haste and acum and bers (resistances are not that important for subs in my opinoion). first two are available in bottles and herbs, last one is still not better than BD even for fighters.

What??? I never said anything about having a Prophet instead of a SE. LoL.

right so you'll xp pp to get all res buffs to +15 instead of main, way to go.

Again.. what??? I never said anything about having +15 resists. LoL.

Go sh. With a 300 wind (79+ lvl ofc) u will 2 shots fog trains. Without echo! PS isnt very important at 79+ parties. Dont care much for low levels. L2 starts at 79 lvl. Lvl up is very fast nowdays.
GL with PS or SH!

L2 begins at Lv1. LoL.

vikobe
01-03-2010, 11:52 PM
not really in level 1 you are alone in a beautiful land before fall in the soviet nightmare at level 50 :p

DarkMystiq
01-04-2010, 04:29 AM
not really in level 1 you are alone in a beautiful land before fall in the soviet nightmare at level 50 :p

Wow. LMAO!!!

Yuee
01-04-2010, 04:43 PM
your magic is Dark, and Wind based, and due to the nature of Kamaels also being Dark based you will have less function as a pvp'er in a group (because of everyone's inate dark resist from fear of kamael).

wait wait wait.. what?! First off: A spellhowler who relies on dark nukes in pvp is a stupid, and dead spellhowler. Secondly: Soulhound nukes deal so little damage that no one will go through the trouble of getting extra dark defense on their armor in fear of scary soulhound nukes! And I've yet to meet a trixter or doombringer that's stupid enough to put dark on their weapon.




TO THE OP: you sound like you want to go SH! High dmg output, high solo-ability, pvp-rocket... welcome to the world of SHs! It is true however that you need a recharger and buffer of some sort to be efficient. That can be a SE-duo partner, a box (you using 2 toons at the same time - that's what most nukers do), or a kokaburra pet.
Dark Elf summoners are, while excellent soloers, not very popular in groups. IF you want to play a summonner, be useful in groups and able to solo easily, go Warlock (that's the human)

DarkMystiq
01-04-2010, 05:45 PM
wait wait wait.. what?! First off: A spellhowler who relies on dark nukes in pvp is a stupid, and dead spellhowler. Secondly: Soulhound nukes deal so little damage that no one will go through the trouble of getting extra dark defense on their armor in fear of scary soulhound nukes! And I've yet to meet a trixter or doombringer that's stupid enough to put dark on their weapon.


You'd be surprised of how many people who think the way you do and don't have atleast 60 dark resist on their armor. So with that said you yourself is vulnerable to dark attacks.
Which means if a Spellhowler uses death spike against you, he will crit you for alot of damage. You might say that's not it and etc but it's been tested and it's true. I've seen it. Secondly, a SoulHound can 2 or 3 shot people with it's dark attacks. Even if you have dark resists.

common1
01-04-2010, 08:21 PM
Except everything seems to give dark resist now.

olgen
01-05-2010, 03:30 AM
The Lost Nest is designed for AoE not single targeting. And casting speed doesn't effect the reuse time of any skill. You gotta love patch notes. Of course there will be one or two leftovers after an AoE group is killed.

if you are trying to imply i did not know this, well you're wrong and I do not know where you think you got this from.

anyway cast speed is still important since the longer you cast, the more hits from mobs you get which can cancel casting, and the less time you have to kite to avoid damage.



This is really hard to believe. There's no way possible that you can buff, load character screen, switch characters, reload into game, summon a kookaburra, wait for the kookaburra to buff randomly,

kook only buffs a spell if you don't already have it, so if you buff shield/cons/etc with SE then kooka will only buff blesses. also you don't have to wait, just summon and go, unsummon when you can and have blesses.
unsummon the kookaburra within under a minute and then begin to grind.....

relogging is not long, it looks like this -
place all the buttons you have to press to relog at the same spot as the "yes" button on relog confirmation. then the relog only takes fast triple click in one point.
then 1 click to select char and press enter, a few sec wait, then press macro, wait, another triple click to relog, another click and enter, macro to follow with bd. that is all, takes less than a minute as i said.

And if you're doing all of this, guts to you. LoL.

well it's not like you need to fullbuff with PP, most of buffs come from SE and you only need 2 buffs from PP, and during the time you relog PP, SE buffs the rest of buffs on a macro (you know the green things). learn to multitask.

And no. There are no elements involved in the Lost Nest. But I'm pretty sure that he'll want to grind in other areas. Especially when he subclasses.

you mean like HB or GC low levels? wow, PP with unenchanted resist buffs will help alot there ... NOT.

What??? I never said anything about having a Prophet instead of a SE. LoL.

no but i argued that you don't need BOTH PP and SE, and since SE is more useful (heal/skillinks), there is no point in having PP at all if you already have SE, so it's better to get BD instead. and if you want acum/haste from PP, just get the pots. but of course if you already have both PP and SE, good for you. Still for a new player I recommend to avoid such a waste of time and get BD 52+ instead.

Smittie
01-05-2010, 06:26 AM
So you are suggesting to a new player to get 3 accounts then?

Seriously, I think that might scare some of them off.

DarkMystiq
01-05-2010, 06:34 AM
if you are trying to imply i did not know this, well you're wrong and I do not know where you think you got this from.
anyway cast speed is still important since the longer you cast, the more hits from mobs you get which can cancel casting, and the less time you have to kite to avoid damage.
kook only buffs a spell if you don't already have it, so if you buff shield/cons/etc with SE then kooka will only buff blesses. also you don't have to wait, just summon and go, unsummon when you can and have blesses.

Are you trying to convince yourself here?

relogging is not long, it looks like this -
place all the buttons you have to press to relog at the same spot as the "yes" button on relog confirmation. then the relog only takes fast triple click in one point.
then 1 click to select char and press enter, a few sec wait, then press macro, wait, another triple click to relog, another click and enter, macro to follow with bd. that is all, takes less than a minute as i said.

You're kidding...right??

well it's not like you need to fullbuff with PP, most of buffs come from SE and you only need 2 buffs from PP, and during the time you relog PP, SE buffs the rest of buffs on a macro (you know the green things). learn to multitask.

Haha!!!why prophet? I'd rather get a BD instead, but prophet? never bother with one!

you mean like HB or GC low levels? wow, PP with unenchanted resist buffs will help alot there ... NOT.

LoL. I never said anything about a Prophet with unenchanted resist buffs. Where are you getting this stuff from?

no but i argued that you don't need BOTH PP and SE, and since SE is more useful (heal/skillinks), there is no point in having PP at all if you already have SE, so it's better to get BD instead. and if you want acum/haste from PP, just get the pots. but of course if you already have both PP and SE, good for you. Still for a new player I recommend to avoid such a waste of time and get BD 52+ instead.

What's going on with your train of thought? When did I ever compare a Prophet with a SE? And why would I waste time and adena on pots when I can just buff it? Oh and, by the way, Prophets get Doomcryer type buffs next expansion. LoL.

faiien
01-14-2010, 04:30 PM
doomcryer style buffs as "buff whole party at once" or "single target same buffs as a DC has (they already do tough, most of them)?

Asking because i am getting ready to start raising a OL or a PP, haven't decided yet, but using my BF's DC is getting old since its not available to me 100% of time

and about BD vs PP as a 3rd box; assuming you are a relatively new player without epics and s80 with full resist:

+1 PP

If you are soloing, most likely you will be single targeting, or AOEing 4-5 mobs at once. With the BD you will kill them alittle faster, but you will more likely die because of poor P def, and having to change windows to dance every 2 minutes, and use SE pow every 5 minutes, and then recharge. Too much work!!! the BDs buffs barely benefit you considering the amount of work you need to do.

If you are AOEing with a group, you will most likley have a live BD anyways to pull mobs.

overall, a PP is a much better box for a nuker that soloes, barely any work, and the buffs are very helpful.

you get greater shield, elemental resists, ZERK (+cast speed and Matk), acumen, bless buffs etc.

Also, dont forget that:

with a BD, you will be stopping every 2 minutes for at least 5 seconds (that is if you don't screen lag), then stopping every 5 minutes for pow for at least 5 seconds(that is if you don't screen lag), stopping to recharge from SE. then you will stop every 20 minutes for a full rebuff which will take time too

now if you do this whole relogging marathon you were talking about, you loose even MORE time. all that doesnt seem like allot but it greatly reduces your XP/hour, and you will end up coming out at loss to the people who chose a PP instead of BD.

a PP doesnt requier you to stop everything every 2 minutes and switch, it only needs your attention every 20 minutes at general rebuff time.


but....... i made it to 79 on my Sts in 12 months with SE buffs only. so id say both BD and PP are luxury, but the PP is just better for a solo nuker imo.

DarkMystiq
01-14-2010, 08:24 PM
relogging marathon

LMAO. Yeah you've basically said everything I've been saying and then some...I hope 2 ppl explaining it gets the job done.

olgen
01-19-2010, 11:55 AM
1. screen switch lag is removed by "decrease background performance" switched off in options

2. 5 sec? where from? you press invite macro hotkey, alt-tab, push accept button (mouse cursor is conviniently prepositioned), press hotkey (maybe the same or at neighbour keyboard key as invite you just pressed) for macro that dances and leaves and follows. that's it, you don't have to wait while it finishes dancing, you can run to next mob or nuke or whatever you want. takes 1 sec or 2 at most while the char is otherwise occupied anyway. you don't have to wait for dances to wear off, you can do the thing while you're running or picking up drop (with a macro that has chained multiple /pickup in it) so you waste no time at all.

same with recharges and pow's. My SE has so much macros that i have to delete some to make place for new ones (not just for nuker - there are plenty for assisting melees and various other stuff)... it's and entire play style you develop when playing with boxes .. probably it's useless for clan folk though, although you should be able to make some useful macros if you xp in const party.

when you exp like that to 80 (both nuker and SE btw, BD is 77 deleveled to 76 atm) you learn to do that stuff automatically, so no "extra work" once you setup your macros right.

oh well i don't care really, i know what's good so no reason to try and prove something to people who think it's funny because surely they know better. but for a new player, i suggest to try and play with macros and see what you can do. also if you can't decide between pp an bd, just check them yourself. If you can't find live ones in game, it takes not much time to get pp/bd to 52 so that they will have both bers2 and all needed mystic dances. for me BD makes a big difference, and I had both bers2 and BD most of the time. For example I could 1 nuke top VoS mobs so it was really fast xp to like 72+, felt bad to move to FoD though as you can't 1 nuke those mobs with SH since they are not dark vulnerable. Maybe it takes like 30sec-1 min more to buff (relogging) but the time you get by casting faster and better compensates for that small loss.

DarkMystiq
01-19-2010, 05:18 PM
LoL. There are people who play this game that don't know how to switch screens, change their options, or make macros? What?:eek:

olgen
01-20-2010, 12:22 AM
if it takes them 5 sec to switch to box and dance the dances or buff pow or recharge, then surely they don't know how to do switch options or make macros...

Denmach
09-21-2010, 05:08 PM
There's some good info in this thread, but I'll add a few bits in favor of the Phantom Summoner.

One thing that wasn't mentioned is that Phantom Summoners (and Spectral Masters especially) have a leg up in the PvP world on survivability in the open. Spellhowlers who get jumped are typically dead spellhowlers, even by a solitary foe. Phantom Summoners on the other hand are quite resilient as they have transfer pain on all the time. Essentially you take your low Dark Elf mystic hitpoints and add up to 75% more at endgame. This is like your foe hitting you for half damage AND not using spiritshots/soulshots, and it's not dispellable or resistable. At the very least even with a +0 Xfer pain and no talisman, you are looking at 50% less damage guaranteed.

Also, you folks have neglected to mention that at endgame that pet will get at least one swing on your enemy guaranteed. Along with buffs for your pets you receive cures for just about any ailment for your pet, ultimate defense for your pet (huge pdef/mdef) and nearing endgame, invulnerability for your pet that lasts 30 seconds. While I agree that in mass PvP that pet won't get to but one foe to kill him/her before it's erased/aoed/nuked or whatever, the durability if you keep it at home base and use your death spike (which is a full power nuke in the next xpac) and nuke augments is quite surprising.

Spellhowlers are glass cannons that kill AND are killed quickly. Big kill totals, big loss totals. Playing a Summoner is akin to a game of chess. You really shouldn't die without a fight unless you lag out, kit them poorly, play them badly or you're under focus-fire where any toon will succumb.

Olympiad isn't even a comparison. Summoners are ridiculously powerful there versus most classes, while nukers succumb to quite a few enforcer foes. High five may tip this even more in favor of Summoners with the new line-of-sight-able arenas. You may say that this isn't real PvP or it's not important to you as much, but the olympiad points and subsequent adena gains from playing a powerful yet surprisingly rare class in the Olympiad are very real.

Howlers are a great class but they are one-trick ponies. They are damage-engines, and absolutely excel at killing people at range in mass PvP. Summoners are a one-person-party that have the ability to stand with near anyone at true endgame (lvl 85, top gear and +26 or higher sub 76 skills, +14 or 15 76+ skills). Both are great classes, and both are a lot of fun.

My 2 adena, your mileage may vary.

pix
09-21-2010, 07:33 PM
"If it's not a matter of the not-very-large player-base or being on at very late hours (I have no life and am a hopeless insomniac), it could be just that I don't feel like dealing with other people and doing things at their pace instead of my pace. I figure it's my game, I can play it how I want to."

idk if i read u out of context but that screams to me spellhowler ^^

yes sts is a glass house. why would u move to fotd after vos ? - every time i read a sh thread i feel more out of touch so maybe its just me but do u really need to kite mobs if ur in the right spot with the right buffs ? ya a bds nice but i sure wouldnt bother to log one n dance every 2 mins for solo xp even if it is just a click screen n click macro.

r u one of those sts thats so used to pampering u dont btm n die to mobs if ur support crashes ?

elpysummoner
09-24-2010, 03:22 AM
in H5, PS gets full nukes...you can also enchant them like necros and no bones anymore. If you are rich you can over enchant your stun cubic and debuff cubic and i think they land then against high levels. And your pet heals you and takes alot of hits. You will also add 500 pdef and 500 mdef to them at 83 without any loss to your stats. I think this set up you can kick SH finally with similar gear and levels and enchants. they dont get transfer paint or pet barrier, for 30 seconds you take 50% damage and your pet is invinsible. And In pts i tried the 83 transform....it is good, it has a stun and spammable destroyer type like 10,000 pattack added attacks but unlike destroyer you can use any weapon you want go dagger for the crit, i think you can one shot a SH on crit. for 5 minutes you can probably own the SH if you can catch him. people say the stun land all the time. I donno if it was my gear or they changed it but on pts i had 3-4k pattack using a dagger, but end game no one hits with their sword they all spam skills and if you play PS as long as I have this transform is a leg up for you. Your pet is essentially useless in pvp even that 79 is ****, it adds like 2k and it fires so slow. The 83 transform is seriously misunderstood attack, it has like 4 skills and some of them are nukes and all have stats like 10,000 added. If you have played dwarf or destroyer it is like that but you have like 4 different fatal strikes and one of them stuns. Remember in next update you are exactly like a spellhowler in stats not a necromancer. You will hit harder than a necromancer. sure they have enlightment but i heard it lasted 8 seconds, sure they have vortex but you have smart cubic that devortex you. sure they have mattack lowering debuff but you have a pet that heals you. I think you wont suck that much then in mass pvp. Just have your pet follow you around like a necro does , it doesnt do much lol

Yatae
10-11-2010, 06:54 AM
If you are after the faster leveling and nuking I suggest the SH. Kamas I don't get alot of people asking me on at the moment (just re-rolled one. I need to stop re-rolling but I can't help myself lol) but I do get asked on raids (odd isn't it that I get asked on raids but not kamas? :confused:) and I got asked to go in for farming parties pre-merge.

Though you may not think it now, but you may grow to like PVP, especially when someone picks up your drops and you get cranky at them... :)