View Full Version : human vs d elf sigel knight!!
Mozart
12-22-2011, 05:33 AM
hello guys im gonna make a sigel knight and i want your opinion on what makes a beter tank pvp and pve(cause i like both d elf and human).is it beter to have more str and dex?or con+men?apart from those whose racials you think will do beter?
ty you in advance!!
p.s. im most of a solo player so your opinions about solo pvp pve and raid ofc(cant solo i know:)).ty
Micaell
12-22-2011, 06:35 AM
I don't think they're very different. They have the same skills and the +4 str doesn't count so much. So choose the race you like...
Mozart
12-22-2011, 06:53 AM
yes but when you face an enemy with human you get less crits and do more and with d elf you have more crit dmg and with the str diference you have more and you have the acceleration also .....grrrr i dont know i like them both :(
+defence rate now stands on con instead of dex.
Kurono
12-25-2011, 11:38 AM
I'm no expert, but I believe as a tank you'd be better off with Human - with your choices being human/dark elf. A tank's job is to survive and keep the party alive with crowd control. Damage is nice for PvE but at this point almost any tank solos/groups efficiently. The extra CON might mean enough of a difference for the shield defense and resistances to debuffs from other crowd controllers (CCs). Let's just say an awakened Tank with full buffs and R grade blocks a lot. In the end the difference will probably not be huge and you should just pick whichever you will enjoy playing most. I think you're leaning towards the dark side >:] what can I say I love my Dark Elf.
Mozart
01-06-2012, 08:40 AM
is it worth for a darv avenger to keep reflect dmg as sigel knight?cause i know reflect dmg only reflects whites?what does spike shield ?reflect skills aswell?plz some sigel clarify this.
Suffer
01-06-2012, 08:49 AM
Reflect damage effects were changed to work on all forms of incoming damage. What that means is that the dark avenger skill reflect damage reflects 20% (potentially 30% if enchanted) of ALL damage taken and has permanent upkeep whereas spike shield is 50% for 10secs with a 1 minute cooldown.
If you choose to keep old reflect damage, which a lot of people are doing, it appears that sdm doesn't work on awakened nukers so you won't have any real protection vs mages but you'll have a stronger all rounded char, no one likes waiting on cooldowns. I'm not 100% sure if sdm isn't working on awakened nukers, it's something you'll have to test but like I said, it appears it doesn't. My tank friend hasn't reflected crap and hates nukers atm.
If you wanted to be really cool though you could just make your enchanter from a sws and not learn wiz harmony and roll around with reflect damage and vengeance all the time.
Smittie
01-06-2012, 09:12 AM
Not sure what reflect damage skill you think you are gonna be able to keep from Dark Avenger.
That class loses almost all of the skills that made it good when it awakens.
Suffer
01-06-2012, 09:21 AM
Reflect damage is one of the skills they keep.
Smittie
01-06-2012, 09:25 AM
Source?
Suffer
01-06-2012, 09:27 AM
http://boards.lineage2.com/showpost.php?p=3100072&postcount=1
>
http://boards.lineage2.com/showthread.php?p=3101228#post3101228
http://www.lineage2.com/en/game/patch-notes/goddess-of-destruction/awakening/awakening-skill-replacement.php#Sigel%20Knight
As a da you keep reflect damage and shield deflect magic but lose them if you learn spike shield.
Smittie
01-06-2012, 09:44 AM
I was thinking about the other one, my bad.
Selfbuff, looks like a blue arrow or something. Reflects skills I think.
Mozart
01-06-2012, 09:53 AM
so anyne to clarify if magic reflect doesnt reflect awaken spells?seems very odd though.aditionaly enchanters buffs how do they work you can have all sonatas melodys harmonies up?
Smittie
01-06-2012, 09:56 AM
No.
You can have 6 Melodies.
3 Sonatas.
1 Harmony.
There is alos protection buffs, the enchanter has 3 it can put up, but I'm not sure how they stack/get replaced by healer ones yet.
Mozart
02-24-2012, 03:36 PM
Reflect damage effects were changed to work on all forms of incoming damage. What that means is that the dark avenger skill reflect damage reflects 20% (potentially 30% if enchanted) of ALL damage taken and has permanent upkeep whereas spike shield is 50% for 10secs with a 1 minute cooldown.
If you choose to keep old reflect damage, which a lot of people are doing, it appears that sdm doesn't work on awakened nukers so you won't have any real protection vs mages but you'll have a stronger all rounded char, no one likes waiting on cooldowns. I'm not 100% sure if sdm isn't working on awakened nukers, it's something you'll have to test but like I said, it appears it doesn't. My tank friend hasn't reflected crap and hates nukers atm.
If you wanted to be really cool though you could just make your enchanter from a sws and not learn wiz harmony and roll around with reflect damage and vengeance all the time.
anyone that is able to confirm yet if old spell reflect works on the awaken skills?ty very much.