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View Full Version : Othel Rogue or Yull Archer on PvP?


Scavenger
03-17-2012, 06:59 AM
I would like to know which of the two is best for 1 versus 1 fights. I have heard that with the release of GoD, archers got a great boost in their power, whereas rogues didn' t. However, rogues might stilll be able to own an archer. Am I correct? So, in most occasions, which class would own the other?...

Crawlerin
03-17-2012, 09:11 AM
Both will die to mages and cannot kill a healer ;)

Yunalesca
03-17-2012, 09:14 AM
When facing each other, it depends on who attacks first (most likely an ambush will give you victory).

Kehlian
03-17-2012, 01:51 PM
Well, the othel rogue can summon 3 clone of himself, with the same atkspd/patk, so it's basically a killing machine (even under UD, I'm a tank, he kills me in approximatly 8s). but in PVE Othel sucks really really bad. Completely useless in group AoE, but may be useful (even if it's mostly the last choice) for RB. They are chosen before Tyrr in GoG.

The yul is exactly the same in RB/PVE, but it will be chosen before othel for AoE groups. Even if they don't deal that much damage in AoE, they have at least some AOE skills :p and they are exactly the same for 1v1/RB


In PVP, the yul is just a joke, easy kill, if you face a yul in Olympiads, you're almost sure to win :p

Relentless
03-17-2012, 02:56 PM
The yul is exactly the same in RB/PVE, but it will be chosen before othel for AoE groups. Even if they don't deal that much damage in AoE, they have at least some AOE skills :p

Rogue has 3 aoe skills, does half kill and can spoil... i don't see the problem when it comes to getting into a party, people are just ignorant

Kadden
03-17-2012, 03:25 PM
Rogue has 3 aoe skills, does half kill and can spoil... i don't see the problem when it comes to getting into a party, people are just ignorant

That's the problem. And the reason why people don't invite Rogues to party.

PimpMyBow
03-17-2012, 05:23 PM
Whoever is luckier will win.

Mauricio
03-19-2012, 05:42 PM
Archer can do great damage in pvp - not on tanker ofc - Kehlian
If you play wise, it stand a chance against all classes, even a tanker.
The problem is: Archers are used to F1 attack and thats all - from other chronicles. And now the game is totaly based on Skills.
Archers has 2 types of 'teleport' foward and backward, and also has 2 skills to knockback the enemy.
If you can use it well, you can kill pretty easy melees.

Daggers are not the best at 1x1 as far as I've seen. but they still can do some great damage. Also, half kill is awsome considering that awakened chars has 25~50k points(CP ad HP). From what i know, daggers are much betters at 91+.

dcdaima
03-20-2012, 07:22 AM
Archer can do great damage in pvp - not on tanker ofc - Kehlian
If you play wise, it stand a chance against all classes, even a tanker.
The problem is: Archers are used to F1 attack and thats all - from other chronicles. And now the game is totaly based on Skills.
Archers has 2 types of 'teleport' foward and backward, and also has 2 skills to knockback the enemy.
If you can use it well, you can kill pretty easy melees.

Daggers are not the best at 1x1 as far as I've seen. but they still can do some great damage. Also, half kill is awsome considering that awakened chars has 25~50k points(CP ad HP). From what i know, daggers are much betters at 91+.

Dagger are much better at 91+, this made me laugh. The 91+ daggers are "better" just because they often encounter lower lvl classes , and believe me, 2-3 lvl diference is a huge deal now. Wait till everyone gets the same lvl and tell me rogues are better again.

PerfectBalance
03-20-2012, 01:59 PM
Dagger are much better at 91+, this made me laugh. The 91+ daggers are "better" just because they often encounter lower lvl classes , and believe me, 2-3 lvl diference is a huge deal now. Wait till everyone gets the same lvl and tell me rogues are better again.

no you moron,daggers are better 91+cause they can bait an archers ue mindseye with a simple evasive counterstrike,then they hide..ue runs out..archers is a piece of s hit w/o it especially against dagger..he cant even touch a dagger..daggers can even kill archers in a all in fight too..and atm,yuls are way better than they used to be....most daggers might lose to anyone but thats only cause of harp melody crap buff and the ridiculous 50% resist bleed of divine protection..lol..but when a dagger has epic jewels he will be fine..not to mention after tauti update...
daggers are nerfed,other classes are buffed like hell and still daggers can make things work out..(not in mass pvp ofc) and lets get over with this sh it,daggers archers cant kill healers...l0l they are not even fu cking healers..they are heavy armor users with knight harmony w/o penalty..+30% resist c.dmg..how the fu ck are they supposed to die like that..fail ncsoft needs to fix many things..if a dagger wants to deal dmg..he has to get epics and war harmony.....but hey you die like shi t..and in the other hand..a mage has his m.att m.crate buff wiz harmony ALONG WITH THE MOST IMPORTANT THING FOR A ROGUE the skill cooldown reduction.why the fu ck warrior harmony doesnt give cd reduction on physical skills..what the fu ck is the purpose of that buff??why fighters cant get dmg up and cd reduction like mages can??lol
i m playing thinkng that someday someone will fix these mistakes..

PerfectBalance
03-20-2012, 02:05 PM
Well, the othel rogue can summon 3 clone of himself, with the same atkspd/patk, so it's basically a killing machine (even under UD, I'm a tank, he kills me in approximatly 8s). but in PVE Othel sucks really really bad. Completely useless in group AoE, but may be useful (even if it's mostly the last choice) for RB. They are chosen before Tyrr in GoG.

The yul is exactly the same in RB/PVE, but it will be chosen before othel for AoE groups. Even if they don't deal that much damage in AoE, they have at least some AOE skills :p and they are exactly the same for 1v1/RB


In PVP, the yul is just a joke, easy kill, if you face a yul in Olympiads, you're almost sure to win :p

you need to get your facts straight..rogue has 3 aoe skills..poison zone hits 5k per sec in soa,razor rain,dagger explosion with the first 2 skills have chance of skill reset....very fast kill of elite in soa and weiss ele seknus in harnak....lol daggers are way too important and have big impact in pve..not to mention gog..a dagger kills on his own faster than a full archer tyrr or mixed or w/e pt

Spudnik
03-20-2012, 02:55 PM
i suggest warrior. best class is orc class.

Mauricio
03-21-2012, 07:35 AM
Dagger are much better at 91+, this made me laugh. The 91+ daggers are "better" just because they often encounter lower lvl classes , and believe me, 2-3 lvl diference is a huge deal now. Wait till everyone gets the same lvl and tell me rogues are better again.

loll noobs..

DId you ever played lineage2 on last chronicles?
If you did, you would know some classes was really great at lv76, then they get amazing at lv80....but on lv85 other classes that were bad before, got much better then you.

Thats is the Dagger today. At86 they SUX, an iss enchanter can **** a dagger on 1x1. But they got a lot of very good skills at higher lvls.

On my Feoh i can kill 86 dagger while they are on hellbind (5seconds)
but if the dagger has Clone skill, its me who will die in few seconds if let them hit me.

On lv89 dagger get a knokdown like TYrr.
on lv90 you get 3 Clone Attack with same atk speed and Patk then you(4x1)
on 91 they get a full evasion + fll reflect for P. skills (bb yull/tyrr)

And finaly on 93 yo get a shadow fake death...you CANT be target while on fake death....if you want, you can kill enemies just on Poison, or simple wait for some skills cooldown.

Kiwiukas
03-23-2012, 07:02 AM
U guys have to be just patience, wait for new update and u will see... U will be able to kill already feohs and healers.. :) heard wont be bleed requirement for chainblow and reverse skill from 300s changed to 5s.. and hide without speed penalty, so it makes everything what Othell was missing... the rest is your problem how u play and equip :)

And that clone skill is cool ofc, but it is not deadly for feohs since u got those tp and dash skills.. :) u can kite that easy and healers as well.. :)

Blairas
03-31-2012, 01:03 PM
enjoying my othell, and dont care what ppl say, but was crying in blood tears when I was 86 and did want to change my char to something else, glad I did not, as from lvl 90 is great fun, and if ppl are a bit smaller lvl and wear robe/light, death comes in seconds

Blurred
03-31-2012, 08:16 PM
if ppl are a bit smaller lvl and wear robe/light, death comes in seconds

Is not very encouraging that for being effective u must be restricted to light / robe users and outlevel them also :( hope this incoming harmony fix for rogues gets here soon and we can see some improvement

Dgamax
04-03-2012, 03:16 PM
People thinking rogue are useless in pve are just ignorant.

3 aoe skill who can reset, it means you can chain 2,3,4 times the same skill in 1/2sec

collinz:P
04-16-2012, 07:44 AM
Rogue in 1v1 pvp hands down. Rogue can teleport stun you and then backstab you.......... and that skill has a fast CD....... Gl on trying to keep your distance as an archer even with your two "knockback" skills that rarely land.

Unless you have epics that increase your stun rate... impact shot is almsot completely useless. Never lands, 1 minute CD, and if it does 90% of the time its broken with 4 seconds.

However in mass PvP I would take a good archer over a dagger any day of the week. They can sit back and easily not be spotted or target because most people target healer/Feoh melee toon first. Sit back, assist of MA, and time your minds eye = extremely efficient damage output.


Anwser: if you just wanna run around ganking people 1v1 play a dagger. If you wanna do mass pvp which is what this game is about play archer. If you want a good mixture of both play Tyyr :P. Or if you want to play a class that is a glass cannon that presses 4 keys play a feoh

/thread

14zerozero
04-23-2012, 05:32 AM
When facing each other, it depends on who attacks first (most likely an ambush will give you victory).

True :D

When you play good your othell. vs mage, u can take it down getting 0 damage. ofcourse when all skills work properly.

start with hide, get to his back land 4 blows, disparition (cannot target you in 5 secs) by that time 3 of your blows are ready to use (reverse is not). You hit'em again, than you jump to his back and if stun enters u got again 3 blows, if this is not enough u use classical stun, of punch him down (89lvl) and again blows.

If nuker starts first you will probably get down by fatality :D

Fathia
04-24-2012, 01:10 PM
Sorta, on my feoh I can kite an othell rogue and use wind element to keep him distracted. A good backstab stun can kill me but the othell rogue usually has to run away from me before he can go invisible. To which I can chase it down with teleports.

I havent played my mage in a long time so even a summoner beat me but a well played mage in 1v1 is more than 4 buttons. In siege its 4 buttons and insta death though which is why I quit it, doesnt match my personality.

AIxyz
04-27-2012, 08:17 AM
Atm feoh is op,until u reach 95,with new gear,skills and things dagger,tyr and archer beat the crap out of it,same gear,good playstyle bouth sides,i wont say if you have a elf iss in pt with songs nukers wont even take all cp from any party members.

14zerozero
05-07-2012, 06:14 AM
Lately I did some 1vs 1 with an Yul from my CP (we are both on lvl 90). And apparently there is no clear answer on who will win. In some fights he got me In others he wasnt able to get half of my cp before he was dead. However one that will reach pvp mastery :D will be able to take down the other regulary.

On 90 Othell gets clones which are very good for distracting the enemy since many ppl don't know yet that clones are black and white :)

Also with a big luck yul is dead, before first bluff gets down (with 4 hits, and lethal on :D), I manadged to pull it twice on oly (1 vs yul , 1 vs feoh)