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Lindethiel
05-10-2012, 11:21 PM
So what do we need to be doing to avoid people calling us noobs? Buffs, keep sonatas up, assist healing, spam debuffs skills. Any specific things needed to do at boss stage? Like some people says gives everyone knight harmony, or specific tasks we need to do?

electra07
05-11-2012, 12:46 AM
So what do we need to be doing to avoid people calling us noobs? Buffs, keep sonatas up, assist healing, spam debuffs skills. Any specific things needed to do at boss stage? Like some people says gives everyone knight harmony, or specific tasks we need to do?

Honestly, there must be something specific you are doing or not doing for people to be calling you that while in Kartia 85.

In boss room don't give everyone Knight's. What you should do is on stage 5, ask in party chat who want's Knight's harmony in stage 7. If no one replies leave them as they are unless they ask otherwise.
Also i never have needed to assist heal in kartia 85, maybe it's down to luck...
Also remember kartia is a team of 7, it's not just you in the party & honestly as long as you keep buffs up for everyone & debuff's i can't see why they would be calling you a noob.

Mighty!
05-11-2012, 04:03 PM
I agree with above poster, but would add one thing:

ANY class that gets one-shot by the end boos needs knights whether they want it or not. They obviously have no resists on their armor and it is the Iss's job to lessen the stress on the healer because DD's dont.

Like when wizards blow through all their mp and have none for their evasive skills and then get one-shot. Daggers typically request it. I as an Iss sometimes Knight myself if the healer is kinda lazy/slow and I don't want to end up on the floor either. And if the raid starts getting really messy because everything I mentioned is happening, then everyone gets knights. Like if the Iss has to rez anyone, that shouldn't be happening. Increase the defenses for a slower, but far less dramatic Kartia experience.

Sometimes I /target %self /useskill Healing Melody /targetnext /attack because I'm so used to it in the solo to keep the troops up and running.

As for nub? Maybe start refreshing sonatas as soon as the seconds count down. People go nuts if you let one drop. I tend to notice the numbers appear but if I don't refresh them right them I forget and they drop.

Oh! Also, rebuff in the beginning of the third room, don't wait for them to fall. It will get messy when people get feared and run out of buff range. Also sonata when standing in the middle of the room, not just after you awake from fear, an archer/wizard on the other side won't get your sonatas.

Belophan
05-11-2012, 07:57 PM
if nukers ever get hit in kartia they might aswell delete their char and reroll

Smittie
05-11-2012, 08:20 PM
I agree with above poster, but would add one thing:

ANY class that gets one-shot by the end boos needs knights whether they want it or not. They obviously have no resists on their armor and it is the Iss's job to lessen the stress on the healer because DD's dont.

Like when wizards blow through all their mp and have none for their evasive skills and then get one-shot. Daggers typically request it. I as an Iss sometimes Knight myself if the healer is kinda lazy/slow and I don't want to end up on the floor either. And if the raid starts getting really messy because everything I mentioned is happening, then everyone gets knights. Like if the Iss has to rez anyone, that shouldn't be happening. Increase the defenses for a slower, but far less dramatic Kartia experience.

Sometimes I /target %self /useskill Healing Melody /targetnext /attack because I'm so used to it in the solo to keep the troops up and running.

As for nub? Maybe start refreshing sonatas as soon as the seconds count down. People go nuts if you let one drop. I tend to notice the numbers appear but if I don't refresh them right them I forget and they drop.

Oh! Also, rebuff in the beginning of the third room, don't wait for them to fall. It will get messy when people get feared and run out of buff range. Also sonata when standing in the middle of the room, not just after you awake from fear, an archer/wizard on the other side won't get your sonatas.

What made you come to the conclusion you as an Iss should have anything but knight?

Mighty!
05-11-2012, 10:59 PM
Harmonies to an Iss are skills, not merely buffs.

"Tyrant should only ever use ogre, har har."

sigh

Mighty!
05-11-2012, 11:02 PM
if nukers ever get hit in kartia they might aswell delete their char and reroll
I am saddened to inform you that a lot of people suck at this game. So I give them knights as like, training wheels.

Mauricio
05-12-2012, 06:31 AM
I am saddened to inform you that a lot of people suck at this game. So I give them knights as like, training wheels.

LOL so true.
I know feohs lv90+ that cant use the charges in the right way.
Since in pvp, 80% is about using it properly...they should reroll


Back to topic..

All I would want to an Iss in my party is: Buffs up, debuffs(criple and shadow blade everytime) and ress the healer if somehow he dies.
Healing is not Iss job in a full party, since Healing Melody wont work good with too many players around.

And just ask if someone wants knight buff before the last raid.

Since you will be next to the boss and take damage from it, be careful too, be ready to use 'turn ston'

Retri
05-14-2012, 02:43 PM
What made you come to the conclusion you as an Iss should have anything but knight?

ISS should have wiz harmony most of the time unless they're taking too much damage in any given pve situation.

brezu
05-15-2012, 01:11 AM
Oh! Also, rebuff in the beginning of the third room, don't wait for them to fall.

i prefer to give the second round of buffs at the stage 5 or 6 , use devil's movement first , to not be interupted by mobs , it is as well the time to ask pty members wich harmony they want for zelaka.

ps - for me , knight harmony all the way.

xCleo
05-18-2012, 11:41 AM
i prefer to give the second round of buffs at the stage 5 or 6 , use devil's movement first , to not be interupted by mobs , it is as well the time to ask pty members wich harmony they want for zelaka.

ps - for me , knight harmony all the way.

I do the samething about the second round of buffs, I give it at the stage 6.
I only knight melees toons and if I see somebody that is lvl 85 and is wearing S grades I knight him too. I never ask who needs knight on 7 stage because is obvious that every melee toon need it. Before Zellaka I just use knight on tank.

Yunalesca
05-18-2012, 03:03 PM
I do the samething about the second round of buffs, I give it at the stage 6.
I only knight melees toons and if I see somebody that is lvl 85 and is wearing S grades I knight him too. I never ask who needs knight on 7 stage because is obvious that every melee toon need it. Before Zellaka I just use knight on tank.

I never gave knight to tyrs tho... somehow they never die, compared to othells.

Smittie
05-18-2012, 04:12 PM
ISS should have wiz harmony most of the time unless they're taking too much damage in any given pve situation.

Would you say there is a specific reason for this?

I cant really see the benifit.

Unless you are in a mage-mob heavy area...

Yunalesca
05-18-2012, 04:21 PM
Open debuffs more often.

Smittie
05-18-2012, 04:23 PM
That must be one hell of a lower cooldown then, considering most of the debuffs have like 6 seconds cooldown, so 15-20% faster cooldowns with Wizard Harmony?

Yunalesca
05-18-2012, 05:06 PM
With wiz you can keep debuffs open all time with single target skills, without it, it's hard if you don't have a jewel.

Smittie
05-18-2012, 05:25 PM
Oh ya, I guess most ppl dont have the jewel.

Rhyshaelkan
05-21-2012, 07:37 AM
Other than Sigel, I only Knight when asked. The ones that throw me are Archers sometimes asking for Wiz for cooldown, sometimes asking for War. Summoners also throw me for the same, sometimes asking for Wiz sometimes asking for War. I always read the chat though, and respond accordingly.

I will have to implement Wiz on myself for debuffs though. Not like I add a terrible amount of damage at the best of times, compared to Feoh, Wynn, well pretty much everyone except Healer :P Happily in Tauti or Glory Days they adjust Cripple and Shadow Blade to last 10 seconds instead of 5. Or so I have read. Coming from my grinding in the field, I know how important Cripple can be to speed a mob going down.

Tiferet1
05-21-2012, 07:52 AM
Summoners also throw me for the same, sometimes asking for Wiz sometimes asking for War.
Well, you know... depends on the summons. That's why.

jackoline
05-21-2012, 09:10 AM
hi!!!

well well... this discussion maybe depend of the players....

for example some yul tellme : stage 1-6 giveme wizard.. after that warrior...
Aero: always wizard...
Othell: stage 1-6 warrior... after that knight...

but not all players tell Iss what they want...

last week i enter to a pt room whit only ppl 89... When Zelaka wake up i give knight to othell, healer, wyn....Well those guys become insult like "OMG noob why u give Knight" and i said "So tellme what u want and be cool" and problems resolved...

In mi expirience like Iss its better ask ppl what they want.. but if he die and after that says "give knight" u have the oportinity to say him "BIG NOOB" ;):D

Display_Name
05-21-2012, 10:04 AM
assist healing
its very newbie pty if u need to heal there, try to avoid it next time

Tiferet1
05-21-2012, 10:10 AM
its very newbie pty if u need to heal there, try to avoid it next time
Never heard of cooldown on heals? It may happen...
It doesn't mean the healer is a bad one. Perhaps it's the tank or the DDs that are so bad that force the healer to spam heals.

Yunalesca
05-21-2012, 10:44 AM
Why would you give knight to a wynn?:D

Belophan
05-21-2012, 11:54 AM
Why would you give knight to a wynn?:D

Cause the wynn is a lowbie noob getting aggro

Yunalesca
05-21-2012, 12:33 PM
Cause the wynn is a lowbie noob getting aggro

This is possible??

I have not once died in kartia group with wynn..the boss only agroed on me once in kartia 90 for 5 seconds. wtf

Retri
05-21-2012, 01:12 PM
Would you say there is a specific reason for this?

I cant really see the benifit.

Unless you are in a mage-mob heavy area...

It's better for debuffing, especially the AOE ones. It's a couple of seconds difference on the AOE, which actually helps over the course of an hour. In pvp, it brings around suspension/cancel/petrify/transform/angel quite a bit faster too.

In pve, if the tank is good, you're not going to get hit that much and in pvp enchanters are usually one of the last targets, and when you do get hit early in pvp it's usually from mage aoe.

xCleo
05-30-2012, 02:21 PM
hi!!!

well well... this discussion maybe depend of the players....

for example some yul tellme : stage 1-6 giveme wizard.. after that warrior...
Aero: always wizard...
Othell: stage 1-6 warrior... after that knight...

but not all players tell Iss what they want...

last week i enter to a pt room whit only ppl 89... When Zelaka wake up i give knight to othell, healer, wyn....Well those guys become insult like "OMG noob why u give Knight" and i said "So tellme what u want and be cool" and problems resolved...

In mi expirience like Iss its better ask ppl what they want.. but if he die and after that says "give knight" u have the oportinity to say him "BIG NOOB" ;):D

Wynn dont need knight on 7th stage, they need warrior. Healer are okay with wiz, is not like they will attack zellaka or they will get any hit by him (it only happens when the healer is 85, Zellaka just hate newbies).

SydBarret
06-01-2012, 03:37 AM
It's better for debuffing, especially the AOE ones. It's a couple of seconds difference on the AOE, which actually helps over the course of an hour. In pvp, it brings around suspension/cancel/petrify/transform/angel quite a bit faster too.

In pve, if the tank is good, you're not going to get hit that much and in pvp enchanters are usually one of the last targets, and when you do get hit early in pvp it's usually from mage aoe.

mmm interesting, so, you say that for mass pvp is better to use knight to see if someone target you, then wiz if you are out of target for spam debuff, and if someone take attention on you then use knight again?...

For kartia I ussually buff as:
tank= knight, unless than you do kartia with 2 tanks. in that case warri for the best equiped tank. Remember to buff his lion with warrior AFTER you buff him (so, the tank will have knight and the pet warrior).

Summoner= if they know his class, they allways star with reapers for AOE skills, so give him wizzard, before the final boss they will change to cougar, so then give him warrior. (like the tank, outside kartia you can see how the diferent skills afect to the summons, in some cases is better to use one or another, IE if you buff the summoner with warry, then he transfer stats to pets and then rebuff him with knigt and the pets with warri they will keep knight and the summon the stats)

Feoh= wizard all the way (unlees the ask for knight/ or is 85)

Archer/rogue= warrior until zelaka then knight (even if they complain).

aeore= wizzard all the time (unless they are 85).

I think that are the best use.

On my, I preffer to use warri till wizard until zelaka (less reuse but more dmg). And i still can spam skills with the correct sequence:
first assist dd then cryppling attack - shadow blade - mass cryppling attack - mass shadow blade - death strike.
for the moment that i finish the sequence cryppling are refresh.

with zelaka i use knight to stay spam skills

Retri
06-01-2012, 08:45 AM
mmm interesting, so, you say that for mass pvp is better to use knight to see if someone target you, then wiz if you are out of target for spam debuff, and if someone take attention on you then use knight again?...

For kartia I ussually buff as:
tank= knight, unless than you do kartia with 2 tanks. in that case warri for the best equiped tank. Remember to buff his lion with warrior AFTER you buff him (so, the tank will have knight and the pet warrior).

Summoner= if they know his class, they allways star with reapers for AOE skills, so give him wizzard, before the final boss they will change to cougar, so then give him warrior. (like the tank, outside kartia you can see how the diferent skills afect to the summons, in some cases is better to use one or another, IE if you buff the summoner with warry, then he transfer stats to pets and then rebuff him with knigt and the pets with warri they will keep knight and the summon the stats)

Feoh= wizard all the way (unlees the ask for knight/ or is 85)

Archer/rogue= warrior until zelaka then knight (even if they complain).

aeore= wizzard all the time (unless they are 85).

I think that are the best use.

On my, I preffer to use warri till wizard until zelaka (less reuse but more dmg). And i still can spam skills with the correct sequence:
first assist dd then cryppling attack - shadow blade - mass cryppling attack - mass shadow blade - death strike.
for the moment that i finish the sequence cryppling are refresh.

with zelaka i use knight to stay spam skills


A tank's pet is mainly for the debuff it has, not dmg output, so I don't know why you would buff it warriors. Tank's normally take knights, except for some raids where you buff them wiz so they can use interrupts more often (Istina is one example). Sometimes a tank will also take wiz against certain pvp grps, like a stacked mage grp.

Summoners take warriors for pve, for pvp you normally buff the summoner wiz and their pets warriors (depends on the pets though).

Most daggers go warrior for both pve and pvp. Sometimes they need knights so their mdef doesn't get nerfed so badly and they can still hit decently hard. On certain raids they take wiz to bring their skills around more often (Octavis for example).

Tyrr normally use warriors in pve, in pvp some prefer wiz for skill reuse or against mages (I'd ask what they want).

Healers it depends on what you're doing. If they're going to get hit a lot then prob knights, otherwise wiz (knights is quite popular after 95 since they get like 6k pdef with it in hvy).

Archers are usually on warriors, but again it depends on the situation.

Enchanters should be on wiz 90% of the time. In pve it allows constant skill usage. You're not there to deal heavy dmg in a grp, you're there for buffs/debuffs and some heals. This applies even more so for pvp, since you need angel's touch to come around as fast as possible and to reuse rush ASAP in order to catch the MA's target so you can land cripple/shadow. Wiz is also important for other debuffs like cancel/suspension. If you start getting hit just go into rock for a few seconds. I have over 9k patk in warriors and it's still not worth it for me to use it in most situations because I'm a support toon, not a main DD. Oly is a different story, and would require a whole different explanation on what harmony to use against certain classes.

Mauricio
06-01-2012, 07:59 PM
All Iss enchanters should be reading what you just wrote about using Wizard Harmo.

Smittie
06-01-2012, 08:06 PM
I think ppl just need to realize that Iss isnt a dd, no matter what gear you put on it. A real dd will outdmg it anyway.

Crippling attack removes 30% pdef/mdef on a mob, with 4 dd's on that mob your debuff alone is doing more dmg than you can ever hope to do.

Realize this and gear yourself accordingly, and keep in mind you need to be in the middle of the battles all the time.

I laugh at dual blunt Iss's, in the random pve groups I end up in from time to time. Then I get to keep them alive, and then I dont laugh as much...

Retri
06-15-2012, 08:30 AM
Enchanters should be on wiz 90% of the time. In pve it allows constant skill usage. You're not there to deal heavy dmg in a grp, you're there for buffs/debuffs and some heals. This applies even more so for pvp, since you need angel's touch to come around as fast as possible and to reuse rush ASAP in order to catch the MA's target so you can land cripple/shadow. Wiz is also important for other debuffs like cancel/suspension. If you start getting hit just go into rock for a few seconds. I have over 9k patk in warriors and it's still not worth it for me to use it in most situations because I'm a support toon, not a main DD. Oly is a different story, and would require a whole different explanation on what harmony to use against certain classes.

With the update, I feel obligated to bump this in order to clarify a couple of things. What I wrote still holds true for party vs party pvp, but you need to be more careful of the melee dmg that can be put out now (so you might need Knights a bit more often than before). In pve, I'm still using Wiz most of the time; however, Knights, or warriors if you're stacked for dmg (most of you reading this are not), is a bit more reasonable than before due to the duration increase of debuffs. I still think that overall wiz is best, but there's a little more room to experiment with in pve imo.

Smittie
06-15-2012, 11:54 AM
I think with the change on debuff duration now, I would probably favor knight harmony.