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Old 10-09-2012, 12:13 PM   #3
Juji
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Default Re: Glory Days Preliminary Patch Notes

Character and Game System Changes

Vitality


Vitality is now unique to each character and the class they are on. Every character on a game account, and every main class, Dual Class, or Subclass of that character will have its own dedicated Vitality points pool, weekly Vitality item count, and Vitality item re-use times.

Dual Class

  • Improved the Dual Class system.
  • As with the existing sub-class system, various benefits can now be obtained by developing a dual class.
    • A character can receive 1 ‘Certificate – Dual Class’ item with their main and dual classes at level 85, 90, 95, and 99 through the existing sub-class certifier Trandon.
The following skills can be acquired by using a ‘Certificate – Dual Class’ item:
  • Dual – P. Atk. / M. Atk. Increase
    • Skill Level 1 - P. Atk. +3%, M. Atk. +4% [Certificate 1]
    • Skill Level 2 - P. Atk. +6%, M. Atk. +9% [Certificate 1]
    • Skill Level 3 - P. Atk. +9%, M. Atk. +13% [Certificate 1]
    • Skill Level 4 - P. Atk. +12%, M. Atk. +18% [Certificate 1]
  • Dual – P P. Def. / M. Def. Increase
    • Skill Level 1 - P. Def. +3%, M. Def. +3% [Certificate 1]
    • Skill Level 2 - P. Def. +6%, M. Def. +6% [Certificate 1]
    • Skill Level 3 - P. Def. +9%, M. Def. +9% [Certificate 1]
    • Skill Level 4 - P. Def. +12%, M. Def. +12% [Certificate 1]
  • Dual – Atk. Spd. / Casting Spd. Increase
    • Skill Level 1 - Atk. Spd. +3%, Casting Spd. +3% [Certificate 1]
    • Skill Level 2 - Atk. Spd. +6%, Casting Spd. +6% [Certificate 1]
    • Skill Level 3 - Atk. Spd. +9%, Casting Spd. +9% [Certificate 1]
    • Skill Level 4 - Atk. Spd. +12%, Casting Spd. +12% [Certificate 1]
  • Dual - Max HP Increase
    • Skill Level 1 - Max HP +6% [Certificate 1]
    • Skill Level 2 - Max HP +12% [Certificate 1]
    • Skill Level 3 - Max HP +18% [Certificate 1]
    • Skill Level 4 - Max HP +24% [Certificate 1]
  • Dual - Max MP Increase
    • Skill Level 1 - Max MP +6% [Certificate 1]
    • Skill Level 2 - Max MP +12% [Certificate 1]
    • Skill Level 3 - Max MP +18% [Certificate 1]
    • Skill Level 4 - Max MP +24% [Certificate 1]
  • Dual - Max HP Increase
    • Skill Level 1 - Max CP +6% [Certificate 1]
    • Skill Level 2 - Max CP +12% [Certificate 1]
    • Skill Level 3 - Max CP +18% [Certificate 1]
    • Skill Level 4 - Max CP +24% [Certificate 1]
  • Dual - HP Absorb
    • 5% of damage is recovered as HP [Certificate 2]
  • Dual - MP Absorb
    • A fixed amount of MP is recovered according to chance [Certificate 2]
  • Dual – Physical Attack Specialty
    • P. Atk. +9%, P. Def./M. Def. -9% [Certificate 2]
  • Dual - Dual – Magic Attack Specialty
    • M. Atk. +13%, P. Def./M. Def. -9% [Certificate 2]
  • Dual – Physical Attribute Increase
    • Physical Attack/Defense Attribute +20 [Certificate 2]
  • Dual – Mental Attribute Increase
    • Mental Attack/Defense Attribute +20 [Certificate 2]
  • Dual – Berserker’s Rage
    • P. Atk. Increases by 27% [Certificate 3]
  • Dual – Master’s Rage
    • Skill power increases by 27% [Certificate 3]
  • Dual – Light of Protection
    • M. Atk./M. Def. increases by 27% [Certificate 3]
  • Dual – Light of Blessing
    • When receiving over 1000 damage, a portion is recovered as HP according to chance. [Certificate 3]
  • Dual – Giant’s Chains
    • Block’s the target’s physical skills for 5 seconds. Can only be used on a PC. 100% success rate. Cooldown 10 minutes. [Certificate 4]
  • Dual – Giant’s Silence
    • Blocks the target’s magic skills for 5 second. Can only be used on a PC. 100% success rate. Cooldown 10 minutes. [Certificate 4]
  • Dual – Giant’s Yoke
    • For 5 seconds, reduces the speed of enemies near the target by 90%. Can only be used on a PC. 100% success rate. Cooldown 10 minutes. [Certificate 4]
  • Dual – Giant’s Shield
    • Increases reflect damage resistance by 100% for 30 seconds. Cooldown 10 minutes. [Certificate 4]
  • Dual class certificate skills can be reset through sub/dual class certifier Trandon.
  • Added a dual-class re-awakening system:
    • Dual class reawakening is possible through sub/dual class master Raina.
    • In order to reawaken, you need to pay a fee and have the class cloak that you received upon awakening.
  • When reawakening a dual class, your character is reset to level 85.
    • All skills are deleted and related 3rd class skills are obtained.
    • You receive a cloak for the reawakened class.
  • Added benefits for dual classes.
    • Added a new skill that can be learned when a character’s main and dual class are at the following levels.
  • Dual Maximum Body
    • Skill Level 1 - Max HP +463 (Main/Dual at Level 85)
    • Skill Level 2 - Max HP +972 (Main/Dual at Level 90)
    • Skill Level 3 - Max HP +1,458 (Main/Dual at Level 95)
    • Skill Level 4 - Max HP +1,926 (Main/Dual at Level 99)
Subclass
  • Kamael characters can now choose the Inspector class as their first sub-class.
  • Improved the Sub Class Certificate skills.
    • All previous Certificate skills are reset upon updating.
The following skills can be acquired through the ‘Certificate Subclass’ item:
  • Sub – P. Atk./M. Atk. Increase
    • Skill Level 1 - P. Atk. +1%, M. Atk. +1% [Certificate 1]
    • Skill Level 2 - P. Atk. +2%, M. Atk. +3% [Certificate 1]
    • Skill Level 3 - P. Atk. +3%, M. Atk. +4% [Certificate 1]
    • Skill Level 4 - P. Atk. +4%, M. Atk. +6% [Certificate 1]
  • Sub – P. Def./M. Def. Increase
    • Skill Level 1 - P. Def. +1%, M. Def. +1% [Certificate 1]
    • Skill Level 2 - P. Def. +2%, M. Def. +2% [Certificate 1]
    • Skill Level 3 - P. Def. +3%, M. Def. +3% [Certificate 1]
    • Skill Level 4 - P. Def. +4%, M. Def. +4% [Certificate 1]
  • Sub – Atk. Spd./Casting Spd. Increase
    • Skill Level 1 - Atk. Spd. +1%, Casting Spd. +1% [Certificate 1]
    • Skill Level 2 - Atk. Spd. +2%, Casting Spd. +2% [Certificate 1]
    • Skill Level 3 - Atk. Spd. +3%, Casting Spd. +3% [Certificate 1]
    • Skill Level 4 - Atk. Spd. +4%, Casting Spd. +4% [Certificate 1]
  • Sub – Critical Rate Increase
    • Skill Level 1 - Physical/Magic Critical Rate +10 [Certificate 1]
    • Skill Level 2 - Physical/Magic Critical Rate +20 [Certificate 1]
    • Skill Level 3 - Physical/Magic Critical Rate +30 [Certificate 1]
    • Skill Level 4 - Physical/Magic Critical Rate +40 [Certificate 1]
  • Sub – P. Accuracy/M. Accuracy Increase
    • Skill Level 1 - P. Accuracy +2, M. Accuracy +2 [Certificate 1]
    • Skill Level 2 - P. Accuracy +4, M. Accuracy +4 [Certificate 1]
    • Skill Level 3 - P. Accuracy +6, M. Accuracy +6 [Certificate 1]
    • Skill Level 4 - P. Accuracy +8, M. Accuracy +8 [Certificate 1]
  • Sub – P. Evasion/M. Evasion Increase
    • Skill Level 1 - P. Evasion +2, M. Evasion +2 [Certificate 1]
    • Skill Level 2 - P. Evasion +4, M. Evasion +4 [Certificate 1]
    • Skill Level 3 - P. Evasion +6, M. Evasion +6 [Certificate 1]
    • Skill Level 4 - P. Evasion +8, M. Evasion +8 [Certificate 1]
The following items can be purchased through Sub/Dual Class Master Raina:
  • Rising Shirt
    • STR+1, INT+1, Speed +7 (Main/Dual at Level 87)
  • Rising Belt
    • Weight +12800, 12 additional inventory slots (Main/Dual at Level 87)
  • Blazing Shirt
    • STR+1, INT+1, CON+1, MEN+1, Speed +7 (Main/Dual at Level 92)
  • Blazing Belt
    • Weight +12800, 18 additional inventory slots (Main/Dual at Level 92)
Mentor System
  • The “Mentee’s Appreciation” skill can now be applied to mentors in main, dual, or subclass mode.
  • “Mentee’s Appreciation” now stays active when a mentor changes between main, dual, or subclass without reconnecting.
  • Mentor’s buffs and runes now stay active if a mentor in dual or subclass mode changes to main class without reconnecting.
  • The problem of the mentor’s mentee list not being deleted when the mentee cancels its account or changes servers has been corrected.
  • The problem of 1 mentee sometimes contracting with 2 mentors has been corrected.
  • The problem of sometimes contracting with more than 3 mentees has been corrected.
  • The problem of the mentor sometimes being able to set up another contract before an existing contract is deleted has been corrected.
  • The mentoring system’s penalties have been changed as follows.
    • Contract cancel: 7 days -> 2 days
    • Graduation: 5 days -> 1 day
  • When the mentee is disconnected, the problem of the mentor receiving the “Mentee’s Appreciation” has been corrected.
  • The problem of a connected mentee not being confirmed in the mentor’s mentoring UI has been corrected.
PK System
  • Changed the way the reputation score is lowered
    • Before: The reputation score for Chaotic/Normal characters decreases in proportion to their PK count
    • After: The reputation score for Chaotic/Normal characters decreases more sharply after their PK count reaches 4
    • Added an item destruction penalty
    • When a chaotic character with a PK count of 4 or higher dies, the item destruction penalty is applied including augmented items
    • From April 25th until the May 9th scheduled maintenance, chaotic characters with a PK count of 31 or higher will experience item destruction when dying.
    • After the May 9th scheduled maintenance, chaotic characters with a PK count of 4 or higher will be affected by the item destruction penalty when dying.
  • The item destruction penalty only applies to characters that die with a chaotic reputation and does not affect characters that die with a normal reputation.
  • The chance of item destruction and the number of items to be destroyed increases according to the PK count. A maximum of 5 items can be destroyed after a single death.
  • Added a method for increasing the reputation score
  • XP and SP can be acquired when the reputation is negative.
    • Reputation can be increased by hunting NPCs
  • Reputation can now be gained when dying
    • If there is no XP to lose when dying, the reputation does not increase
  • Reputation gained from XP or dying cannot increase the score above 0
  • With a reputation score of 0 or more, killing a chaotic character increases the reputation score.
  • The maximum reputation score is 500, and the character’s name color changes to green when this is reached.
  • The effects of a character with a positive reputation score PKing is as follows:
    • with a PK count of 0 and a positive reputation score: the PK count increases and the rep. changes to 0
    • with a PK count of 1 or more and a positive reputation score: the PK count increases and the rep. decreases, ignoring any positive score
  • Added a daily ‘Repent Your Sins’ quest that can reduce the PK count.
  • The ‘Repent Your Sins’ quest can be obtained from Black Judges hiding around the south of Floran Village, Hardin’s Academy, and the Wasteland south door.
  • The quest can only be undertaken by a level 61 and above main class with a PK count of 1 or more.
  • You need 200 ‘Gemstone B’ items in order to obtain the quest item.
  • The ‘Repent Your Sins’ quest summons a ‘Sin Eater’ and involves acquiring XP and collecting ‘Penitence Powder’ that can be exchanged for the reward.
    • There is a limit of 10 ‘Penitence Powder’ items. If more than this is acquired, it will all be deleted during the reward step.
    • When receiving quest awards, the PK count will decrease by 1~3 randomly.
  • Added a ‘Reputation Penalty’ in order to discourage senseless PKing.
  • The Rep. penalty level changes proportionally to the PK count and number of negative reputation points.
  • Characters with a PK count of 3 or less can only receive a stage 1 XP unrecoverable penalty regardless of reputation score.
  • Characters with a PK count of 4 or higher receive a penalty in proportion to their reputation score and decreased P. Def. / M. Def. effects.
  • Reputation scores that had exceeded 500 will be adjusted to 500 and those below zero will be set to zero.
  • Removed quest items for the now inactive ‘Repent Your Sins’ quest.
    • The ‘Penitent’s Manacles’ that can no longer summon the ‘Sin Eater’ can be sold at the store
  • The item destruction penalty now applies to Chaotic characters with a PK count of 4 or higher (previously 31 or higher).
  • Lowered the requirements to obtain the Penitence Powder item for the ‘Repent Your Sins’ quest.
Bug Fixes
  • Fixed a problem that would sometimes cause a dual skill certificate learned by a main class to be deleted.
  • Mentors and Mentees will now retain the following skills when changing to main/dual/sub class, rather than having them eliminated:
    • Mentor’s Knight’s Harmony
    • Mentor’s Warrior’s Harmony
    • Mentor’s Wizard’s Harmony
    • Mentee’s Mentor Summon skill
  • Fixed a problem where some skills from a previous class would sometimes remain after reawakening as a dual class via sub/dual class master Raina.
  • Fixed a problem where the effect for the dual class certificate skill ‘Dual – Master’s Rage’ would not be applied to magic skills.
  • Fixed a problem in which a Noblesse character without a subclass could not add a subclass.

Last edited by Juji; 10-09-2012 at 05:15 PM.
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