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Old 12-04-2013, 01:56 AM   #21
HugoZuss
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Default Re: Discussion: Valiance Patch Notes

The rewards have been decreased in hunting zones for Levels 1~85 where the BOT activity is high:
.....
Monastery of Silence 2nd Floor
....

What about 3th floor?


And I cant's see any changes for Feoh StormScreamer skill's
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Old 12-04-2013, 02:01 AM   #22
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Default Re: Discussion: Valiance Patch Notes

And what about it: Clan Academy Reputation has been changed as follow and next table with digit's.
http://boards.lineage2.com/showpost....1&postcount=13

This means that a member of the Clan Academy, after receiving the next level, according to the table brings clan points?

Last edited by HugoZuss; 12-04-2013 at 02:06 AM.
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Old 12-04-2013, 02:03 AM   #23
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Default Re: Discussion: Valiance Patch Notes

Considering GH low survivability,Overall half kills land rate must be higher than ADV at least

Imo should be WR(15%)>GH(10%)>ADV(5%)
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Old 12-04-2013, 02:06 AM   #24
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Default Re: Discussion: Valiance Patch Notes

wasn't supposed to merge the 4 wynn marks in 2 with same effect as those 4 or smth like that?
didn't see anything about this in patch notes or i didn't read carefully.
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Old 12-04-2013, 02:22 AM   #25
betzebub102
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Default Re: Discussion: Valiance Patch Notes

Quote:
Originally Posted by Trenshero View Post
The Critical Damage bonus for OGH is twice that of the others, and they are the least dexterous dagger class so that makes sense.

WR > Adv > GH : 15% > 10% > 5%

Stats are already inflated since GoD launched and they revamped everything. They need to differentiate in ways that actually matter, otherwise everyone will simply pick GH, hit harder, and still have the same success rate bonuses from all the skills.

Yes, they're serious. Get over it.
oops my mistake,you are right...

Adventurer

Third Class Skill Change
Critical Wound:Max level increased to 5


Wind Rider

Third Class Skill Change
Critical Wound:Max level increased to 5
Mortal Strike:Max level increased to 8


Ghost Hunter

Third Class Skill Change
Critical Wound:Max level increased to 5
Mortal Strike:Max level increased to 8

..no Mortal Strike for poor Adventurer

(btw i hope melee reflect skill bugs are fixed)
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Old 12-04-2013, 02:23 AM   #26
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Default Re: Discussion: Valiance Patch Notes

Quote:
Originally Posted by Trenshero View Post
The Critical Damage bonus for OGH is twice that of the others, and they are the least dexterous dagger class so that makes sense.
Seriously Least Dexterous Dagger??? LOL

When it comes to DEX Elf 61>Kamael 57>DE 56>Human 55>Dwarf 53>Orc 50

So OGH should have the +10% Vital Spot Success Rate
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Old 12-04-2013, 02:27 AM   #27
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Default Re: Discussion: Valiance Patch Notes

Quote:
Originally Posted by kornhead69 View Post
Seriously Least Dexterous Dagger??? LOL

When it comes to DEX Elf 61>Kamael 57>DE 56>Human 55>Dwarf 53>Orc 50

So OGH should have the +10% Vital Spot Success Rate
Mortal Strike will add like 30% of vital spot success rate depending on skill lvl...
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Old 12-04-2013, 02:41 AM   #28
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Default Re: Discussion: Valiance Patch Notes

Quote:
Originally Posted by betzebub102 View Post
Mortal Strike will add like 30% of vital spot success rate depending on skill lvl...
btw 2 minutes duration/2 minutes skill cooldown...****** my pants already
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Old 12-04-2013, 02:46 AM   #29
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Default Re: Discussion: Valiance Patch Notes

Fishing Expand Skills
  • Marks of Fishing are no longer required to buy fishing skills. Elcyum Powder are now used to purchase Expand Skills.
  • The Marks of Fishing can be exchanged for Treasure Chests at the Aden Reconstruction NPC.


So, i have level 10 Expand Inventory in main and dual class. What happened to these skills?
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Old 12-04-2013, 03:01 AM   #30
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Default Re: Discussion: Valiance Patch Notes

someone said with this update the lvl cap is gonna go up is that true ?
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Old 12-04-2013, 03:54 AM   #31
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Default Re: Discussion: Valiance Patch Notes

There is no such thing, nor it will happen anytime soon (level cap change that is).

Those rumored changes seems to have been abandoned by the devs.

Candy5 you should really learn to pay more attention when reading.
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Old 12-04-2013, 04:37 AM   #32
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Default Re: Discussion: Valiance Patch Notes

Regarding these changes:
  • The following effects for R-grade and higher grade armor have been added:
  • Heavy Armor enchanted to +7: Physical skill MP consumption decreased, MP recovering increased while running.
  • Light Armor enchanted to +7: Skill success rate increased, chance of Vampiric Rage effect.
  • Robe enchanted to +7: Max HP is increased.
  • Heavy Armor enchanted to +8: Chance to reflect debuffs, P.Def. Increased.
  • Light Armor enchanted to +8: Skill cooldown decreased, Spd. Increased.
  • Robe enchanted to +8: Debuff resistance increased, Magic cancel chance decreased.

Is all armor set must be enchanted to the values above to achieve bonus or it is just top armor?
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Old 12-04-2013, 04:59 AM   #33
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Default Re: Discussion: Valiance Patch Notes

Quote:
Noble Warrior Buffs Lv.1 - Stun/Aerial Yoke success rate and defense rate + 5%
Lv.2 - Stun/Aerial Yoke success rate and defense rate + 10%
warrior .... Aerial Yoke...
possible typo?

Quote:
for knight
Noble Sting
Lv.1 - P. Skill Critical Damage + 5%
Lv.2 - P. Skill Critical Damage + 10%
it work for dagger blow skills only when they crit (dmg x2 -> x2.2) or always?

Quote:
for Warrior
Noble Focus
Lv.1 - P. Critical Rate + 20
seriously? any chance its "Skill Crit rate"?

Last edited by Qsight2; 12-04-2013 at 05:13 AM.
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Old 12-04-2013, 05:35 AM   #34
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Default Re: Discussion: Valiance Patch Notes

Quote:
Originally Posted by Qsight2 View Post
warrior .... Aerial Yoke...
possible typo?


it work for dagger blow skills only when they crit (dmg x2 -> x2.2) or always?


seriously? any chance its "Skill Crit rate"?
Read again for Knight, you can learn skill crit rate. And yes it affects blow type damage/rate. And dagger blow skill always crits (not talking about 2x damage one).
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Old 12-04-2013, 05:48 AM   #35
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Default Re: Discussion: Valiance Patch Notes

Why (the hell) the Clan Requests Tasks got removed?

Why (the hell) the Lv40 clan quest has been deleted?

Why the Clan Halls rent has been rised that much, isn't a bit escessive the ammount to pay weekly?

The old 3rd skills are getting ADDED to already awakened character? Can they be enchanted or we get nerfed skills in 85+ battles?

Why are archers getting M.Def counters, aren't they already strong enough right now?

Quote:
The Ceremony of Chaos was changed to run on Monday, Tuesday and Wednesday instead of every day.
How many times during the days? Would be good to know also the time.. it's already hard to get in due to bots.. with less days.. will be harder..

Quote:
The amount of Mysterious Marks awarded has been increased by a factor of 2.
Does this mean that when you lose you are getting 4 each battle instead of 2 like now?

What about the Wondrous Cubic quest, it has been changed to more easyer resources to be taken?

Quote:
Recipes and key ingredients for R99 crafting and Recipes for Upgrade/Downgrade/Combination can now be acquired from Hellbound:
  • They can be purchased from NPC Budenka with Sealed Demonic Tome and Bloodied Demonic Tome.
I guess the mobs inside Hellbound now drop those items, right? Are we still able to get inside hellbound, for those that unlocked the access before the patch or we have to re-unlock it?

Quote:
The consumption speed of Vitality from monsters has slightly increased.
Why this.. WHY!!

What about all those players that have ALREADY completed all the quests and rewards that after the patch will get increased resources, do they will get compensation?
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Old 12-04-2013, 05:59 AM   #36
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Default Re: Discussion: Valiance Patch Notes

Iss sws take immortal scrolls for chance sonata
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Old 12-04-2013, 06:03 AM   #37
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Default Re: Discussion: Valiance Patch Notes

the skill tree is cool but don't you think it's unfair that only lvl 99 toons can use it and that toons at lvl 85-98 can't guess i shouldn't have started over on a new toon

Last edited by Cndy5; 12-04-2013 at 06:11 AM.
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Old 12-04-2013, 06:06 AM   #38
Illogical
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Default Re: Discussion: Valiance Patch Notes

Okay... couple of questions...
Quote:
Yul Sagittarius
New Skill Description
Sniping Increases M. Def. by +5%/+6%/+7%/+10%

Yul Moonlight Sentinel
New Skill Description
Rapid Fire Stance A decreased chance of receiving a Magic Critical attack effect has been added

Yul Ghost Sentinel
New Skill Description
Hawk Eye Hawk Eye decreases incoming Magic Critical Damage by 5%/7%/10%/15%
I am confused. Yul Sagi getting a boosted class-skill, Yul MS getting an added effect and (I hope it's a mistranslation) Yul GS get a whole new Hawk Eye skill removing P.Atk and Skill Power? Or is this simply missing the word 'added'?

Quote:
The "Summon CP Potion" skill has been changed as follows:
BEFORE: 50 Soul Ore for 20 Greater CP Potions which restore 200 CP
AFTER: 500 Soul Ore for 20 Top-grade CP Potions which restore 1000 CP
What are the new costs of summoning CP Potions? What is the re-use time and will they act like old-potions (able to be used even at 100% CP, or blank out while at 100% CP and only able to be activated when CP is below 100%?)

Quote:
Clan Changes

Clan Academy Reputation has been changed as follows:
How is it changed? Does Academy now grant CRP to clan like someone in main clan leveling up? No matter what level joined?

Quote:
The list and price of items which can be purchased with Olympiad tokens has been changed as follows:
Items deleted:
All hair accessories except the Eyepatch
Lesser Giant's Codexes (all types)
Warrior's Quick Healing Potion
Items added:
Potions of Protection (Stun, Hold, Bleed, Paralyze, Mental, Sleep, Poison, Knock Back/Knock Down, Aerial Yoke).
Enhanced Warrior's Quick Healing Potion.
WHAT?! All armor is removed? No reintroduction of blessed enchants?!

Quote:
The Wondrous Cubic and Cubes have been changed as follows:

The adena fee for exchanging a Cube Fragment for Enchant Scrolls has changed.
When using the Wondrous Cubic, a new item called a "Wondrous Fragment" can be acquired.
Wondrous Fragments can be exchanged for Lv1-3 Dyes at the Warehouse Keeper.
Changed fee in what way? You now pay 25m to get Blessed Enchant Wep S scroll while market value is under 20m. What kind of change can we expect? Fee lowered by 10%, 25%, 50%? If the fee doesn't drop more than atleast 25% it's a useless change.
What will happen with current Cubic Fragments? They go defunkt and only used for Aden Restoration? And will you be able to get the new Fragment along with a Cubic Fragment or is it a seperate reward?

Quote:
Steel Door System
Special Abilities and enchantement are now possible on weapons purchased with Steel Door Coins.
Rumoured was R/R90/R95 gear in Steel Door System. I assume since it's not in the patch notes it was just a rumor?

Quote:
When killing a monster, if a character is 11 levels lower or more than the monster's level and is in a party or command channel, no items will drop from the monster even if the character is far away.
Does this also include not receiving quest items when you're 11 level higher than monster? It's very annoying to compete with bots in WoA/Varka but it's even more annoying to compete with lv90+ Awakened classes farming these quests for their subclasses.

Quote:
The level at which you can obtain Adventurer's Marks has been changed as follows:

BEFORE: Adventurer's Mark - Sincerity: Level 95-97
AFTER: Adventurer's Mark - Sincerity: Level 95-96
BEFORE: Adventurer's Mark - Spirit: Level 98-99
AFTER: Adventurer's Mark - Spirit: Level 97-99
Again? Also was in Lindvior notes but Spirit Mark never was given out to 97 people...
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Old 12-04-2013, 06:10 AM   #39
Illogical
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Default Re: Discussion: Valiance Patch Notes

Quote:
Originally Posted by Bryan.Fury View Post
Why (the hell) the Clan Requests Tasks got removed?

Why (the hell) the Lv40 clan quest has been deleted?

Why the Clan Halls rent has been rised that much, isn't a bit escessive the ammount to pay weekly?
1) Because it was a useless feature in the game barely ever used since only one request a day could be filled and good rewards needed 5000 requests done.

2) The 100 CRP from the quests should be included in 45-85 leveling of Academy. Atleast, my calculations say that but as you can see, I'm questioning the new CRP system for Academy.

3) Because to many clan halls are owned by non-active clans that had major stacks of adena pre-F2P. These clan halls are not being used but are still in control by non-active clans due to this, the new tax rates should clear up more clan halls.
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Old 12-04-2013, 06:12 AM   #40
LethalArcher
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Talking Re: Discussion: Valiance Patch Notes

The 6 Frenzies, 3 Sonatas and 3 Harmonies of the Iss Dominator can now be enchanted.

Guys, did i say i love you.. well I LOVE YAAAAAAA
W8ING FOR THIS TO HAPPEN SINCE GOD LAUNCH !!!

THIS MADE MY DAY A LOT BETTER. Can't w8 for the the next wednesday
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