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General Technical Issues Describe your client-side, hardware or software complications. This is not a place to report game bugs.

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Old 07-10-2017, 01:14 AM   #1
Exocer
Elpy
 
Join Date: Jun 2012
Posts: 5
Exocer is an unknown quantity at this point
Default Client crashes when changing Video Settings to Max

Version: EP30_Global,BLS,V2110409,110
BuildDate: Thu Jun 15 00:01:50 2017

Time: 2017.7.9 23:12:06 [GTick=6444,LGTicks=3569]
PosCode: -80268:252541:-3083
ZoneName: Faeron Village
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz @ 3295 MHz
RAM: 16355MB RAM
CPUInfo: 4,4,4,1
Memory: 308449KB
Video: AMD Radeon R9 200 Series (257), DX v4.9r904
Option: 1920x1080S_W1sH0A2KP
VideoResources: 152 MB
MAC: 6C-62-6D-E9-A6-2D
LANG: ENGLISH
IME: ???

Error:
History: DrawPrimitiveUP <+ RenDev=fd9f0000 CurrentState=fd9fa1c8 <- DrawLoop <- FD3DRenderInterface:rawPrimitiveUP <- USpriteEmitter::RenderParticles <+ this=17_25.SpriteEmitter54 Owner=17_25.Emitter32 <- renderParticles <- AEmitter::Render <- FDynamicActor::Render <+ Emitter 17_25.Emitter32 <- RenderActor <- RenderDeferredActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine:raw <+ GRenDev = fd9f0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x000000CC]
Address [0x69FF8A87]
SegCs [0x0023]

atiumdag.dll [0x69FC0000] Offset [0x00038A87]




Anyone have this issue before and have any ideas?
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