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Salvation Update Discussions Discuss and share information regarding the upcoming update, Salvation.

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Old 11-04-2017, 03:47 PM   #21
Draecke
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Default Re: (1)Salvation: Clan System (some info)

it's clear that free daily coins, clan pve xp buff, castle/clan cloaks were to rewarding and had to be removed so l2store sales can be increased

in before they also remove the exalted cloak/tiara as being to "good" to have for free..
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Old 11-04-2017, 03:51 PM   #22
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Default Re: (1)Salvation: Clan System (some info)

guys someone have info about the clan shop, i cant get info about that in korea or ru.

PD: thx for the doc bennie that was rly great help.
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Old 11-04-2017, 06:29 PM   #23
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Arrow Re: (1)Salvation: Clan System (some info)

Quote:
Originally Posted by fantix View Post
guys someone have info about the clan shop, i cant get info about that in korea or ru.

PD: thx for the doc bennie that was rly great help.
Clan Shop

Thanks to Aram most of the Item Icons are self explanatory in the screenshots. I think it is still uncertain what Items we will take. I saw it might be different in each Region.
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Old 11-09-2017, 11:22 AM   #24
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by BennieXL View Post
Clan Shop

Thanks to Aram most of the Item Icons are self explanatory in the screenshots. I think it is still uncertain what Items we will take. I saw it might be different in each Region.

Bennie, sorry for hard mess, but, translated from RU version mostly (with small using from rochland).
AND DIL from RU Innova Stuff says - for Korea version he have one develop team, and another for regional.
Think, we take same as ru with small diff, as before.
At RU - only 2 ways.
btw, my guide, as i says before - not official, and just for know, what we wanna w8 in Salvation update.
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Old 11-09-2017, 11:48 AM   #25
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Default Re: (1)Salvation: Clan System (some info)

and aram is the one who confirmed no clan/castle cloaks aka crap near useless new clan system lol..
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Old 11-09-2017, 01:20 PM   #26
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by Draecke View Post
and aram is the one who confirmed no clan/castle cloaks aka crap near useless new clan system lol..
I Translate from RU\EU had, and don't know what we take at NCWest.
So sorry.
But, as previously - we take same as RU\EU, i think.
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Old 11-17-2017, 01:45 AM   #27
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by Draecke View Post
and aram is the one who confirmed no clan/castle cloaks aka crap near useless new clan system lol..
Small update, as DIL (for any who don't know: DIL is Inner Innova Staff) on ru forum says: NO CLAN CLOAKS IN ANY OF REGIONS (except Korea, Dev's don't wanna that)

Last edited by NviX; 11-17-2017 at 09:28 AM.
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Old 11-17-2017, 09:49 AM   #28
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by Kisscool View Post
XD I had a huge laugh at this one...

Anyway, thanks for sharing the infos, I really wanted to know more about the clan rework. Not bad overall imo, I'll wait for patch note for more precision.
about other missions u not laugh?
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Old 11-17-2017, 11:17 AM   #29
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by NviX View Post
Small update, as DIL (for any who don't know: DIL is Inner Innova Staff) on ru forum says: NO CLAN CLOAKS IN ANY OF REGIONS (except Korea, Dev's don't wanna that)
so what rewards exist for clan members that attend sieges etc. besides clan crp ? pvp is close as non existent as is and decreases with every additional p2w nonsense added to l2store so seriously how is this supposed to work out here ?
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Old 11-17-2017, 12:01 PM   #30
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by Draecke View Post
so what rewards exist for clan members that attend sieges etc. besides clan crp ? pvp is close as non existent as is and decreases with every additional p2w nonsense added to l2store so seriously how is this supposed to work out here ?
Draeske, i don't have idea what to say. I wanna for clan cloaks, but, koreans remove that
Now i no have idea, for what we can use clan shop. Useless.
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Old 11-17-2017, 12:05 PM   #31
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by Draecke View Post
so what rewards exist for clan members that attend sieges etc. besides clan crp ? pvp is close as non existent as is and decreases with every additional p2w nonsense added to l2store so seriously how is this supposed to work out here ?
So, Yes, nothing seriosly reward existent for clan ppls.
Only in Korea.
ONLY
IN
KOREA
//done. Its not my fault translate - its real info.
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Old 11-17-2017, 05:36 PM   #32
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Default Re: (1)Salvation: Clan System (some info)

https://memegenerator.net/img/instan...your-favor.jpg
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Old 11-18-2017, 06:58 AM   #33
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by Draecke View Post
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Old 12-04-2017, 07:40 AM   #34
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Default Re: (1)Salvation: Clan System (some info)

Hi NviX,

First of all, thanks for the great info.

10th Specialization
Required: 1 Clan development point + 100,000 Clan Reputation Points
Available Skills:
Clan Battle lv.5: P.Atk +9%, M.Atk +18%, P/M.Def +9%
Clan Will lv.5: EXP/SP +8%
Clan Rule lv.5: HP/MP/CP +10%, HP/MP/CP regen +10%

11th Specialization
Required: 1 Clan Development Point + 100,000 Clan Reputation Points
Available Skills:
Clan Battle lv.5: P.Atk +11%, M.Atk +22%, P/M.Def +11%
Clan Will lv.5: EXP/SP +8%
Clan Rule lv.5: HP/MP/CP +10%, HP/MP/CP regen +10%

I see only 1 different between 10th and 11th: Clan Battle skill is better at 11th. But Clan Will and Clan Rule not, these 2 skills stay the same.
And the level of these 3 skills stay at lv.5

Can you please recheck this?
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Old 12-05-2017, 01:16 PM   #35
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by NviX View Post
i just scroll down, sry if you was mention it clan lvl will stay? so who have 11 lvl clan, will keep it?
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Old 12-05-2017, 05:33 PM   #36
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Default Re: (1)Salvation: Clan System (some info)

Quote:
Originally Posted by BlueEyes View Post
Hi NviX,

First of all, thanks for the great info.

10th Specialization
Required: 1 Clan development point + 100,000 Clan Reputation Points
Available Skills:
Clan Battle lv.5: P.Atk +9%, M.Atk +18%, P/M.Def +9%
Clan Will lv.5: EXP/SP +8%
Clan Rule lv.5: HP/MP/CP +10%, HP/MP/CP regen +10%

11th Specialization
Required: 1 Clan Development Point + 100,000 Clan Reputation Points
Available Skills:
Clan Battle lv.5: P.Atk +11%, M.Atk +22%, P/M.Def +11%
Clan Will lv.5: EXP/SP +8%
Clan Rule lv.5: HP/MP/CP +10%, HP/MP/CP regen +10%

I see only 1 different between 10th and 11th: Clan Battle skill is better at 11th. But Clan Will and Clan Rule not, these 2 skills stay the same.
And the level of these 3 skills stay at lv.5

Can you please recheck this?

rechecking, but, at korea now another update... ;s
December,7 update, but not pn.... i have nothing to say to us.
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Old 12-05-2017, 05:36 PM   #37
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Default Re: (1)Salvation: Clan System (some info)

Quote:
Originally Posted by KissMyKnife View Post
i just scroll down, sry if you was mention it clan lvl will stay? so who have 11 lvl clan, will keep it?
Lvls keep as i know, but, crps are goes to 90% reduce, and its ....
i find any idea how farm crp after : just make box clan and alltime retake fort (40k/each take)
e.g. take fort from main clan, then retake from box.... repeat until.. (40k crp/each) xD
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Old 12-05-2017, 05:41 PM   #38
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Default Re: (1)Salvation: Clan System (some info)

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Originally Posted by NviX View Post
rechecking, but, at korea now another update... ;s
patch note here
http://boards.lineage2.com/showthread.php?t=294520
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Old 12-05-2017, 05:42 PM   #39
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Default Re: (1)Salvation: Clan System (some info)

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where? i see discuss only
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Old 12-05-2017, 05:42 PM   #40
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Default Re: (1)Salvation: Clan System (some info)

Quote:
Originally Posted by NviX View Post
Lvls keep as i know, but, crps are goes to 90% reduce, and its ....
i find any idea how farm crp after : just make box clan and alltime retake fort (40k/each take)
e.g. take fort from main clan, then retake from box.... repeat until.. (40k crp/each) xD
they remove clan pet?
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