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Old 06-21-2012, 01:26 PM   #1
Juji
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Lightbulb Lab Requests Thread

Welcome to Juji's Lab!

What is Juji's Lab?
Juji's Lab is a forum where I will provide beneficial game information about Lineage II through the testing of items, skills, stats, and other game features. Lab tests are conducted based on player-submitted requests.

How do you submit a lab request?
A lab request must be submitted using the request form provided below.

What are the rules of this forum?
Only staff may create topics in this forum. Players may post replies in lab test topics and in the lab requests thread. Please note that all forum rules apply here: off-topic commentary, complaints and fighting are not tolerated and will be removed.

Does Juji's Lab have any relation to the Lineage II Laboratory in Korea?

There is no relation to the Lineage II Laboratory in Korea. Lab tests conducted here are completely separate and may yield different results.

Where can I find an old Lab Test?
All the lab tests have been indexed in this topic for convenience.

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Please note that the Juji's Lab project is subject to possible re-prioritization according to other ongoing projects or issues. Running the Lineage II game service takes priority. While we hope to provide results and responses in a timely manner, please understand this may not always be possible. We appreciate your understanding and patience.

Lab Request Thread Rules:
  1. Please only post in the request template format provided. Questions outside of this format, or in personalized font styles, will be removed.
  2. Please do not bump your request post, even if asking when it will be completed.
  3. Requests will undergo a selection process: the requests feasibility and reasoning for it weigh in this decision.
  4. Lab Requests can be denied and removed for any reason.
  5. Each user may post 1 request every 2 weeks. Requests exceeding this limit will be removed without notice.
  6. As with all posts on these forums, please post only in English.
  7. As the forum rules apply here, please keep this forum on topic and post lab testing requests here only.
  8. You must have more than 15 posts to be able to submit a request. If you try to fill the forum with spam/non-constructive posts just to get to 15, you will be penalized.
  9. Do not hijack lab request topics asking for additional tests to be done. Please submit a separate request.
  10. Asking for updates to an existing test is permitted as long as it does not change the testing procedure.
Lab Request Restrictions:
Due to game design and the intentions of developers and producers in the Lineage II franchise, there are some topics and features in the game for which the Juji's Lab testing is not provided:
  • No Enchant Rates [Weapon Enchanting Success Rate 2/3 for Physical Weapons or 1/3 for Magic Weapons | Armor Enchanting Success Rate 1/3] {Giant's Scroll Random Rates +1=3/5 | +2=1/4 | +3=3/20}
  • No Critical Rates
  • No Defense Rates
  • No Land Rates for Skills and Debuffs
  • No Land Rates for Boss Weapons and Augments
  • No Skill Cooldowns
  • No Event Rewards
  • No XP Table Stats
  • No Requests for Development (Use the Game Suggestions section)
Lab request restrictions may be modified or updated at any time. Any posts that do not adhere to these rules and restrictions will be deleted without notice.

Last edited by Juji; 02-10-2014 at 04:15 PM.
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Old 06-21-2012, 01:37 PM   #2
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Default Re: Lab Requests Thread

Lab Request Form:

Testing: Item, Skill, Stats...etc (Pick one)
Question: Specify exactly what you want tested.
Reason: Give the reasoning why you are making this request.

Lab Request Example:
Quote:
Testing: Wig Box
Question: What is the probability of receiving a Wig from a Wig Box?
Reason: To determine how many Wig Boxes you will need to open until you receive a Wig.
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Old 01-08-2014, 07:40 PM   #3
Vood
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Default Re: Lab Requests Thread

Testing: using skills with the buff from ISS battle rhapsody(mega strike is fine) compare normal crits vs skill damage crits.
Question: want to know if physical skill damage crits are limited/capped on tyr warriors(145 str would be nice)?
Reason: my normal physical attacks when they crit are the same damage as when I have the buff battle rhapsody which doubles my patt. So I wonder if its a glitch or tyrrs are capped in damage output on crits(no matter oif normal attack or skill attack)

Last edited by Vood; 01-09-2014 at 05:18 PM.
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Old 01-11-2014, 12:18 PM   #4
ViaAgnis
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Default Re: Lab Requests Thread

Testing: The drop rates of crystal cavern's.
Question: I want to see the basic drop rates of full items, and recipes in the bonus stage of cc, at first without any drop rate runes then later on with a prestige pack, it would be nice if you could at least kill 100 veridan's with and without them. ( and if possible test bonus stage recipe drops from golems)
Reason: For the good of the comunity and justice and all that is pony...I uhhh I mean ech whatever.

Last edited by ViaAgnis; 01-11-2014 at 01:01 PM.
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Old 01-13-2014, 03:30 PM   #5
redmen
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Default Re: Lab Requests Thread

Testing: Max Mdef reduce on mobs
Question: Im wondering what it takes to get mobs to max mdef reduced

like
no debuffs = 1000 damage

Crippling Attack = 2000 damage

Crippling attack + Chaos Symphony = 4000 more damage

Crippling Attack + Elemental Burst (from sorc does -20% mdef ) = xx damage

Crippling Attack + Elemental Burst (from sorc) + Devil Curse = xx damage

Crippling Attack + lumi + elemental burst = x damage

and crippling Attack + lumi + Elemental burst + Chaos Symphony + Devil Curse = X damage


cus im fairly sure at some point u reach max -- mdef

i just wonder what is the out come of every single thing i mention above . i just wanna know when we hit max mdef u can reduce on mob and by adding 1 debuff at the time its best way to test.

and since Chaos symphony cant be hold up all the time i removed it in some lines
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Old 02-14-2014, 09:40 AM   #6
Kahwi
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Post Re: Lab Requests Thread

Testing: Apparition Stones

Question:
I would like to know the list of drops of the following raids.

88 Raid Boss - Earth Terakan Gludio Altar is near the east exit of Dark Elf Village Need an Apparition Stone (Lv. 88)

93 Raid Boss - Wind Cassius Oren Altar is near the south exit of Elven Village Need an Apparition Stone (Lv. 93)

98 Raid Boss - Flaming Ladar Schuttgardt Altar is west of Orc Village Need an Apparition Stone (Lv. 98)

Reason: Because they are relatively expensive in L2Store, I wonder if it really worth all that Ncoins to be purchased

Last edited by Kahwi; 02-14-2014 at 09:46 AM.
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Old 03-08-2014, 11:03 AM   #7
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Default Re: Lab Requests Thread

Testing: Normal Tauti + Epic Tauti Raid drops
Question: Kill both Tauti's X amount of times to see drop chance of Ring/Fragments especially
Reason: Curious what the chances are on the Fragments and Tauti Ring for each raid version.


Didnt see this raid boss done or requested, kinda surprised!
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Old 03-11-2014, 04:41 PM   #8
Konta
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Default Re: Lab Requests Thread

Hi there here is my lab request =3

Testing: Servitor DPS.
Question: I want to know effects of different weapons (+4 Retributer; +4 Thrower (Focus + Dmg); +4 Shooter (Focus + Haste)) in servitor DPS.
Reason: Some ppl state that bow still best DPS for servitors. but if in lindvior were introduced the +100% patak for 2H Blunts for servitor sharing... Is still bow the best DPS??? Cos Retris and Bow are still quite expensive and it would be nice to know this to make a better weapon choice >.<

PS: Why Crossbow is because it has better DPS than bow and its cheaper.

Thanks in advance and have a nice day.
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Old 03-11-2014, 06:36 PM   #9
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Default Re: Lab Requests Thread

Quote:
Originally Posted by Konta View Post
Hi there here is my lab request =3

Testing: Servitor DPS.
Question: I want to know effects of different weapons (+4 Retributer; +4 Thrower (Focus + Dmg); +4 Shooter (Focus + Haste)) in servitor DPS.
Reason: Some ppl state that bow still best DPS for servitors. but if in lindvior were introduced the +100% patak for 2H Blunts for servitor sharing... Is still bow the best DPS??? Cos Retris and Bow are still quite expensive and it would be nice to know this to make a better weapon choice >.<

PS: Why Crossbow is because it has better DPS than bow and its cheaper.

Thanks in advance and have a nice day.
Feasible, but can you provide more information on what you want this test for (PVP or PvE) and what summoner class you want?

Quote:
Originally Posted by xManiac View Post
Testing: Chance to get Blessed item while crafting.
Question: What chance to get Blessed item while crafing?
Reason: What to know the chance to get Blessed item while crafing.
Feasible.

Quote:
Originally Posted by Belfergarth View Post
Testing: Normal Tauti + Epic Tauti Raid drops
Question: Kill both Tauti's X amount of times to see drop chance of Ring/Fragments especially
Reason: Curious what the chances are on the Fragments and Tauti Ring for each raid version.
Feasible.

Quote:
Originally Posted by tjctoy1 View Post
Testing: Pagan Bloods
Question: Rewards when turning in Pagan Bloods.
Reason: I wish to know the reward chances for turning in 1 Pagan Blood and 10 Pagan Bloods.
Feasible.

Quote:
Originally Posted by CriticalErrorxD View Post
Testing: Yul Archer and Othell Rogue Skill Critical Rate
Question: How much is the %/Chances of do a Skill Critical depending on DEX value, the test can be made with 60, 70, 75, 80, 85, 90, 95, 100 and 200 DEX
Reason: there is a rumor that in valiance there is a gap in skill critical rate at 80 DEX, so afterwards it doesn't increase anymore, so no point to get more than 80 DEX
Feasible.

Quote:
Originally Posted by CharlyFerraz View Post
Testing: Apparition Stones

Question:
I would like to know the list of drops of the following raids.

88 Raid Boss - Earth Terakan Gludio Altar is near the east exit of Dark Elf Village Need an Apparition Stone (Lv. 88)

93 Raid Boss - Wind Cassius Oren Altar is near the south exit of Elven Village Need an Apparition Stone (Lv. 93)

98 Raid Boss - Flaming Ladar Schuttgardt Altar is west of Orc Village Need an Apparition Stone (Lv. 98)

Reason: Because they are relatively expensive in L2Store, I wonder if it really worth all that Ncoins to be purchased
Feasible.

Quote:
Originally Posted by Linnda View Post
Maguens. Reason: They're cute. I want one. >:'(

Testing: Rate of Maguen appearance/
Question: At what rate do Maguens appear?

Method:

1.) Have a party of 7 characters. Levels/Equips/Etc. are irrelevant here.
2.) Have that party "kill" SoA mobs until Maguen appears.
3.) Repeat until a threshhold of SoA mobs killed have been reached. Record number of Maguens that appeared in proportion to mobs killed. Make a percentage and an average ratio.

Testing: The rate that Maguen Boxes are recieved.
Question: What is the rate at which Maguens give out boxes containing the pet versions of themselves.

Method:

1.) Get a character who will extract Maguen plasma. Class/level/race/etc. doesn't matter here.
2.) Spawn Maguens for that character who will then extract his essence.
3.) Extract 1000 or more plasmas.
4.) Record the amount of boxes earned then make a percentage statistic based on the boxed earned against the number of times Maguen plasma extracted

Testing: The rate that Maguen Pets are recieved.
Question: What is the rate at which Maguen Pets are recieved?

Method:

1.) Make a toon.
2.) Give him 1000 regular Maguen Boxes and 1000 Elite Maguen boxes.
3.) Open them all then record the number of maguens received.
Not Feasible.

Quote:
Originally Posted by ViaAgnis View Post
Testing: The drop rates of crystal cavern's.
Question: I want to see the basic drop rates of full items, and recipes in the bonus stage of cc, at first without any drop rate runes then later on with a prestige pack, it would be nice if you could at least kill 100 veridan's with and without them. ( and if possible test bonus stage recipe drops from golems)
Reason: For the good of the comunity and justice and all that is pony...I uhhh I mean ech whatever.
Feasible.

Quote:
Originally Posted by Vood View Post
Testing: using skills with the buff from ISS battle rhapsody(mega strike is fine) compare normal crits vs skill damage crits.
Question: want to know if physical skill damage crits are limited/capped on tyr warriors(145 str would be nice)?
Reason: my normal physical attacks when they crit are the same damage as when I have the buff battle rhapsody which doubles my patt. So I wonder if its a glitch or tyrrs are capped in damage output on crits(no matter oif normal attack or skill attack)
Can you provide more information on your request?
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Old 05-19-2014, 06:30 AM   #10
w1Soi
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Default Re: Lab Requests Thread

Testing: Mamba dual daggers 300 {pvp} with and without passive PVP p. attack aug. Against R99 dual daggers 300 +4 2xSA

Question:To see the damage difference, how huge it is.

Reason: If it's worth to update my weapon. (Not the only one) R99 is still overpriced considering the adena drop.

Should be a quick test 30x stabs all together just to take a peek on the damage.
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Old 05-20-2014, 10:46 PM   #11
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Default Re: Lab Requests Thread

Quote:
Originally Posted by w1Soi View Post
Testing: Mamba dual daggers 300 {pvp} with and without passive PVP p. attack aug. Against R99 dual daggers 300 +4 2xSA

Question:To see the damage difference, how huge it is.

Reason: If it's worth to update my weapon. (Not the only one) R99 is still overpriced considering the adena drop.

Should be a quick test 30x stabs all together just to take a peek on the damage.
idk for dual daggers but for single...
got +7/300 CD pvp vesper with pvp augmen passive and damage in critical was lower from my +4/300 1sa r99 with same passive pvp p attack BUT weapons was more good vs shield users. pvp option land very good and give ~40% more damage what decreases Shield Defense debuff land

i suggest if you have mamba to make augment + pvp and use vs tank/iss with shield/healer with shield, debaff is 15 sec and if you constant attack got active 2+ time per min

chance cancels more than 1 of opponent's buffs NEVER land/useless
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Old 07-30-2014, 06:09 PM   #12
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Cool Re: Lab Requests Thread

Testing: New stats LUC (Luck) and CHA (charisma)
Question: What are the maximum values ​​assigned to new stats: LUC (luck) and CHA (charisma) and also to know what each point of CHA (charisma) increases the combat status?
Reason: Like to know if it really worth it or not to invest on CHA (charisma) via alchemy (dyes) or a pendant.
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Old 07-31-2014, 02:04 AM   #13
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Default Re: Lab Requests Thread

Testing: Success Rate Blessing scrolls (R/R95/R99 grade doesn't matter)
Question: How many on average can it take to get 1 item blessed be that a weapon or armor piece
Reason: many people have the wrong impression on the success chances and I would like you to confirm what happened to me is a nice example of how unlucky you can get in this game with 45 failures in a row
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Old 08-17-2014, 01:08 PM   #14
Kahwi
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Post Re: Lab Requests Thread

Well, two weeks have passed, and I am asking for a new request.

Testing: Exp penalty when a player has six level's or more lower than yours.
Question: According to: "There will be a penalty on the amount of XP earned when there's a level difference of 6 or greater between party members. (When the level difference is 6 or more between the highest level and lowest level party member, the lowest level party member bonus is significantly decreased)". Would like to know the penalty exp earned by the player with the lowest level when in a party with a player six levels above or greater.
Reason: Because there are unbelievably naive players who simply invite any higher level player for certain parties and wonder later why end up getting less exp, so despicable in some instances / raid bosses.
Procedure: Take two characters, one that is lvl 99 and one that is lvl 93 or lower, and the party killing a raid boss whatever the level limit for both.
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Old 05-16-2014, 01:17 PM   #15
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Smile Re: Lab Requests Thread

Testing: Physical Skill Evasion (e.g. Angel of Death skill)
Question: Since P. Skill Evasion data is not provided in character window, what is this approximate base numerical value? Moreover, what percentage does a point increase in P. Skill Evasion, as in Angel of Death skill, translate to?
Reason: To compare and contrast between skills such as Angel of Death and Final Ultimate Evasion, to determine which is the better skill to use under various circumstances, to approximate the P. Skill Evasion cap so that skills are not wasted in PvP, to make up for the lack of information in character window, and-- most importantly-- for the sake of knowledge.


Experimental Setup:
Character A
Lv. 99 Othell Rogue with standard equipment, standard buffs (Elixir buffs work), and an R99 shaper
Character B
i) Lv. 99 Othell Rogue with standard equipment and standard buffs
ii) Lv. 99 Othell Rogue with standard equipment, standard buffs, and Angel of Death buff
iii) If possible using GM commands, add an additional 45 P. Skill Evasion to Character B

Test the land rate of Character A's Heart Breaker on Character B at least 100 times each.

Last edited by Rumble; 05-16-2014 at 01:23 PM.
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Old 01-15-2015, 03:05 PM   #16
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Default Re: Lab Requests Thread

Testing: Tempest Stone
Question: Chance of getting Tempest Stone from combination skill by Ertheia.
Reason: Even korean server users are so lost getting this stone, Can you enlighten us?
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Old 05-26-2015, 05:55 PM   #17
Narwin
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Default Re: Lab Requests Thread

Testing: mage skill route wild or power
Question: the new route enchant "wild"is For skill mastery ( istant refresh on skills) or is For higher m.critical rate?
Reason: to determinate If to enchant the skills on power or on the new route "wild" since the cap For m.crit was in the old patch, capped at 33%
Ty
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Old 10-16-2015, 03:02 PM   #18
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Default Re: Lab Requests Thread

Testing: Abundance Box
Question: I wonder how many boxes you have to open in order to get a nice talisman.
Reason: The box cost 1k ncoins each, I wonder how much money I spend to able to get Abundance talisman, jewelries, or soul bottles.

Thank you so much!
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Old 11-12-2014, 08:42 AM   #19
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Default Re: Lab Requests Thread

Testing: Harp's Reward Box from quest Waiting for Paagrio
Question: Reward list
Reason: I already receive Gemstone R-Grade and Powder as reward and I want to know possible rewards of this box

Lab Request Example: Open 1000 boxes and show the possible rewards to us (or look the database, sometimes impossible drop exist like ron dual blunt).
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Old 11-13-2014, 02:40 PM   #20
Miff
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Default Re: Lab Requests Thread

Testing: LUC system

Questions:
1. what is the success rate to trigger LUC with:
- basic LUC stats = 34 (human, no items and tattoo)
- advanced LUC stats = 34+13 (3 tattoo LUC+4, Venir Talisman LUC+1)
- high LUC stats = 34+22 (3 tattoo * LUC+5, Talisman LUC+1, Alien event LUC+6)
2. Does it different from type of the item (weapon or armor) or it is item independent ?
3. Does it depend from level of enchant (to +4 or to +8) or it is item independent ?

Reason: I want to enchant my weapon and my armor, and want to understand if increasing LUC would help substantially. Currently have "advance" build.


Thank you very much in advance.
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