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Old 04-14-2014, 07:13 PM   #1
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Default Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

~Request by w1Soi~
Quote:
Testing: DEX Skill crit influence past the 85 value.

Question: What is the skill crit chance, past the 85 DEX. Tests were done using just 80 DEX as maximum. I can go to 90 DEX soon, so if I can go everyone that has an ELF can. So please do this test to see if skill crit changes past 80DEX.

And if it's possible to test it till 95 DEX. That would be great.

Reason: If it's worth going past 80/85 DEX or not. So I can focus my build on STR or CON.
IMPORTANT: This lab test shows how DEX and STR influence Critical Skill Rate for Archers. I will be conducting an additional test for Rogues.

Character A: Level 99 Yul Ghost Sentinel
Character B: Level 99 Aeore Cardinal
Status: Soulshots and Full ISS Buffs level 4
Skills: Quick Shot
Weapon: R99 Bow
Armor: None | Light Armor

Quick Shot Skill (DEX) - Light Armor:
DEX 50
Test 1: 80/1,000
Test 2: 72/1,000
Test 3: 71/1,000
Test 4: 76/1,000
Test 5: 86/1,000
TOTAL: 385/5,000
DEX 60
Test 1: 90/1,000
Test 2: 95/1,000
Test 3: 108/1,000
Test 4: 95/1,000
Test 5: 99/1,000
TOTAL: 487/5,000
DEX 75
Test 1: 124/1,000
Test 2: 101/1,000
Test 3: 105/1,000
Test 4: 127/1,000
Test 5: 108/1,000
TOTAL: 565/5,000
DEX 85
Test 1: 156/1,000
Test 2: 136/1,000
Test 3: 127/1,000
Test 4: 122/1,000
Test 5: 146/1,000
TOTAL: 687/5,000
DEX 100
Test 1: 163/1,000
Test 2: 159/1,000
Test 3: 177/1,000
Test 4: 171/1,000
Test 5: 145/1,000
TOTAL: 816/5,000

Quick Shot Skill (DEX) - No Armor:

DEX 50
Test 1: 72/1,000
Test 2: 87/1,000
Test 3: 94/1,000
Test 4: 91/1,000
Test 5: 97/1,000
TOTAL: 441/5,000
DEX 75
Test 1: 77/1,000
Test 2: 83/1,000
Test 3: 60/1,000
Test 4: 90/1,000
Test 5: 72/1,000
TOTAL: 382/5,000
DEX 85
Test 1: 86/1,000
Test 2: 71/1,000
Test 3: 82/1,000
Test 4: 79/1,000
Test 5: 86/1,000
TOTAL: 404/5,000
DEX 100
Test 1: 99/1,000
Test 2: 74/1,000
Test 3: 94/1,000
Test 4: 71/1,000
Test 5: 78/1,000
TOTAL: 416/5,000
------------------
Quick Shot Skill (STR) - No Armor:
STR 106/50 DEX
Test 1: 72/1,000
Test 2: 87/1,000
Test 3: 94/1,000
Test 4: 91/1,000
Test 5: 97/1,000
TOTAL: 441/5,000
STR 150/50 DEX
Test 1: 124/1,000
Test 2: 125/1,000
Test 3: 107/1,000
Test 4: 112/1,000
Test 5: 102/1,000
TOTAL: 570/5,000
STR 200/50 DEX
Test 1: 134/1,000
Test 2: 139/1,000
Test 3: 118/1,000
Test 4: 135/1,000
Test 5: 127/1,000
TOTAL: 653/5,000

Normal Attack Results - For those who are confused by how the DEX stat works with P. Critical/normal attack crits
DEX 50 (P. Critical - 363): 3,465/10,000
DEX 55 (P. Critical - 374): 3,558/10,000
DEX 60 (P. Critical - 385): 3,682/10,000
DEX 65 (P. Critical - 398): 3,816/10,000
DEX 70 (P. Critical - 411): 3,985/10,000
DEX 75 (P. Critical - 426): 4,129/10,000
DEX 80 (P. Critical - 441): 4,207/10,000
DEX 85 (P. Critical - 457): 4,432/10,000
DEX 90 (P. Critical - 473): 4,560/10,000
DEX 95 (P. Critical - 490): 4,674/10,000
DEX 100 (P. Critical - 500): 4,740/10,000
DEX 200 (P. Critical - 500): 4,746/10,000
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Last edited by Juji; 04-23-2014 at 02:50 PM. Reason: DEX 60 Light Armor Test Added
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Old 04-14-2014, 08:00 PM   #2
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

LoL great...

NCSoft might be kidding me...

Each chronicle there are new Dye's Effects to Archers...

Besides the Nerf, now Archers may have to change their Dyes if they wanna keep their old Critic. Skill Chance, which was influenced by DEX before Valiance.

Either way, thanks for test. Really useful.
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Old 04-14-2014, 08:17 PM   #3
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Well one of two things is happening here.

A: Superior light armor mastery wasn't learned in this test.
STR + 2. Max HP + 4783, P. Def. + 1386, P. Evasion + 7, MP recovery bonus + 10%, and chance of receiving critical attacks - 35% when equipped with Light Armor. Spd. and P. Skill Critical Rate change depending on DEX.

B: Superior light armor mastery doesn't work.
STR + 2. Max HP + 4783, P. Def. + 1386, P. Evasion + 7, MP recovery bonus + 10%, and chance of receiving critical attacks - 35% when equipped with Light Armor. Spd. and P. Skill Critical Rate change depending on DEX.

Also some how I'm left to believe that the passive works just fine for Othell Rogues.
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Old 04-14-2014, 08:27 PM   #4
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Quote:
Originally Posted by Yamino View Post
Well one of two things is happening here.

A: Superior light armor mastery wasn't learned in this test.
STR + 2. Max HP + 4783, P. Def. + 1386, P. Evasion + 7, MP recovery bonus + 10%, and chance of receiving critical attacks - 35% when equipped with Light Armor. Spd. and P. Skill Critical Rate change depending on DEX.

B: Superior light armor mastery doesn't work.
STR + 2. Max HP + 4783, P. Def. + 1386, P. Evasion + 7, MP recovery bonus + 10%, and chance of receiving critical attacks - 35% when equipped with Light Armor. Spd. and P. Skill Critical Rate change depending on DEX.

Also some how I'm left to believe that the passive works just fine for Othell Rogues.
LF Juji confirmation. Essentially DEX is useless on Yul's now.
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Old 04-14-2014, 08:42 PM   #5
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Quote:
Originally Posted by Yamino View Post
Well one of two things is happening here.

A: Superior light armor mastery wasn't learned in this test.
STR + 2. Max HP + 4783, P. Def. + 1386, P. Evasion + 7, MP recovery bonus + 10%, and chance of receiving critical attacks - 35% when equipped with Light Armor. Spd. and P. Skill Critical Rate change depending on DEX.

B: Superior light armor mastery doesn't work.
STR + 2. Max HP + 4783, P. Def. + 1386, P. Evasion + 7, MP recovery bonus + 10%, and chance of receiving critical attacks - 35% when equipped with Light Armor. Spd. and P. Skill Critical Rate change depending on DEX.

Also some how I'm left to believe that the passive works just fine for Othell Rogues.
I didn't have any armor on for the test. I will add it in, so you can calculate.
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Old 04-14-2014, 09:23 PM   #6
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

There we go. I knew something was off. For what the Test Requester was asking for, I assumed that light armor was worn to test the different in DEX so it could be used in comparison.

Come on Juji, I expect stuff like that from the lab amateurs at Innova, not you. :P
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Old 04-14-2014, 10:25 PM   #7
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Hahaha... Epic...
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Old 04-15-2014, 02:10 AM   #8
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Great job Juji! Thank you for this test, just fix it with wearing armor, so we can get the real information.

And if it's possible Juji, to add a scroll in L2store where you keep your lvl if you change main/dual class. People would buy that kind of stuff ^^,

EDIT: Was to fast to reply.

Last edited by w1Soi; 04-15-2014 at 04:39 AM.
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Old 04-15-2014, 04:27 AM   #9
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

What these numbers mean: 77/1000?
you crit 77 times out of 1000?
I'd like to find out more about accuracy and how evasion works these days.
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Old 04-15-2014, 04:43 AM   #10
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Quote:
Originally Posted by PimpMyBow View Post
What these numbers mean: 77/1000?
you crit 77 times out of 1000?
I'd like to find out more about accuracy and how evasion works these days.
I believe so, but Juji didn't use armor. So the % would be much higher.

If you want to evade more, go to a higher ground and hit from there. You can try this with mobs/players.

I tested it myself with Wynn, and the accuracy was terrible haha.
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Old 04-15-2014, 09:52 AM   #11
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Quote:
Originally Posted by PimpMyBow View Post
What these numbers mean: 77/1000?
you crit 77 times out of 1000?
I'd like to find out more about accuracy and how evasion works these days.
Want more accuracy, get to the side of them for some more or get behind them for even more or get to the side and above them for even more or get behind and above for the most.
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Old 04-15-2014, 05:18 PM   #12
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Light Armor Test has been added.
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Old 04-15-2014, 05:48 PM   #13
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

I bet if archers crit rate went up with 100DEX, so will daggers ^^, Much more I bet!
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Old 04-16-2014, 11:33 PM   #14
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Every blow-type attack that lands is reported as critical hit.
Unless this is a text error, I'm not sure how increasing skill critical rate would affect them.
Also, does anyone know what exactly "vital spot attack rate" does? Does it increase land rate of Reverse and Heart Breaker? ( in their descriptions it says "attempts a vital spot attack" )
So, is Vital Spot attack a chance to land such a skill, or some sort of a higher damage hit?

Juji, if you could shed some light on this, I'd be grateful.

Thanks.

Last edited by Light616; 04-17-2014 at 01:24 AM.
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Old 04-17-2014, 01:25 AM   #15
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Quote:
Originally Posted by Light616 View Post
Every blow-type attack that lands is reported as critical hit.
Unless this is a text error, I'm not sure how increasing skill critical rate would affect them.
Also, does anyone know what exactly "vital spot attack rate" does? Does it increase land rate of Reverse and Heart Breaker? ( in their descriptions it says "attempts a vital spot attack" )
So, is Vital Spot attack a chance to land such a skill, or some sort of a higher damage hit?

Juji, if you could shed some light on this, I'd be grateful.

Thanks.
We are talking about 2x DMG)

Vital spot rate is half kill.
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Old 04-17-2014, 05:06 AM   #16
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Quote:
Originally Posted by w1Soi View Post
We are talking about 2x DMG)

Vital spot rate is half kill.
All 4 blow-type skills have half-kill, but only Reverse and Heart Breaker "attempt a vital spot attack". The way this is worded makes it seem as if they are not the same thing. But it could be due to translation.
I could never find any official description of "vital spot attack". Would be great to see an official word from Juji.
Even looking at Korean translations, they never specifically mention a relation between vital spot attack and half kill.
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Old 04-17-2014, 05:26 AM   #17
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

half kill rates are fixed, vital spot means you do x2 dmg on your blows aka skill crits
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Old 04-17-2014, 05:44 AM   #18
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

since i can't find any exaustive topic about it, what exactly are the effects of an half-kill, i mean, What it does to CP? What it does to HP? What it does when land multiple times?

In less words, i would like to have a full explaination with details.. until now i'm still confused by all the topics i did read
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Old 04-17-2014, 05:54 AM   #19
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

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Originally Posted by Bryan.Fury View Post
since i can't find any exaustive topic about it, what exactly are the effects of an half-kill, i mean, What it does to CP? What it does to HP? What it does when land multiple times?

In less words, i would like to have a full explaination with details.. until now i'm still confused by all the topics i did read
In pvp it drains all cp. In pve it drains 50% of the target's current hp.
Doesn't work on raids and certain rare monsters.
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Old 04-17-2014, 06:01 AM   #20
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Default Re: Lab Test 120 - STR/DEX Influence on P. Critical Skill Rate (Archer)

Thankyou, one of my doubts is clear now

So, the formula is: IF CP are active on the target, Half-Kill make CP 0. But what happen if there are no CP? You get the target's HP drained by 50% or the Half Kill have no effect?
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