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Old 09-08-2017, 11:01 AM   #221
socketka
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Default Re: Fishing Item Exchange Rate Change

had to log just for this:




i hope everyone will decide now if its worth to play.
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Old 09-08-2017, 11:03 AM   #222
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Neutron View Post
I have not received an update from the devs yet, but if we're going to compare other territories the entire system needs to be accounted for, not just the exchange rate alone. The value of the exchange in NCW needed modified due to the all of the factors mentioned below allowing for an uncapped Adena source. While an individual character doing it was not so much an issue, some users has 10s of accounts doing it or in the case of us back tracking the source of the Adena in the first place, 100s of RMT accounts abusing it.

This entire system includes
- The price of Bait and Shots
- The cost of using fishing (it's not free in all territories)
- The acquisition rate of Powerful Fish
- The vendor selling price of Elcyum items

~I hope this sheds some more light into the reason this had to be changed.


Thankful Mr. Neutron for taking the plunge in this situation
You forget to name the cost in real money of the fishing rod
In my case I have 5 reeds of these that I do not use if they can see my account, in fact I think I have more than three months that I do not use them and none of my characters have faction level 6, I still have some with faction level 3
I have several characters of which only 4 are main, and they are the ones that I try to dress.
I think I have payd enough to have these 4 main ones, in turn I believe there is no rule to forbid it.
In addition to these I have some that I believe for clan points since the other means of getting these points more easily were eliminated. In addition to that I have many articles like the "fortune pocket", obtained from events in which I pay and that I have to use somehow.
I like to upload characters, more than for any reason, to know how to act in combat with another character, that is, the best way to know how to defend yourself from a healer, is to have one and play it
Now, being the administrators, they put the rules, they are also responsible for creating the necessary means to comply, being you who offered the fishing rods, should have foreseen what you believe is an illicit enrichment, alone You are responsible, not us players .
In my case, pay to have the fishing rod, because I thought it good, under the conditions that put it, now the conditions change, it would be fair to return the real money ($) you pay for these fishing rods
If the conditions that they offer now existed for the moment of the event, no one would have bought their fishing rod, in my case they lower the experience acquired, plus their fishing rod and all the purchased items, for the real money that pays , I said before for me, consents or unconsciously, this is a scam, a misleading offer, they should return the money paid.
Thankful for your attention, I hope they solve this in the best way, and remember that we pay to play in one way or another.
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Old 09-08-2017, 11:13 AM   #223
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Default Re: Fishing Item Exchange Rate Change

After 2 days and 12 pages of complains, I do not see any willingness from Ncsoft willing to reverse the "fix". Neutron is giving all the political answers that lead to no where. The one who told you the true about Ncsoft does want to eliminate any way you can make adena but l2store has been quiet since. See you all when l2 can play again.
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Old 09-08-2017, 11:31 AM   #224
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Default Re: Fishing Item Exchange Rate Change

https://www.youtube.com/watch?v=wWSxikeQKpY
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Old 09-08-2017, 11:45 AM   #225
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by YaVastaKasetofonGangsta View Post
hi,

the core problem in here is that, we are introduced to more items and no new content its not new content modifying the element resist/attack of monsters, new content is new mobs new instances or i'll go far more a new continent.
so i would like to ask ncsoft/ncwest if u guys do us a charity keeping servers up and ur profit balance is 0/0% where 0 spent 0 profit. just shut down the servers while ppl spend money if u gain money u have to make investments to the game maybe a new engeene.
therefore keep the principal of l2 by balancing things stop intro new items since the release of infinite oddyssey game lost about 60% of its population
because evryone understood that the thing is going to an infinite literaly and theres no comeback to that.
also major problem is to balance player that recharges 0 ncoin and player that charges literally infinite ncoin in this buisnes model furthermore to the ppl that complain try to figure a solution about that than come to speak.
since if u make adena and spend them on l2 store exclusive items u will be part of rmt which is "moraly" not what u want. so everybody has to pay and sooner or later they will do.

cheers
Just to avoid any misunderstandings, I have nothing to do with NCsoft. In fact I am probably the most hated person in both Seoul and Aliso Viejo

As to your concerns, new content is added in the form of upgraded hunting grounds (Elven Village -> lvl 104) and a new multi-server mega raid (so far undefeated in Korea). You will find the details of the next update here:
http://boards.rochand.com/viewforum.php?f=55

What is really problematic are the stat-enhancing items that are continually introduced, no matter whether via the L2Store or available in-game. Every attempt at class balance becomes futile when one player has a Dark PvP weapon and the other not. But since this is what keeps NCsoft's revenue flowing (Dark Amaranthine Stones from gamble boxes), you won't be able to talk the developers into deleting all characters of lvl 99 or above, thus eliminating most of the excess wealth and balance-destroying items on our servers.

But there is an easy trick to fox the system. Simply don't level up. Just play as long as you have Vitality and use the rest of the week to do the daily Mithril Mines run for 1.1 million adena net profit (Conguero, are you reading this?). That will easily cover your shot cost. It's what I do
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Old 09-08-2017, 11:59 AM   #226
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Default Re: Fishing Item Exchange Rate Change

If at the right time to turn off the fishing after the fish is caught, it is possible to turn the fish again without waiting, this speeds up the fishing 2 times. Automating the process with the help of third-party programs, we pass the quest about 72 times in 24 hours, we get 140-200kk for a bot account. 100% problem in the exchange price).
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Old 09-08-2017, 12:04 PM   #227
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Default Re: Fishing Item Exchange Rate Change

Or simply quit playing and paying. I haven't logged my toons for 4 days now and I feel much better off for it.
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Old 09-08-2017, 12:08 PM   #228
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by sofer View Post
If at the right time to turn off the fishing after the fish is caught, it is possible to turn the fish again without waiting, this speeds up the fishing 2 times. Automating the process with the help of third-party programs, we pass the quest about 72 times in 24 hours, we get 140-200kk for a bot account. 100% problem in the exchange price).
I am not really sure about why this post is even written in here.

With using 3rd party programs you just avoid every game logic and rule, so basically this means that not exchanging price would be a problem, but the game itself.

Troll

And if you or someone else was using 3rd party programs to cheat and generate tons of adena it only means that the people who are responsible of this must be tracked down and receive a perma ban. Not the situation we are facing right now when fishing is completely broken and useless.
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Old 09-08-2017, 12:41 PM   #229
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by sofer View Post
Automating the process with the help of third-party programs, we pass the quest about 72 times in 24 hours, we get 140-200kk for a bot account.
Hey Neutron / conguero... THIS GUY ... chase him, instead of using your sledgehammer to crack nuts.

Funny thing is I never saw you so eager to kill off "adena-hunters" methods to make "exceptionally easy" adena...... in 12 years, why now? someone complaining to you that their RMT stream is lowered?

Why you always go after the server base, rather than invest the real life assets needed to chase cheats?

your continued updating of this thread has been a public relations disaster.

waiting for a poll (to be conducted then enacted upon) is futile

waiting to show the dev team your customers are angry/annoyed/frustrated or skylarking (hi dude) .. is futile.

you should reverse the change, for now, investigate properly and ban hammer some accounts, you can't tell me you cant track such amounts.

or choose an interim change that demotes the "lucrative" element to a passable element until you can tackle the real problem.

the thing is, you cut off "income streams" for normal player base, but the market won't adjust immediately, meaning mainly only RMTers or the already incredibly rich can get gear upgrades at the moment.


Nobody should suffer punishment for the intention to become "wealthy" enough to purchase gear, when the real problem isn't being tackled despite your claims.

In short, your "market intervention" now stinks of supporting illegal elements within the game that have never respected the eula.
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Old 09-08-2017, 12:49 PM   #230
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by ianoulis View Post
Hey Neutron / conguero... THIS GUY ... chase him, instead of using your sledgehammer to crack nuts.

Funny thing is I never saw you so eager to kill off "adena-hunters" methods to make "exceptionally easy" adena...... in 12 years, why now? someone complaining to you that their RMT stream is lowered?

Why you always go after the server base, rather than invest the real life assets needed to chase cheats?

your continued updating of this thread has been a public relations disaster.

waiting for a poll (to be conducted then enacted upon) is futile

waiting to show the dev team your customers are angry/annoyed/frustrated or skylarking (hi dude) .. is futile.

you should reverse the change, for now, investigate properly and ban hammer some accounts, you can't tell me you cant track such amounts.

or choose an interim change that demotes the "lucrative" element to a passable element until you can tackle the real problem.

the thing is, you cut off "income streams" for normal player base, but the market won't adjust immediately, meaning mainly only RMTers or the already incredibly rich can get gear upgrades at the moment.


Nobody should suffer punishment for the intention to become "wealthy" enough to purchase gear, when the real problem isn't being tackled despite your claims.

In short, your "market intervention" now stinks of supporting illegal elements within the game that have never respected the eula.

hey there,

its depends on whom u call normal player

for instance is it normal player one with 3 x fancy rod cuz in that case its game over, a player with 12bil adena can farm pve easy

cheers
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Old 09-08-2017, 12:53 PM   #231
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by natorrhh View Post
a player with 12bil adena can farm pve easy
This must be some joke, right?

I am so curious to see a DD with expired 30 day Paulina set and 12b in his pockets to get a gear with them good enough for AF and Altar.

Enlighten me how you can do that, please.

Or maybe you wanted to say that it is not a problem to farm little wabbit elpies in TI with 12b. Sure, not a problem at all!
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Old 09-08-2017, 01:34 PM   #232
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Default Re: Fishing Item Exchange Rate Change

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Originally Posted by __SpOO__ View Post
This must be some joke, right?

I am so curious to see a DD with expired 30 day Paulina set and 12b in his pockets to get a gear with them good enough for AF and Altar.

Enlighten me how you can do that, please.

Or maybe you wanted to say that it is not a problem to farm little wabbit elpies in TI with 12b. Sure, not a problem at all!
dont want to start rap battling here go make your research a cheap GK can solo altar @101 with enchanted fists so for AF instance u got the answer
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Old 09-08-2017, 01:39 PM   #233
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Default Re: Fishing Item Exchange Rate Change

If you are talking about enchanted shadow fists I somehow hardly doubt they cost 12b. Same thing about +12 ama ones, not even talking about bloody.

And that is just the weapon. I am guessing that this GK wont be goin naked w/o an armor set to farm anywhere. Lets add and some jewels, dyes, belt, etc. you name it.

But thats just me. And we are not on the topic in here...
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Old 09-08-2017, 01:48 PM   #234
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by natorrhh View Post
hey there,

its depends on whom u call normal player

for instance is it normal player one with 3 x fancy rod cuz in that case its game over, a player with 12bil adena can farm pve easy

cheers
So far as I understand, there was no ban on the amount of fishing rods that could be bought, nor is there a ban on the amount of money you want to spend on this game
Is that why you stop being a normal player?
Why is it prohibited the amount of ADENA you can generate with what you buy?
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Old 09-08-2017, 02:27 PM   #235
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Default Re: Fishing Item Exchange Rate Change

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Originally Posted by hlasnieves1 View Post
So far as I understand, there was no ban on the amount of fishing rods that could be bought, nor is there a ban on the amount of money you want to spend on this game
Is that why you stop being a normal player?
Why is it prohibited the amount of ADENA you can generate with what you buy?
how about : a normal player sleeps, eats, drinks and works

so he plays 2-3 hrs a day

now in the case, if u have 10 toon 24/7 generating adena you are a company not a player you are trying to make profit sorry to ruin you RMT dreams.
therefore being a company you trying to competete with ncwest (mother-company) therefore will be regulation, a hand of god in this scenario nerf powerful fish

smooth reply idk which part you dont get

enjoy
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Old 09-08-2017, 02:34 PM   #236
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Default Re: Fishing Item Exchange Rate Change

So if someone can fish 24/7 then he is a...company

Normal players can only play 1 or max 2 hours per day and they are strictly forbidden to make adena in game!

Hey, Conguero, is it you?


P.S. I really wonder where was this Hand of God for the last 13 years...
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Old 09-08-2017, 02:46 PM   #237
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by natorrhh View Post
how about : a normal player sleeps, eats, drinks and works

so he plays 2-3 hrs a day

now in the case, if u have 10 toon 24/7 generating adena you are a company not a player you are trying to make profit sorry to ruin you RMT dreams.
therefore being a company you trying to competete with ncwest (mother-company) therefore will be regulation, a hand of god in this scenario nerf powerful fish

smooth reply idk which part you dont get

enjoy

You are wrong all the chain in the game does not reach for your character only the dark set + 10 120b, weapon dark +56b, abundance talismán 50b, etc, etc, etc, etc
you need a lot of billions to have a good personage in this game and collecting 10k of adena you will never make it
In addition the time that you dedicate to the game depends that each one, by this it does not stop being a normal player and the fishing was automated by the administrators not by the players
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Old 09-08-2017, 02:57 PM   #238
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by hlasnieves1 View Post
You are wrong all the chain in the game does not reach for your character only the dark set + 10 120b, weapon dark +56b, abundance talismán 50b, etc, etc, etc, etc
you need a lot of billions to have a good personage in this game and collecting 10k of adena you will never make it
In addition the time that you dedicate to the game depends that each one, by this it does not stop being a normal player and the fishing was automated by the administrators not by the players
ok when in this game existed a "chain" to make dark set or any other item? and its my last

you guys can keep the swan song goig

have fun
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Old 09-08-2017, 03:07 PM   #239
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by natorrhh View Post
you guys can keep the swan song goig

have fun
Guess you're not really playing anymore?
or maybe you're Conguero trying to thread derail.
either way, you avoided the thrust of the entire thread in order to make some side comment... gratz on becoming irrelevant
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Old 09-08-2017, 03:36 PM   #240
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by natorrhh View Post
how about : a normal player sleeps, eats, drinks and works

so he plays 2-3 hrs a day

now in the case, if u have 10 toon 24/7 generating adena you are a company not a player you are trying to make profit sorry to ruin you RMT dreams.
therefore being a company you trying to competete with ncwest (mother-company) therefore will be regulation, a hand of god in this scenario nerf powerful fish

smooth reply idk which part you dont get

enjoy
All a normal player needs to do is stock up on bait/shot and click the button.
So long as their connection is active, they will fish 24/7 until logged off, or maintenance/server issues boot them offline.

You don't ever need to turn in the quests to make money. You just need to be 99+ to get the powerful fish.

Sure, maybe there were some people using illicit tools to maximize profit from the system beyond the scope of what normal players could do, either by number of accounts, ability to cancel/refish, or sheer amount of times they could also turn in the quest per day for extra rewards.

But those are issues with NC allowing that.
Another way to look at it.
Stealing something from a store is illegal.
You are supposed to punish those who steal, not shut the whole store down.

Time and again nc decides to punish all players in the game instead of punishing people. The people they say are the issue just move on and find the next thing to abuse, or crank up the numbers of accounts abusing existing systems.

In the end, it's always the normal players holding the bag.
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