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Old 09-12-2017, 03:37 AM   #381
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Conguero View Post
... , I'm following up this week to let you know that we're continuing to read and gather your feedback* to present to the L2 Dev Team.
[/i]
How do we submit our ideas? Will our suggestions also be taken into account? Will our tickets have a chance to be seen by some of the developers?
Where do I post my idea/suggestion If I have something to say which has nothing todo with this stinky fish?

And, the most important, will some of these guys (and, maybe you yourself) respond to some of the most interesting suggestions/ideas posted, with an explanation (whether it's possible or not, and why)? This could've been a good gesture, showing that a constructive feedback is celebrated.
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If you ever come across a method of obtaining currency that feels exceptionally rewarding for the effort required, please don’t hesitate to submit a bug report in-game.
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Old 09-12-2017, 05:06 AM   #382
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Default Re: Fishing Item Exchange Rate Change

hello Conguero, for not feed anymore this flaming atmosfere on forum, can you explain us how normal people can play this game "truly free", after lvl 99 with normal drop from game, whithout any exploit?... all legal source of adena income is very low, but on the other side, requirerments for perform in high lvl zones or pvp are extremely unrealistic high. the only real source of adena/drop are big raidbosses who are controled in each server by few people who already have all gear they needed. the rest of normal people dont have any chance cose ncsoft make this unpopular changes:
- almost zero adena from mobs on map
-almost no spoil. u need to spoil 1000+ mobs for 1 spoil.
-u give crafting to all, so no more crafters needed.
-no moredrops from normal instances.
-no more fishing reward.
-no, nothing.

i will make a poll for people who want change this game from free to play in play for monthly subscription and REAL drops ingame. in this way, we can help ncsoft community to remove all rmt sellers/botters and make this game clean and nice to play.
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Old 09-12-2017, 06:18 AM   #383
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Conguero View Post
we're continuing to read and gather your feedback* to present to the L2 Dev Team.

To be clear, we absolutely agree that this situation should've been handled and communicated better, and apologize that it wasn't.

we do recognize that there's correlation between the extent to which this bug was exploited, and the current significant challenges with earning Adena through in-game means.

a blatant exploit that so heavily impacts the economy can't be left unaddressed in that time frame.

[/i]
1. Good that you acknowledged bad customer service

2. You recognize that if you made adena available elsewhere, this wouldn't have happened? or that you would have missed the RMT "facet" of it?

3. An adjustment of fishing is needed from your recent change, also, why bother to monitor RMT exploiting, if you admitted you don't have the staff to continually monitor and sanction offenders. It's kinda like the police saying "we know crime happens, but we don't have the manpower" this statement encourages activities that you would rather not happen. So the first building block to that should be staffing, not wholesale ill thought changes.

4. There's been some awesome comments in this thread, why don't you directly contact those players/ex-players for some insight (esp Yidao) into how to fix game, you are NOT the only ones with comprehensive knowledge. A Service Poll can be weighted, especially if only YOU allow the questions, you need to do bigger and longer research into why your game is "broken". good luck
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Old 09-12-2017, 06:40 AM   #384
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Default Re: Fishing Item Exchange Rate Change

The main problem seems to be, that the company have no intention of having any in-game active officer/gm/mod or w/e, since it's no permanent solution. I have to say after this statement, there is not much to say really. Any suggestion after this is pointless, since the game itself is heavily flawed from the core, all non-new players know this. Anything we suggest can be easily deflected with the elephant in the room, you know, the age old problem: bots. Of course since machines dont really benefit from anything we do, you'd only have to watch/cut/erase the right pixels at the right time, so that the ppl at the end of the line feel the loss of effort they've put into it. But you do not do this, and you will not do it. Because you are not seem to be that different from them. This is why you must stay under the radar, not get too much attention to this "game". And the game is to get ppls money for hope. Some see what you really do, some might see you, some might never will, some will stay in denial all till the end.

Funny how the players now (even the delusional ones) see the big problems, yet it takes only few posts to jump at each-other, like we're not in the same boat. I remind you, that this is a video-game, a virtual reality, a (somewhat) controlled environment, so our (players) responsibility can only go so far, at the bases, the game (hosts) must balance things, or it will tip over.

As for "solution":You MUST have someone active officer in-game, if not R.I.P. You have to give some to take some, there is no way around the laws of reality. The coins can be acceptable if they only give advantages, not permanent gaps. ALL (!) items must be obtainable in-game within the 6 month introduction of it. That way the most competitive ones can get their killing sprees, live out their complexes, get better and learn (hopefully), yet the rest doesn't feel like... well as they feel now.

-Writing this with no hope whatsoever, but wth why not...
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If you ever come across a method of obtaining currency that feels exceptionally rewarding, please don’t hesitate to submit a bug report in-game.
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Old 09-12-2017, 06:49 AM   #385
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Conguero View Post
Hello all,

Since Neutron made several replies to this thread prior to the weekend with some additional input on how and why this fix was implemented, I'm following up this week to let you know that we're continuing to read and gather your feedback* to present to the L2 Dev Team.

To be clear, we absolutely agree that this situation should've been handled and communicated better, and apologize that it wasn't.

We feel strongly that any unintended game mechanic that gets abused to generate a very large percentage of Adena income, and can lead to massive economic inflation, needs to be fixed as soon as it's identified. However, in this case we do recognize that there's correlation between the extent to which this bug was exploited, and the current significant challenges with earning Adena through in-game means.

In an ideal scenario, we'd implement more sweeping changes to the game to ease the burden of accruing Adena at the same time as any exploit fixes which cut off a common revenue stream. Changes of this scope take more time to implement and test though, and a blatant exploit that so heavily impacts the economy can't be left unaddressed in that time frame.

That said, we do appreciate the feedback. We'll continue to closely monitor the situation in-game and your input on the forums. We'll provide any updates we can as soon as they're available.

*Regardless of how vehemently you might disagree with the change, those of you who are presenting your feedback thoughtfully and without insulting remarks, inappropriate language, or conspiracy theories are helping to ensure that important criticisms are being documented. In order to present specific opinions internally, we need to hear from players who can voice their concerns in specific terms without resulting to making the types of comments that violate the Forum Guidelines and need to be moderated. We want to thank you for taking the time to express yourself in a considerate manner.


CONGUERO / NEUTRON


FACTS
1) Surveys/Polls are useless - you know the game better than your customers.
2) ETHICS at NC are at a current level commensurate to that of a slug. Recently evidenced by: "contact your local government to force transparency of our success rates for cloaks..."
- What responsible company responds in such a manner - Seriously.
3) 'Free2Play' was a historical guise when monthly subscripts dropped due to the poor actions of devs at the time.
4) Middle ground customers (ie. non-whales) are now realizing that there is NO CURRENT VALUE in your product.
5) EVENTS PROVIDE NO ATTAINABLE VALUE. Even your whales are letting other asinine whales invest $ and buy items with in-game vaulted adena.


SOLUTION(s)

a) Duck your heads in the sand and bleed what is left of the whale population as the middle ground seems to have woken up and stopped the $ bleed into your game,


OR


b) Provide a reasonable product bringing down the $ cost and raising the success rates. Nobody is interested in your s u c k e r s game anymore.


IF YOU SIT AT YOUR TABLE WORRIED ABOUT COUNTING YOUR MONEY, YOU ARE NOT ONLY PATHETIC, BUT MISSING THE BOAT; RATHER, PROVIDE A VALUE PRODUCT AND THE MONEY WILL TAKE CARE OF ITSELF.
===TRY TICKING OFF A WHALE AND GAIN THE MASSES (AKA. WHO WILL STILL P2P MODESTLY) - GAME NUMBERS INCREASE OVER TIME ONCE CUSTOMER BASE HAS THE OPPORTUNITY TO TRUST YOU AGAIN (IF EVER).....
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Old 09-12-2017, 07:10 AM   #386
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Default Re: Fishing Item Exchange Rate Change

Ohh I like the strike idea. I thought about that already.
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Old 09-12-2017, 07:22 AM   #387
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Default Re: Fishing Item Exchange Rate Change

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Originally Posted by Rogue View Post
Ohh I like the strike idea. I thought about that already.


Oh my...and you wonder why NC doesn`t feel the need to change their current NO VALUE path. `Let`s log for an hour to show our resolve`....


Wake up....either quit or STOP BUYING....do not buy 1 item from L2 store...DO NOT buy 1 event item.....put yourself at inner peace and give up the urge to ultimately get nothing from your $ for the next 6 months - everything stays equal.....you weren`t going to take over the server and be KING anyway......play the `FREE2PLAY` way (L2 advertises the game as such - so let`s buy in that way for now).....start wars away from tier 1 clans - play the game, challenge yourself and your clan.....the game becomes enjoyable with no investment if relatively equal playing fields are utilized.....


If no-one buys - products change ...it`s not brain surgery.....


Here is what you are missing - don't do sieges...don't do DIMs.....it doesn't matter....ppl don't buy = tax money 0....nobody for whales to kill except themselves....for everyone but the whales, the game virtually stays the same which is the point that you are missing....so Nova & MS have 100% of castles....kings of nobody playing the game alone....the only things that will change are bottom line $s to NC and (if done correctly) the majority of ppl's fun & enjoyment increases with equal wars etc....


Until value gets added to the game - NC gets to provide a free2play game as they advertise and the whales are beached.....

Last edited by Gustin2004; 09-12-2017 at 07:59 AM.
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Old 09-12-2017, 07:56 AM   #388
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Thumbs up Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Conguero View Post
Hello all,

Since Neutron made several replies to this thread prior to the weekend with some additional input on how and why this fix was implemented, I'm following up this week to let you know that we're continuing to read and gather your feedback* to present to the L2 Dev Team.

To be clear, we absolutely agree that this situation should've been handled and communicated better, and apologize that it wasn't.

We feel strongly that any unintended game mechanic that gets abused to generate a very large percentage of Adena income, and can lead to massive economic inflation, needs to be fixed as soon as it's identified. However, in this case we do recognize that there's correlation between the extent to which this bug was exploited, and the current significant challenges with earning Adena through in-game means.

In an ideal scenario, we'd implement more sweeping changes to the game to ease the burden of accruing Adena at the same time as any exploit fixes which cut off a common revenue stream. Changes of this scope take more time to implement and test though, and a blatant exploit that so heavily impacts the economy can't be left unaddressed in that time frame.

That said, we do appreciate the feedback. We'll continue to closely monitor the situation in-game and your input on the forums. We'll provide any updates we can as soon as they're available.

*Regardless of how vehemently you might disagree with the change, those of you who are presenting your feedback thoughtfully and without insulting remarks, inappropriate language, or conspiracy theories are helping to ensure that important criticisms are being documented. In order to present specific opinions internally, we need to hear from players who can voice their concerns in specific terms without resulting to making the types of comments that violate the Forum Guidelines and need to be moderated. We want to thank you for taking the time to express yourself in a considerate manner.
So TL;DR the exchange rate is not coming back.

Seeing that you all are busy with Salvation testing, it's safe to say there will be no related changes at all and you are hoping EE's (next update after Salvation) groundbreaking fishing system changes will deal with everything (lost count of how many times fishing was reworked recently).

Well then, I guess this means one thing. No point in playing the game since then (unless you like spending NCoin on shots).
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Old 09-12-2017, 08:14 AM   #389
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Gustin2004 View Post
Oh my...and you wonder why NC doesn`t feel the need to change their current NO VALUE path. `Let`s log for an hour to show our resolve`....


Wake up....either quit or STOP BUYING....do not buy 1 item from L2 store...DO NOT buy 1 event item.....put yourself at inner peace and give up the urge to ultimately get nothing from your $ for the next 6 months - everything stays equal.....you weren`t going to take over the server and be KING anyway......play the `FREE2PLAY` way (L2 advertises the game as such - so let`s buy in that way for now).....start wars away from tier 1 clans - play the game, challenge yourself and your clan.....the game becomes enjoyable with no investment if relatively equal playing fields are utilized.....


If no-one buys - products change ...it`s not brain surgery.....


Here is what you are missing - don't do sieges...don't do DIMs.....it doesn't matter....ppl don't buy = tax money 0....nobody for whales to kill except themselves....for everyone but the whales, the game virtually stays the same which is the point that you are missing....so Nova & MS have 100% of castles....kings of nobody playing the game alone....the only things that will change are bottom line $s to NC and (if done correctly) the majority of ppl's fun & enjoyment increases with equal wars etc....


Until value gets added to the game - NC gets to provide a free2play game as they advertise and the whales are beached.....
Blah blah. Like I said the player base is too stupid and weak, they will never quit playing no matter what ncsoft does. 20 pages of empty threats and me pointing out the facts. That's all this thread is.

All we need is anothersorc to come here and tell us how good a shape the game is in, and wonderful and perfect l2 is.
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Old 09-12-2017, 08:32 AM   #390
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Default Re: Fishing Item Exchange Rate Change

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Originally Posted by iMichael View Post
Blah blah. Like I said the player base is too stupid and weak, they will never quit playing no matter what ncsoft does. 20 pages of empty threats and me pointing out the facts. That's all this thread is.

All we need is anothersorc to come here and tell us how good a shape the game is in, and wonderful and perfect l2 is.




Unfortunately you (and those like you) are your own problem(s).


Nobody said quit...learn to comprehend what you read and what is being suggested....stop being an example of those you chastise in your own post....


Until ppl like you actually dig your head out of your proverbial ***'es, you are right..nothing will change.....but that will be your own doing and not NC's......
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Old 09-12-2017, 08:38 AM   #391
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Default Re: Fishing Item Exchange Rate Change

It seems like a no win situation tbh. Any means of acquiring legitimate adena in game can be used by mass farmers to flood the market. I definitely don't envy the nc staff in trying to deal with this issue. Having said that, I don't think it was just fishing that brought unintended amounts of adena to the market. Any time you acquire an item with little to no adena expenditure that then sells to an npc for more adena you cause inflation on the server. A perfect example would be the carrot event last year (i think it was that event). Tons of people spending loads of ncoin and getting stacks of BEWR that no one wants to buy so they are sold to the npc's for 75kk. Multiply that times 50-100 scrolls per person x 1000+ players and there's a ton of adena that no one intended to be on the market. I'm not suggesting events like these shouldn't exist, or that the npc price of BEWR should drop. I do, however, feel like a "simple" fix to this problem would be to change what the npc's sell. Add an item, or items, that people will want to buy that only sells for adena from regular npc's. It could be something as minor as 10% drop/xp runes like the ertheia can craft or even something more substantial like giant's life stones or la vie en rose boxes. I realize that a lot of the potential item choices are currently available with ncoin and may hurt that market, but there are options.
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Old 09-12-2017, 08:44 AM   #392
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Gustin2004 View Post
Unfortunately you (and those like you) are your own problem(s).


Nobody said quit...learn to comprehend what you read and what is being suggested....stop being an example of those you chastise in your own post....


Until ppl like you actually dig your head out of your proverbial ***'es, you are right..nothing will change.....but that will be your own doing and not NC's......
Ya idiot. Me not playing the game and not spending on it since last march is the problem lol. People like you and those others who claim they are going to quit playing or spending is the problem. You guys getting exactly what you deserve.
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Old 09-12-2017, 08:59 AM   #393
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Default Re: Fishing Item Exchange Rate Change

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Ya idiot. Me not playing the game and not spending on it since last march is the problem lol. People like you and those others who claim they are going to quit playing or spending is the problem. You guys getting exactly what you deserve.

I am getting exactly what I deserve...I have stopped buying...I play 'freetoplay' at a lvl commensurate with tier2.....hoping tier 2 clans will war each other more soon....but unlike you, I did not quit, provide no solution, and gave up enjoyment......your glass is half empty and soon it will be empty.....'nough said
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Old 09-12-2017, 09:08 AM   #394
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Default Re: Fishing Item Exchange Rate Change

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Originally Posted by Gustin2004 View Post
I am getting exactly what I deserve...I have stopped buying...I play 'freetoplay' at a lvl commensurate with tier2.....hoping tier 2 clans will war each other more soon....but unlike you, I did not quit, provide no solution, and gave up enjoyment......your glass is half empty and soon it will be empty.....'nough said
I already said what the solution is. Mass people to stop spending and to stop playing. We have already heard from others in various threads that they are addicted to the game and can't stop, and others have too much invested so hey won't stop. Face it, nothing is ever going to change without my solution. Even then, it is not in newest interests to have ways to make adena in game, or to make items obtainable outside of ncstore. They are very smart business people and know exactly what they are doing.
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Old 09-12-2017, 09:19 AM   #395
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Default Re: Fishing Item Exchange Rate Change

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Originally Posted by Gustin2004 View Post
....but unlike you, I did not quit, provide no solution, and gave up enjoyment......your glass is half empty and soon it will be empty.....'nough said
Ignore this bitter pittyful Troll you're talking to, it's pointless

Summary of this thread:
--> If you are really tired of the game or the bad managing of Neutron/Conguero and, most important, if you do not have any fun in game, quit L2.
--> If you are still having fun in game (as I do), be it for PVP, PVE, friends, building of your char or whatever else, play L2.
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Old 09-12-2017, 10:09 AM   #396
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Default Re: Fishing Item Exchange Rate Change

SCAM - a dishonest scheme; a fraud.

FRAUD - wrongful or criminal deception intended to result in financial or personal gain.

(Definitions obtained form Google Dictionary)

My clannie's are quitting, selling their gears, not all of them, but several of them. Not the tier 1 players, and not the tier 3 to use someone else's grading scale. Just the ones that only spend $100-$400 per event. A few people have suggested that no one will quit over this. They are absolutely wrong, I wish they wouldn't post assumptions about people, suggesting they have no breaking point or respect for themselves.

I purchased enough NC promo last year to provide myself with a fancy fishing pole. I used the bait to get some exp to catch up to my clannies who can afford more time in game than myself. I purchased enough promo to build 2 more poles last event a few months ago. The idea this time, is to utilize the event to turn my $100's of dollars into something that would sustain me and a friend I played with. You see even though I had closed the level gap with my clannies, I still lacked the quality of gear they had overall. After a few years of AFK macro, and trying to be a market player (GL if you wanna sell something on the AH it just sits for months on end even at the lowest price point available), and even enchanting things to resell. I came to the conclusion that I cannot provide enough income through in game mechanics (the not exceptionally rewarding ones mind you) to get or even attempt to make the gear I needed. Now, I knew since last year I could make some income with fishing, but I found it boring and so exhausted every other reasonable effort to reach my goals through other means. Also I didn't want to have to rely on an L2 store exclusive item for anything as they are ultimately the thing responsible for breaking the game.

Now to me, the product of the promo was the bait, but the incentive (the reason to buy), was the ability to once again earn some income as long as you made the appropriate donation to our favorite private official server.

I did this to put myself on a path to have just armor in about 2 years. (exceptionally rewarding in every sense.....hooray attrition!)

What makes this by definition a scam or a fraud, is that you created a scheme in witch you put the pole into the market. Allowed it to have value and gave everyone several months to realize this value. Then re-listed this promo all over again. Wait a set amount of time, then removed the value of the item we paid money for and witch you profited off of. By the way you did this in the very most unprofessional and impolite way possible.

You can claim that this was unintentional, but you are insulting yourself and us. To insinuate that the very people who get paid to monitor and maintenance these servers are the very last people to realize fishing spawns adena from the fountain in Aden is ludicrous.

You can claim that there is 200b adena being generated per day (I have to assume you were talking profit and not spinning this situation with revenue), or was rather, but lets do real math on this. My calculations show one can profit 330m a week if you micro manage the maintenance and disconnects.

330m / 7 = 47m per day per toon profit
200b / 47m = 4,256 toons fishing (same # of poles) so we have to assume you are combining all servers due to math regarding amount of clients online fishing to validate this 200b/day provided stat)
200 * $8.50(average amount one might pay buying adena RMT) = $1700 revenue per day (servers wide)

It took just over 2 large $150 promo purchases to fabricate 1 pole. We will round down to favor NCsoft.

4256 * $300 = $1,276,800 Revenue for NCsoft.

1,276,800 / 1700 = 751 days of uninterrupted fishing is what it would take for every pole to be paid off if every last adena was sold. That's over 2 years, just to break even.

Your case is such that, at some point, in a year from now (9/17), someone or someone's might be able to make some RL money off of the over $1.2m in revenue you received. The game would be over 15 years old at that point, with the value of adena further declined. Thus making this rather silly for the RMT'r and quite in NCsofts favor.


-CS

Last edited by Chucksteak; 09-12-2017 at 11:10 AM.
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Old 09-12-2017, 10:37 AM   #397
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Chucksteak View Post
SCAM - a dishonest scheme; a fraud.

FRAUD - wrongful or criminal deception intended to result in financial or personal gain.

(Definitions obtained form Google Dictionary)

My clannie's are quitting, selling their gears, not all of them, but several of them. Not the tier 1 players, and not the tier 3 to use someone else's grading scale. Just the ones that only spend $100-$400 per event. A few people have suggested that no one will quit over this. They are absolutely wrong, I wish they wouldn't post assumptions about people, suggesting they have no breaking point or respect for themselves.

I purchased enough NC promo last year to provide myself with a fancy fishing pole. I used the bait to get some exp to catch up to my clannies who can afford more time in game than myself. I purchased enough promo to build 2 more poles last event a few months ago. The idea this time, is to utilize the event to turn my $100's of dollars into something that would sustain me and a friend I played with. You see even though I had closed the level gap with my clannies, I still lacked the quality of gear they had overall. After a few years of AFK macro, and trying to be a market player (GL if you wanna sell something on the AH it just sits for months on end even at the lowest price point available), and even enchanting things to resell. I came to the conclusion that I cannot provide enough income through in game mechanics (the not exceptionally rewarding ones mind you) to get or even attempt to make the gear I needed. Now, I knew since last year I could make some income with fishing, but I found it boring and so exhausted every other reasonable effort to reach my goals through other means. Also I didn't want to have to rely on an L2 store exclusive item for anything as they are ultimately the thing responsible for breaking the game.

Now to me, the product of the promo was the bait, but the incentive (the reason to buy), was the ability to once again earn some income as long as you made the appropriate donation to our favorite private official server.

I did this to put myself on a path to have just armor in about 2 years. (exceptionally rewarding in every sense.....hooray attrition!)

What makes this by definition a scam or a fraud, is that you created a scheme in witch you put the pole into the market. Allowed it to have value and gave everyone several months to realize this value. Then re-listed this promo all over again. Wait a set amount of time, then removed the value of the item we paid money for and witch you profited off of. By the way you did this in the very most unprofessional and impolite way possible.

You can claim that this was unintentional, but you are insulting yourself and us. To insinuate that the very people who get paid to monitor and maintenance these servers are the very last people to realize fishing spawns adena from the fountain in Aden is ludicrous.

-CS


Articulate post


The post still begs the question: So now what.


Possible Solution = Turn the tides: Stop buying..enjoy current lvl..OR hell, get a bunch of clan leaders together (sign up on forums) and start mass lvl 20 wars outside of dion...no shiny gear & only lvl 20 1st class change - go back to when a falchion was a DREAM....use shop bought gear (yes it provides small tax money 1-time )....and fight.....bring back what the game offered long ago.....play a F2P advertised game by alleviating the NC west and whale nonsense.....it's not like your toons are going anywhere to close the gap now....so there is no loss!


It just takes a few ppl to lead in alternative game enjoyment at no cost....eventually with a substantial cash flow reduction....NC offers value via lower cost and better success rate items...or they pack up shop and 2018 is a new start in a new mmorpg.....it's kinda their choice...they know it....
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Old 09-12-2017, 10:55 AM   #398
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Tainted Zombie
 
Join Date: Mar 2016
Posts: 75
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Conguero View Post
Update: September 11, 2017 6:20pm PDT - http://boards.lineage2.com/showthrea...=1#post3569211

Hello all,

Since Neutron made several replies to this thread prior to the weekend with some additional input on how and why this fix was implemented, I'm following up this week to let you know that we're continuing to read and gather your feedback* to present to the L2 Dev Team.

To be clear, we absolutely agree that this situation should've been handled and communicated better, and apologize that it wasn't.

We feel strongly that any unintended game mechanic that gets abused to generate a very large percentage of Adena income, and can lead to massive economic inflation, needs to be fixed as soon as it's identified. However, in this case we do recognize that there's correlation between the extent to which this bug was exploited, and the current significant challenges with earning Adena through in-game means.

In an ideal scenario, we'd implement more sweeping changes to the game to ease the burden of accruing Adena at the same time as any exploit fixes which cut off a common revenue stream. Changes of this scope take more time to implement and test though, and a blatant exploit that so heavily impacts the economy can't be left unaddressed in that time frame.

That said, we do appreciate the feedback. We'll continue to closely monitor the situation in-game and your input on the forums. We'll provide any updates we can as soon as they're available.

*Regardless of how vehemently you might disagree with the change, those of you who are presenting your feedback thoughtfully and without insulting remarks, inappropriate language, or conspiracy theories are helping to ensure that important criticisms are being documented. In order to present specific opinions internally, we need to hear from players who can voice their concerns in specific terms without resulting to making the types of comments that violate the Forum Guidelines and need to be moderated. We want to thank you for taking the time to express yourself in a considerate manner.

--

Original Post: September 6, 2017 12:34pm PDT

Hello all,

As mentioned in the weekly maintenance notification yesterday, we’ve applied a change to select fishing item exchange rates with today’s update. Prior to maintenance 4 Powerful Fish could be exchanged for 3 Elcyum Powder, which made the process of collecting Elcyum Powder via fishing and selling it to a vendor for Adena extremely lucrative. This was an issue resulting from NPC sell values being changed in a previous update, while the exchange rate in the shop wasn’t properly updated to reflect the new prices. It was an oversight on our part that was never intended to provide such a profitable method of earning Adena.

In today’s update we applied a fix so that the same exchange for 3 Elcyum Powder now requires 12 Powerful Fish and yields a more appropriate vendor sell value. We apologize for not identifying and fixing this value discrepancy sooner. Whenever possible we want to avoid letting issues that have a severe, unintentional impact on the game economy persist—we understand that such a generous exchange of fishing items to Adena quickly sets players’ income expectations.

If you ever come across a method of obtaining currency that feels exceptionally rewarding for the effort required, please don’t hesitate to submit a bug report in-game.


Yours,

The Lineage II Team
My English its bad but google translate help for me:

Its right? 😁😁😁

https://youtu.be/gKw5mBh4rYs
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Old 09-12-2017, 11:11 AM   #399
Chucksteak
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Join Date: Oct 2015
Posts: 214
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Gustin2004 View Post
Articulate post
TY, I accidentally hit the submit button before I was finished. It has been edited for completion.
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Old 09-12-2017, 11:17 AM   #400
DemoFenix
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Join Date: Sep 2015
Posts: 25
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Default Re: Fishing Item Exchange Rate Change

Quote:
Originally Posted by Conguero View Post
Hello all,

Since Neutron made several replies to this thread prior to the weekend with some additional input on how and why this fix was implemented, I'm following up this week to let you know that we're continuing to read and gather your feedback* to present to the L2 Dev Team.

To be clear, we absolutely agree that this situation should've been handled and communicated better, and apologize that it wasn't.

We feel strongly that any unintended game mechanic that gets abused to generate a very large percentage of Adena income, and can lead to massive economic inflation, needs to be fixed as soon as it's identified. However, in this case we do recognize that there's correlation between the extent to which this bug was exploited, and the current significant challenges with earning Adena through in-game means.

In an ideal scenario, we'd implement more sweeping changes to the game to ease the burden of accruing Adena at the same time as any exploit fixes which cut off a common revenue stream. Changes of this scope take more time to implement and test though, and a blatant exploit that so heavily impacts the economy can't be left unaddressed in that time frame.

That said, we do appreciate the feedback. We'll continue to closely monitor the situation in-game and your input on the forums. We'll provide any updates we can as soon as they're available.

*Regardless of how vehemently you might disagree with the change, those of you who are presenting your feedback thoughtfully and without insulting remarks, inappropriate language, or conspiracy theories are helping to ensure that important criticisms are being documented. In order to present specific opinions internally, we need to hear from players who can voice their concerns in specific terms without resulting to making the types of comments that violate the Forum Guidelines and need to be moderated. We want to thank you for taking the time to express yourself in a considerate manner.
dignity
female noun

1.moral quality that instills respect; awareness of one's worth; honor, authority, nobility.
"he had always shown himself to be a man of great value."

2.quality of what is great, noble, high.

respect
male noun

1.act or effect of respecting oneself.

2.consideration, deference, reverence.

honesty
female noun

1.quality or character of honest, attribute of which presents probity, honesty, according to certain socially valid moral precepts.

2.characteristic of what is decent, of what has purity and is morally irreproachable; chastity.
Source
⊙ ETIM honest + -i- + true

Look at these concepts.

You with your high education admitted the error, but did not present a solution, some here gave their suggestions, put a npc in the city buying the fishing rod for 10bi or buying for 8k of ncoins, have an attitude to solve the problem created by you, the RMT is a problem that must be solved by you, you have to have the competence to solve the problem without punishing all the other players.
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