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| Game Suggestions Share your ideas for new or modified game features |
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#1 |
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Thunder Wyrm
Join Date: Feb 2005
Posts: 349
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Soooo.........
thought it would be cool to be a teleporter....... anyone want to add on on what it might have? I mean as far as skills go |
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#2 |
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Baylor
Join Date: Dec 2004
Location: Seattle, WA
Posts: 6,035
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So, kind of like an elven elder, in reverse?
Party Return: Giran Party Return: Goddard
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#3 |
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Frintezza
Join Date: Aug 2005
Posts: 16,698
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A gating class would really be cool, but it should probably be built on the Elder if at all - Return to Friend (requiring some kind of component to use), Recover (summons a corpse to your location) and similar spells all might be useful and fun. ^^
Although people would probably cry if they couldn't camp corpses any more. >.>
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#4 |
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Frintezza
Join Date: Aug 2004
Location: Aria
Posts: 10,547
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In another game I played you could send a familiar anywhere and then gate to the familiar. I don't believe it could be attacked either.
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#5 |
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Imperial Warlord
Join Date: Jun 2006
Location: Kentucky
Posts: 1,020
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I am a gatekeeper a.k.a summoner
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Shilen - Aylla 46 Elven Elder - Member of HeroesofToday Hindemith Retired - Jlynn 79 Arcana Lord/75 Treasure Hunter |
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#6 |
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Thunder Wyrm
Join Date: Aug 2006
Location: Hellas
Posts: 260
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I would like to have a character.... gatekeeper. You can make more money than a dwarf :P
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#7 |
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Tainted Zombie
Join Date: Jan 2006
Location: Sardinia, IT
Posts: 97
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Summon corpse would be cool so a healer doesnt have to go looking for you to rez and aggro a bunch of mobs. Maybe another cool skill could be port to a certain location by using the /loc in game.
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#8 |
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Grave Predator
Join Date: Jan 2006
Location: Teon
Posts: 415
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1. Dimensional Pull - Teleports enemy at your feet, range 1300 :P
2. Dimensional Push - Teleports enemy away , can crit for more distance. 2. Dimensional Fling - Teleports enemy far above ground, can crit for more distance. 3. Chaos Field (taken from D&D) Lvl 80 fusion skill - randomly teleports enemies around area of effect, also prevents enemies from escaping this area (they will be instantly ported back upon leaving). Enemy looses his current target when teleporting.
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#9 |
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Tainted Zombie
Join Date: Sep 2006
Posts: 64
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and also make some knig of teleporting shop, so u leave u character in that state adn teleport people for some price, like NPC )))). I think it will give lots of money )
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being summoner for 2 years. |
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#10 |
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Frintezza
Join Date: Aug 2004
Location: Aria
Posts: 10,547
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I think just flat out pulling dead bodies to town might be a little overpowered... but again from another game, maybe if the healer had to cast a "shroud" on the dead person first, THEN they could retrieve them later on, that would work.
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#11 |
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Thunder Wyrm
Join Date: Feb 2005
Posts: 349
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The game i saw this in was city of heroes....
the skill was in a pool called teleportation in this game, any one can choos from "pool" powers and anyone can get the skills there are about 7-8 pools the teleport pool consists of teleporting a friend teleporting a team teleporting a foe and phase shift (makes target friend or foe entangable) there where clans (called supergroups) that all they did was port people around the map the paragon city taxi service was what they where called.. and yah..they made alot of money. in pvp it was a great power too tho teleporting someone in pvp...it had a low acuracy of hitting...or seems to ------------------------------------------------- so based on what i've seen i beleive a gatekeeping class would be a great asset to this game experiance, even if people used there toons just for a utility. ------------------------------------------------------- and NcSoft.....dont give up on the giant idea! Bring Giants to L2 as a playable race as well! o.0 maybe gatekeeper could be one of there professions? or would it be possible to come from that other race that they are working on? |
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#12 |
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Beleth's Slave
Join Date: Apr 2006
Location: At the Donut Shop
Posts: 3,417
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I might actually start to take an interest in PvP if we had a race of giants in the game. It might be kinda fun to kill the giants with my Destroyer (plus maybe a few friends
). For that matter, a race or group of giants as mobs in the game might be kinda fun too.
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#13 |
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Remnant Diabolist
Join Date: Aug 2004
Posts: 1,529
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Well, currently they have Summon friend
In Interlude they'll have Chant of Gate and the clan leader member call thingy.
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#14 |
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Valakas
Join Date: Dec 2004
Location: behind you
Posts: 5,260
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On the corpse thing, I think people should be able to pick up corpses and carry them off. Friends or enemies should be able to do this. Kill an enemy, grab the corpse, and drop it in the forge of the gods. Of course weight problems still apply and you can't teleport when carrying a corpse. Of course the corpse can vanish when the owner decides to go to town. Of course... I just wanted to type that.
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#15 |
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Goblin Lord
Join Date: Mar 2007
Posts: 45
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that would be nice to have gatekeeper class....though I would love to see if we can have druid class also in L2......so one can shapeshift to an animal or golemn or whatever.....^ ^
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#16 |
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Frintezza
Join Date: Aug 2004
Location: Aria
Posts: 10,547
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I think the kamael can already do that
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#17 |
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Antharas
Join Date: Nov 2004
Location: Slovakia, heart of Europe
Posts: 4,077
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Nice stuff, but ... who would play such class? What fighting skills does it have? Or will it be yet another boxed character raised only to do teleporting? I think we have enough boxes anyway ...
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#18 |
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Hungry Spirit
Join Date: May 2006
Posts: 133
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you crazy kids and your useful ideas
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#19 |
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Thunder Wyrm
Join Date: Jan 2006
Location: New Zealand
Posts: 264
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[ QUOTE ]
you crazy kids and your useful ideas [/ QUOTE ] lol
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RAWR!!! |
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#20 |
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Beleth's Slave
Join Date: Aug 2004
Location: Over here.
Posts: 2,753
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Even if it were a class, I don't think they'd be very wealthy. They had two classes in the original EQ that could teleport themselves and other players to specific destinations. As the game wore on, so many people played these classes, as well as the introduction of a sort of "hub" zone that could teleport you to any of the major cities anywhere in the world (Plane of Knowledge) that these classes lost nearly all the income that their abilities allowed.
In L2, because its possible to power-level a character so very quickly, you'll pretty soon see "Gate Shops" selling ports at cost +1 adena. I also think that, with a collection of skills centered around teleporting the party to cities other than the closest (a la PR), they're going to be nearly useless outside of a party.
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