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Old 05-25-2007, 04:27 PM   #1
Lirialia
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Default Interlude skills at site.

It's been 2 months since interlude update, and the skills at the site are still C5. Can you please update them? Or we must wait another Cronicle for site update?
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Old 05-25-2007, 04:41 PM   #2
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Default Re: Interlude skills at site.

We probably need to wait for a web designer to be brought onto the team.

If I recall correctly, Mistryl was doing a lot of the web work, and there is currently an opening for their web team on the NCSoft employment page.

It's not that we wait until the next update so much as we wait for the cubicles to be filled.
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Old 07-03-2007, 03:03 AM   #3
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Default Re: Interlude skills at site.

Any update on this?
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Old 07-03-2007, 07:16 AM   #4
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Default Re: Interlude skills at site.

What you talking about the c5 items and skills that were added then are not in the database, unless you count the posting in the news tab. If they would get their act together we might be able to get some new players.

Who would start a new to a game when the people running it don't care enough to even update their site more than once a year?
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Old 07-03-2007, 09:10 AM   #5
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Default Re: Interlude skills at site.

cry more.

the items and skills databases are interlude compatible at a lot of other fansites. do yourself a favour and get to know these fansites as often they will have info re: new patches etc before they arrive.
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Old 07-03-2007, 10:15 PM   #6
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Default Re: Interlude skills at site.

Who here is crying??? How many times have you seen a post about there being no population?? Or the lack of new players coming into the game?? It is a fact that the site is way out dated, to the fact that it looks like there is nothing being done with the game. Who would start playing a game that the people running it cant update their site with the info that was released last year??

Yes I know and use the fan sites, what really matters anyways. You should try doing something other than just coming into a post and flaming away.


Fact is the site is overly outdated, but that just shows the difference of the NA servers to the Koren one.
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Old 07-04-2007, 12:28 PM   #7
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Default Re: Interlude skills at site.

everyone knows that official game sites NEVER list the details of the game - the official sites only offer glimpses into the world.

WOW's website, MXO, COV/COH, GW, even official sites for FPS games do not offer compendiums of complete libraries.

to ask this is to ruin the game.

to keep the website 1 update behind = good planning. the players who are really looking for this info can find it from fellow players.

WOW's fanbase created skill indexes, and talent trees long before they were "proper" on official sites.

so honestly, go cry emo noob.
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Old 07-05-2007, 10:13 PM   #8
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Default Re: Interlude skills at site.

Actual they were around long before WoW ever existed. And several other games I played actually updated their sites shortly after that made changes in game.

Just remember WoW wasn't the first mmog. UO was around long before and is still going. EQ Updated theirs as the expansions came to. Yes, at first they are vague but over a couple months they would update them completely.


This site isn't just 1 conical behind its 2. The skills and items haven't been updated sense c4.
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Old 07-06-2007, 04:43 PM   #9
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Default Re: Interlude skills at site.

Actually skills are updated to C5.
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Old 07-08-2007, 01:03 AM   #10
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Default Re: Interlude skills at site.

There is nothing wrong about asking when the website gets updated. And yea I think that we wount see anything before they get a webmanager, If I dident have to move to austin I would get the job ASAP
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Old 07-08-2007, 04:25 AM   #11
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Default Re: Interlude skills at site.

[ QUOTE ]
everyone knows that official game sites NEVER list the details of the game - the official sites only offer glimpses into the world.

WOW's website, MXO, COV/COH, GW, even official sites for FPS games do not offer compendiums of complete libraries.

to ask this is to ruin the game.

to keep the website 1 update behind = good planning. the players who are really looking for this info can find it from fellow players.

WOW's fanbase created skill indexes, and talent trees long before they were "proper" on official sites.

so honestly, go cry emo noob.

[/ QUOTE ]

Look at Korean version of L2 site. There is so much info! Even where the mobs are!

This is no glimpse of world. They started listing weapon, armor sets, skills, so they should continue with it, and not stop at c4.

Spudnik, think sometimes, not you are... to NCSoft... ==" Ruin the game, LOL. Obviously Koreans don't think so, yet you must be more saint than the Pope.

If the fans make something more proper than the official site, then it's something wrong with the official site. And with the people working there.
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Old 07-08-2007, 10:41 AM   #12
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Default Re: Interlude skills at site.

[ QUOTE ]
If the fans make something more proper than the official site, then it's something wrong with the official site. And with the people working there.

[/ QUOTE ]

/agree
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Old 07-09-2007, 09:47 AM   #13
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Default Re: Interlude skills at site.

The korean site is supported by around a million players, while the NA site is only supported by around 80.000 players. Can't really expect that much data there.
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Old 07-09-2007, 12:07 PM   #14
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Default Re: Interlude skills at site.

yeap plz fix the site
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Old 07-09-2007, 11:34 PM   #15
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Default Re: Interlude skills at site.

I think we are talking about a relatively small update, I think a decent web designer would add the skills in less than 2 days of work. You could just hire a freelancer to do it, instead of getting one into your staff...
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Old 07-10-2007, 07:46 AM   #16
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Default Re: Interlude skills at site.

[ QUOTE ]
I think we are talking about a relatively small update, I think a decent web designer would add the skills in less than 2 days of work. You could just hire a freelancer to do it, instead of getting one into your staff...

[/ QUOTE ]

I can do it for free if NC is to lazy to do it them self...
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Old 07-10-2007, 10:26 AM   #17
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Default Re: Interlude skills at site.

80,000 x $15 = 1,200,000 each month, I would hope they could hire a Web guy within an annual budget of 12 million dollars.
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Old 07-10-2007, 11:48 AM   #18
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Default Re: Interlude skills at site.

[ QUOTE ]
80,000 x $15 = 1,200,000 each month, I would hope they could hire a Web guy within an annual budget of 12 million dollars.

[/ QUOTE ]


and to think that these 80k ppl are the real players only... imagine...
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Old 07-17-2007, 06:35 AM   #19
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Default Re: Interlude skills at site.

[ QUOTE ]
[ QUOTE ]
80,000 x $15 = 1,200,000 each month, I would hope they could hire a Web guy within an annual budget of 12 million dollars.

[/ QUOTE ]


and to think that these 80k ppl are the real players only... imagine...

[/ QUOTE ]

gotta laugh at this,

what was the NA figure? 32million grossed from 2006 if i saw it correctly somewhere, so there is 20mill from game sales and "non players", and most of it will be from non players :>
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Old 07-18-2007, 03:26 AM   #20
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Default Re: Interlude skills at site.

AlyraAdministrator
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Re: Site update? [Re: Thinkaboutitmuch]
#901763 - 06/22/07 08:11 AM
Edit post Edit Reply to this post Reply Reply to this post Quote Quick Reply Quick Reply

Quote:
Been wondering about this site and it not being updated for a long long time now (could be me).

If I was the new CM I would atleast update the team bios section or have it updated if the website is not part of my job as CM.

In short reasons for updated:
1# It would prevent us newbies/returning players from wondering who you are.. (I know almost impossible to NOT notice when people read the forum).
2# It would show (to me) you take pride in your work keeping things crispy etc and what not.

So Alyra show some pride will you and update atleast that part asap. (Well, unless you think this is an in-between job ofcourse)



I wish I could show you all my to-do list. It's a couple pages long. ^^; Updating the team bios section is definitely on my list, and is one of the more important things on it. As far as the site itself is concerned, we're currently solidifying our update process for quests, items, and that sort of thing.

I also mentioned in another thread that I'll be opening up a forum section for The Chaotic Throne: The Kamael a little closer to the update's release on the Korean PTS.

-----------------------

Errr,

When then?
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