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Old 12-02-2009, 07:19 AM   #1
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Default Warlord monster cap

Reading up on the nerfs about Warlords and the VR thing and the monster cap.
Couldent find info on the monster per swing nerf, just that it was no good

So what was the nerf exactly? how many monsters? was it skill or only normal swing, or vice versa?
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Old 12-02-2009, 08:05 AM   #2
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Default Re: Warlord monster cap

Nuku said:

5 basic (any class)
+5 pre40 polearm mastery
+5 2nd class polearm mastery
+5 fell swoop
+4 form polearm SA

+u can enchant some skills for more targets (polearm mastery)

Last edited by Roder; 12-02-2009 at 08:09 AM.
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Old 12-02-2009, 08:28 AM   #3
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Default Re: Warlord monster cap

Well not totally;
4 basic and +6 from fell swoop, the rest is correct Roder.

Monster cap is how much mobs you can hit with your skills (only skills, your normal swings are untouched) and how many you can pull with provoke etc.
At first you could hit anything in range with your aoe skills and provoke would get any mob in sight,
but this has been dramatically lowered (+/- 20 max ?)
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Last edited by Nuku; 12-02-2009 at 08:31 AM.
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Old 12-02-2009, 08:34 AM   #4
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Default Re: Warlord monster cap

Thanks both of you, just what I was looking for.

+4 on SA you mean Towering Blow? just wanna make sure

Last edited by Leonidar; 12-02-2009 at 08:47 AM. Reason: forgot a question :D
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Old 12-02-2009, 09:38 AM   #5
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Default Re: Warlord monster cap

any SA on a pole gives it an extra +4
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Old 12-02-2009, 10:13 AM   #6
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Default Re: Warlord monster cap

Quote:
Originally Posted by Nuku View Post
any SA on a pole gives it an extra +4
o thanks
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