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Old 06-17-2011, 03:24 PM   #1
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Default current top S84 vs. GoD R85

Something dosnt seem right with this..... all S84 getting degraded to S80, but what happens to the stats of the weapons?

Example could be, that currently a top s84 staff (which would be S80 in GoD), got 281 m att, while a R85 staff has 270 m att according to korean official.... so wouldnt this mean that S80 would be better than R85?..
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Old 06-17-2011, 03:26 PM   #2
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Default Re: current top S84 vs. GoD R85

having 2 SA's on the R grade weapon might change your mind
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Old 06-17-2011, 03:29 PM   #3
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Default Re: current top S84 vs. GoD R85

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having 2 SA's on the R grade weapon might change your mind
Yes, that would help, but as i understood it, the weapon needs to be blessed for that to be avalible..... and thats like 1/50 chance only :/
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Old 06-17-2011, 03:35 PM   #4
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Default Re: current top S84 vs. GoD R85

And to get the Second SA, you need more than a normal SA Crystal, but a Special Crystal only droppable on Boss, and I don't think it's so easy to get one

Afaik, the Vesper/Vorpal Armors and S84 Low/Mid/Top Weapons stats didn't changed. The exemple you took for the M.Atk of the R grade staff is right too. Stats are weakier
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Old 06-17-2011, 03:55 PM   #5
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Default Re: current top S84 vs. GoD R85

+4++ R grade weapons have special bonuses also
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Old 06-17-2011, 04:34 PM   #6
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Default Re: current top S84 vs. GoD R85

I have been thinking about this as well, seems considering price, SA Cost, Rbsps cost etc. it has to be a R-grade +4 - 5 atleast to be worth it. Otherwise its better to stick with Vesper or top S84.
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Old 06-17-2011, 06:05 PM   #7
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Default Re: current top S84 vs. GoD R85

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Originally Posted by Katzy View Post
Yes, that would help, but as i understood it, the weapon needs to be blessed for that to be avalible..... and thats like 1/50 chance only :/
Weapon doesnt have to be blessed to have 2nd SA.

R weapons have special effects added to them when enchanted +4 or higher. Example: 2-hand Staffs get extra Cast Spd.,
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Old 06-18-2011, 03:13 AM   #8
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Default Re: current top S84 vs. GoD R85

speaking of mage weapons, i'll just remind that oe on mage weaps till now was agreat pain for pockets, which i assume will not change in GoD.
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Old 06-18-2011, 03:34 AM   #9
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Default Re: current top S84 vs. GoD R85

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speaking of mage weapons, i'll just remind that oe on mage weaps till now was agreat pain for pockets, which i assume will not change in GoD.
Quite frustrating isn't it! Everyone on the server is running around with duals/dual daggers two-handed swords +7-+16, and guess what? There's like 1 +7 vesper buster on the server! And I spent 4 BEWS to get +4. On PTS I failed 17 Icarus Spirits going+4 and yet people with ALL other weapon types were walking around with beautiful glowing weapons.

And before anyone says "QQ more"

I am QQing about it.
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Old 06-18-2011, 03:51 AM   #10
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Default Re: current top S84 vs. GoD R85

mage weapons have lower enchant chance than fighter weapons.
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Old 06-18-2011, 04:04 AM   #11
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Default Re: current top S84 vs. GoD R85

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Originally Posted by socketka View Post
mage weapons have lower enchant chance than fighter weapons.
It's not writen anywhere, but yes from our experience mage weaps sux on OE, which means that mage will have to store bills for new update, not only because of new grade enchants and weaps insane prices, but also because we'll need triple or quadriple the funds a warrior or rogue will need for same weap OE
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Old 06-18-2011, 10:36 AM   #12
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Default Re: current top S84 vs. GoD R85

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It's not writen anywhere
Oh but it is. There were sites that had info from the leaked retail files that confirmed it, and also I'm pretty sure the korean lab that does L2 tests had confirmed a different enchant success rate for fighter v mage wep.
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Old 06-18-2011, 10:48 AM   #13
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Default Re: current top S84 vs. GoD R85

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Oh but it is. There were sites that had info from the leaked retail files that confirmed it, and also I'm pretty sure the korean lab that does L2 tests had confirmed a different enchant success rate for fighter v mage wep.
This is what you are talking about.
http://power.plaync.co.kr/lineage2/%...8B%A4%ED%97%98

The test was carried out on 4 types of weapons Dynasty Sword, Dynasty Bow , Dynasty Mace and Dynasty Staff.
They enchanted untill each weapon type had FAILED a 100 times
The end result was 68.25% - 70.15% enchant success on the Dynasty Sword and Dynasty Bow.

And 39.39% - 43.82% success rate on the Dynasty Mace and Dynasty Staff.

So there is facts that back up that Mage wep are harder to enchant then melee/bow weapons.
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Old 06-18-2011, 11:21 AM   #14
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Default Re: current top S84 vs. GoD R85

I believe this low rate of enchant on mage weapons comes from the old times when nuker was making twice the dmg he does now and on xp all mobs were 2 hits for him.Wariors had the possibility of oe and maximize their dmg and like this there was a certain balance between them.

But nukers dmg and crit.rate was nerfed over and over and it's been nerfed again on GOD and im curious why korean players dont complain about it!There are nerfs on nukers' powers on every update,but never a fix in their weakness.Koreans dont play nukers at all so they dont care?I imagine if we were korea's forum we wouldnt stop shouting untill they fixed the issues!!!
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Old 06-18-2011, 11:26 AM   #15
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Default Re: current top S84 vs. GoD R85

anyone that played a mage and tried to OE a Homu before we could trade with mammon can tell you mage wep suck for enchanting.
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Old 06-18-2011, 01:12 PM   #16
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Default Re: current top S84 vs. GoD R85

Then they shouldnt LIE to every single player in L2, by officially writing untrue infomation in game on load screens: "All weapons have a 2/3 chance of OE success".... which means that mage weapons ALSO only SHOULD have 33% chance to blow.... AND 66% to succeed on OE.

While in reality its more like 20% success, if even.
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Old 06-18-2011, 01:27 PM   #17
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Default Re: current top S84 vs. GoD R85

Mage weapons have 33%, fighter weapons have 66%. If you don't believe, enchant more than me.
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Old 06-18-2011, 01:54 PM   #18
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Default Re: current top S84 vs. GoD R85

personally I still think that enchant rates are 66.66666% for all... it's just that because there are sooooo many people enchanting fighter weapons, that 100 successfuly +7 fighter weapons, out of say 10,000 attempts, seem to be much more than 10 successful +7 mage weapons out of 1000 attempts, when in fact it's the same ratio

ofcourse it won't be exactly 66.6666%, there will always be variations in the success rate due to random streaks.

There is also the matter that enchanted mage weapons give better bonuses than fighter weapons. A +7 homu is about the same as a +1 wizards tear (top b), whereas a +7 dark screamer is less than a +0 demon dagger (top b), and a +7 paagrian sword (same grade as darkscreamer) is the same as a +0 great sword (1 below top b)

more fun enchant facts:
+16 homu (2nd top c grade) = +3 acrana mace (bottom s grade)
+16 dark screamer (2nd top c grade) = +2 soul sep (2nd top a grade)
+16 pa'agrian sword (2nd top c grade) = +1 dragon slayer (2nd top a grade)
+16 sword of delusion (2nd top c grade) = +0 Dark Legion Edge (2nd top a grade)
+16 storm bringer * Storm bringer (3rd top c grade duals, but it's 2 more matk than 2nd top of other fighter weapons, so it's actually higher grade already) = +2 dama*dama (2nd top a grade, same as other 2nd top a grade fighter weapons)
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Last edited by populus; 06-18-2011 at 02:03 PM.
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Old 06-18-2011, 05:28 PM   #19
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Default Re: current top S84 vs. GoD R85

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Originally Posted by populus View Post
personally I still think that enchant rates are 66.66666% for all... it's just that because there are sooooo many people enchanting fighter weapons, that 100 successfuly +7 fighter weapons, out of say 10,000 attempts, seem to be much more than 10 successful +7 mage weapons out of 1000 attempts, when in fact it's the same ratio


No populus they arent.

Anyone who was oe freak can confirm you that.(i had at least 3-4 friends that were blowing weapons everyday,noone ever succeed to oe for me a mage weapon after certain number,the highest oe we ever made was +7 som years ago and they tried to oe later am with no results when draconic bows were +7 with 1 try)Ofc we talk about logical numbers of oe,if someone has unlimited weapons/ews/adena,yes he will some day make +16 mage weapon.

As i wrote before,old developers must kept mage weapons oe rate so low,to give advantage on wariors since back then their power was depending from their weapon,while nukers dmg was more than ok,they didnt need more boost with oed weapon.But noone fixed that when new devs started the changes and if there's noway to get fixed,then they should give nuker's spells power dmg back!
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Old 06-18-2011, 05:54 PM   #20
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Default Re: current top S84 vs. GoD R85

Quote:
Originally Posted by Leonidar View Post
This is what you are talking about.
http://power.plaync.co.kr/lineage2/%...8B%A4%ED%97%98

The test was carried out on 4 types of weapons Dynasty Sword, Dynasty Bow , Dynasty Mace and Dynasty Staff.
They enchanted untill each weapon type had FAILED a 100 times
The end result was 68.25% - 70.15% enchant success on the Dynasty Sword and Dynasty Bow.

And 39.39% - 43.82% success rate on the Dynasty Mace and Dynasty Staff.

So there is facts that back up that Mage wep are harder to enchant then melee/bow weapons.
I remember that thread a long time ago...

but overall, the statement that the success rate to OE a weapon is still around 66% when you consider all type of weapons (so their statement is correct), but when you break it up into specific weapons then the chance is different.
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