Game crashed in PI
Last 3 days, every time I go up the hill to the Shillen Statue, I crashed.
UD3DRenderDevice::FlushResource[1] <- UObject::StaticAllocateObject[1] <- (Model Model500)[1] <- UObject::StaticConstructObject[1] <- ULinkerLoad::CreateExport[1] <- (Model500 1077301)[1] <- IndexToObject[1] <- ULinkerLoad<<UObject[1] <- (LinkerLoad Transient.LinkerLoad 1077301))[1] <- ULevel::Serialize[1] <- LoadObject[1] <- (Level 20_18.myLevel 1077301==1077301/9289001 1066399 10924)[1] <- ULinkerLoad::Preload[1] <- PreLoadObjects[1] <- UGameEngine::LoadMapThread::ActorLoading[1] <- UGameEngine::LoadMapThread[1] <- RunLoadMap[1] <- __Thread[1] <- MessagePump <- MainLoop
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