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Old 05-28-2012, 11:53 AM   #1
Tiferet1
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Default Progressive Heal

Today I was discussing with a healer friend about possible changes that occurred in Progressive Heal's effectiveness.
My way of using it is targeting the Iss or some melee DD, to make the tank get the most healing effect out of the skill. But some healers used it directly on the tank and, until last maintenance, never observed any difference between the 2 ways.
The description also is slightly misleading, making people believe it heals 40% of the health on both target and the 10 most injured allies around the target. (And why 10, and not 5, 11 or 23 allies? O.o) As far as I was concerned, I always found it more effective if I was targeting someone near the tank, and not the tank directly.

What are your thoughts?
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Old 05-28-2012, 01:29 PM   #2
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Default Re: Progressive Heal

Doesn't matter. It starts from the Lowest HP person in range and degrades from person to person from Lowest HP to highest HP.

It doens't matter who you target, as long as they're near you.

The only caveat is that if you need the Heal you probably want to target yourself and not someone else, since it will often skip you and hit 10 other people instead.

Basically you target someone near everyone else, anyone, and they will get as much HP as they would have gotten if you had targetted anyone else.

Lots of healers tend to target the tank since most of the MOB damage output is occuring at the tank's position. Anyone not near the tank will likely be caught by a Balance or Brilliant Heal, so they are lower priority.
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Old 05-28-2012, 08:02 PM   #3
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Default Re: Progressive Heal

40% hp of the target is a lie! o_O, but 40% HP from ppl arround its true
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Old 05-28-2012, 08:23 PM   #4
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Default Re: Progressive Heal

I usually target the tank, it doesnt need most of the heal anyway, and it's worked so far.
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Old 05-29-2012, 09:12 AM   #5
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Default Re: Progressive Heal

Which skill is that?? I just freak out when someone's dying and roll my face across the keyboard.
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Old 05-29-2012, 01:03 PM   #6
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Default Re: Progressive Heal

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Originally Posted by TrueMetal View Post
Which skill is that?? I just freak out when someone's dying and roll my face across the keyboard.
Then I think I met u yesterday on kartia party! We had a healer using only panic heal (lvl 88 healer... wonder how much he pai... I mean how he got to that lvl using only 1 heal )

I usually target the tank since he gets most of the dmg and I can use fairy/sustain on him too and forget about healing for a little while.

Noticed that it heals the char with less HP the most, usually it's someone else not the tank bcos of mob aoe.
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Old 05-29-2012, 03:02 PM   #7
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Default Re: Progressive Heal

Quote:
Originally Posted by Tiferet1 View Post
Today I was discussing with a healer friend about possible changes that occurred in Progressive Heal's effectiveness.
My way of using it is targeting the Iss or some melee DD, to make the tank get the most healing effect out of the skill. But some healers used it directly on the tank and, until last maintenance, never observed any difference between the 2 ways.
It depends on the amount of healed toons in the heal range around your target. The smaller the amount, the better your target is healed. As long as the target is not you.

If there is only the Iss near the tank, healing the tank directly will do reasonably well. But if there are 6 Cougars around the tank, you better target the Iss.
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Old 05-29-2012, 03:12 PM   #8
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Default Re: Progressive Heal

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Originally Posted by Krissa View Post
It depends on the amount of healed toons in the heal range around your target. The smaller the amount, the better your target is healed. As long as the target is not you.

If there is only the Iss near the tank, healing the tank directly will do reasonably well. But if there are 6 Cougars around the tank, you better target the Iss.
This also makes sense.
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Old 05-29-2012, 03:14 PM   #9
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Default Re: Progressive Heal

If you are in a party and the tank is taking all the damage, you would target a melee DD positioned near the tank to maximize the progressive heal on the tank (unless there are more than 10 "friendly" toons near the tank). Do not choose any DD who likes to use rush impact or the like because sometimes as you are watching HP bar, they have moved away and are momentarily too far for the heal to land where you want.

If in let's say kartia 90, the melee around the tank are the ones getting the damage, you'd bounce the progressive heal off the tank who should be taking the least damage within the melee range.

In both instances, sustain the tank.

Progressive heal is much less effective on the primary target - there are many ways to test this. One of the most telling is the kartia prisoners - try to progressive heal the damaged prisoner directly. Compare it with the indirect method to convince yourself.
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Old 05-30-2012, 07:39 AM   #10
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Default Re: Progressive Heal

It works for the target (that you currently have) and allies around him, doesn't matter who you have on target it will heal the most injured but on my healer I always target tank and when someone else drops just balance + chain or just chain heal the tank. So the less people around the more healing effect injured person will receive. Also you could easily lose control having iss on target. Not best idea.
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Old 05-30-2012, 09:24 AM   #11
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Default Re: Progressive Heal

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Originally Posted by Tiferet1 View Post
This also makes sense.
How does it make sense?
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Old 05-30-2012, 10:10 AM   #12
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Default Re: Progressive Heal

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Originally Posted by Aaliyah View Post
How does it make sense?
Progressive Heal heals up to 10(?) target. The first target to heal gets its full power, the second one gets slightly less power and so on, and so forth.

Now, your direct target is Progressive Heal's last target in the list, and it gets the minimum amount of healing. The more targets are healed, the lower is the minimum amount healed.
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Old 05-30-2012, 02:00 PM   #13
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Default Re: Progressive Heal

Quote:
Originally Posted by Krissa View Post
Progressive Heal heals up to 10(?) target. The first target to heal gets its full power, the second one gets slightly less power and so on, and so forth.

Now, your direct target is Progressive Heal's last target in the list, and it gets the minimum amount of healing. The more targets are healed, the lower is the minimum amount healed.
This^

If you use it on yourself, with no people around, you get full 40%.
The more people it jumps to, the less heal the first target gets.
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Old 05-30-2012, 03:22 PM   #14
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Default Re: Progressive Heal

Quote:
Originally Posted by Aaliyah View Post
How does it make sense?
Makes sense the fact that the healing amount gets spread if there are more people around the tank.

Krissa just explained what I was trying to explain, without much success
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Old 05-30-2012, 03:50 PM   #15
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Default Re: Progressive Heal

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Originally Posted by Tiferet1 View Post
Makes sense the fact that the healing amount gets spread if there are more people around the tank.

Krissa just explained what I was trying to explain, without much success
I think I still prefer Sustain always on Tank+ rdy instantly to use Panic Heal if necessary
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Old 05-30-2012, 03:50 PM   #16
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Default Re: Progressive Heal

Quote:
Originally Posted by Krissa View Post
Progressive Heal heals up to 10(?) target. The first target to heal gets its full power, the second one gets slightly less power and so on, and so forth.

Now, your direct target is Progressive Heal's last target in the list, and it gets the minimum amount of healing. The more targets are healed, the lower is the minimum amount healed.
No. Seriously. Stop it.

It starts from the most injured person and goes down from there. Starting from the most injured to the least injured.

The only time WHO you target matters is if the person who needs to be healed it out of "jump range" from the person you target.

The only time you actually need to pay attention to who you target is if YOU need to be healed, since the heal tends to skip you almost all the time even if the other people are standing on top of you.

It still works the same way it always has for me. I'm not sure what change people are referring to, cause I'm not seeing any change in behavior. Maybe people just assumed it worked one way (incorrect way, it seems) and finally "saw the light" and think it was changed or nerfed somehow...

The issue with the skill is when you have a lot of targets around the target of the heal. Pets are a huge one, because if a MOB has reflect or does any type of AoE the pets will always be missing at least 1 HP and that severely nerfs the effectiveness of the heal. Also since pets tend to take more damage than a lot of players, they can cause the heals the players recieve to be too small.

But that's what Balance and Brilliant Heal (and Tree of Life, when usable) is for.

Last edited by Trenshero; 05-30-2012 at 03:53 PM.
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Old 05-30-2012, 03:58 PM   #17
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Default Re: Progressive Heal

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Originally Posted by Trenshero View Post
No. Seriously. Stop it.

It starts from the most injured person and goes down from there. Starting from the most injured to the least injured.

The only time WHO you target matters is if the person who needs to be healed it out of "jump range" from the person you target.

The only time you actually need to pay attention to who you target is if YOU need to be healed, since the heal tends to skip you almost all the time even if the other people are standing on top of you.

It still works the same way it always has for me. I'm not sure what change people are referring to, cause I'm not seeing any change in behavior. Maybe people just assumed it worked one way (incorrect way, it seems) and finally "saw the light" and think it was changed or nerfed somehow...
I struggle to believe you actually play this game sometimes, you're so clueless it's beyond belief.

Target gets least amount of heal out of anyone with progressive heal. FACT

Everyone else in the area gets like 40%. 8 people and tank in pack, all get hit for 50% of their HP by a random AOE. If you target the tank he will only get a small heal whilst rest of party will get like 40% hp back, target the guy next to the tank and he will get a small heal and tank's hp will shoot up 40% orso.

Spam heal on tank kinda sucks since they got tons of HP, prog heal/balance does a lot more heal instantly. Sometimes you need to spam though.
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Old 05-30-2012, 04:17 PM   #18
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Default Re: Progressive Heal

Quote:
Originally Posted by Aaliyah View Post
I think I still prefer Sustain always on Tank+ rdy instantly to use Panic Heal if necessary
Sustain on tank, Progressive Heal on Iss/melee DD, I don't find it difficult or ineffective, unless people are lazy and refuse to actually change their target.
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Old 05-31-2012, 02:27 AM   #19
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Default Re: Progressive Heal

Target tank using progressive heal quickly switch to Othell/ISS if tank is taking too much damage for it to be effective.

Its as simple as that, throw in the occasional brilliant heal and balance life and panic heal should never really have to be used in pve.

Having your weapon +4 also helps having the bonus of M.Crit dmg/M.Crit rate makes brilliant heal/panic heal that bit more effective

Simple.

Last edited by TonyElf1; 05-31-2012 at 02:45 AM.
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Old 05-31-2012, 02:52 AM   #20
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Default Re: Progressive Heal

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Originally Posted by TonyElf1 View Post
Target tank using progressive heal quickly switch to Othell/ISS if tank is taking too much damage for it to be effective.

Its as simple as that,
It's not that simple. Sometimes Iss tries to use Rush and/or dagger runs away
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